Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-17 20:39:07, ended 2025-12-17 20:54:06.

InsertName, neutral male human Wizard

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                      #   |....| ####        |............|
                      #   ------   ##########-.-.----------
                      #            ####     ### #u##
                      0               #       #f@###
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                                      #     ##          ##
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InsertName the Conjurer   St:11 Dx:12 Co:13 In:17 Wi:12 Ch:10  Neutral
Dlvl:6  $:93 HP:0(24) Pw:30(35) AC:5  Exp:3 T:1439 

Latest messages:
 You swap places with your kitten.
 You swap places with your kitten.
 You descend the stairs.
 The door opens.
 You see here a large box.
 #
 There is a large box here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 #
 There is a locked large box here; force its lock? [ynq] (q)
 You force your dagger named !C into a crack and pry.
 You succeed in forcing the lock.
 #
 There is a broken large box here, loot it? [ynq] (q)
 You carefully open the large box...
 You trigger a trap!
 But luckily the explosive charge is a dud!
 In what direction?
 Never mind.
 #
 There is a broken large box here, loot it? [ynq] (q)
 You carefully open the large box...
 D - a fizzy potion.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 The door opens.
 You swap places with your kitten.
 You swap places with your kitten.
 In what direction?
 The spell misses the pony.
 The pony neighs!
 The pony kicks!
 The pony bites!
 The pony kicks!
 The pony bites!
 What do you want to write with? [- ac-eqtxC or ?*]
 You write in the dust with your fingertip.
 The pony kicks!
 The pony bites!
 What do you want to write with? [- ac-eqtxC or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The pony kicks!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 93 gold pieces
 Weapons
  x - a +0 dagger named !C (weapon in hand)
  t - 2 +0 orcish daggers
  a - a blessed +1 quarterstaff
 Armor
  v - an uncursed +0 pair of leather gloves named !C (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  A - an uncursed +0 studded leather armor named !C (being worn)
 Comestibles
  B - an uncursed cream pie
  p - 5 uncursed food rations
  o - an uncursed lichen corpse
 Scrolls
  z - an uncursed scroll of amnesia
  y - an uncursed scroll of enchant weapon
  k - an uncursed scroll of identify
  j - an uncursed scroll of teleportation
 Potions
  D - an uncursed potion of enlightenment
  g - an uncursed potion of extra healing
  f - an uncursed potion of sleeping
  h - a potion of holy water
 Rings
  e - an uncursed ring of free action (on left hand)
  d - a blessed +1 ring of increase accuracy (on right hand)
  C - a cursed -1 ring of increase accuracy
 Wands
  c - a wand of speed monster (0:3)
 Tools
  w - an uncursed oil lamp
  q - a cursed towel named C

InsertName the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1439 turns ago.
 You had 71 experience points, 9 more were needed to attain level 4.

Basics:
 You had 0 out of 24 hit points.
 You had 30 out of 35 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 93 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You had strayed.
 You were magic-protected.
 You were telepathic.
 You had a small bonus to hit (+1).
 You were warded.
 You were fast.
 You had free action.
 You are dead.

Vanquished creatures:
  a rock mole
  a shrieker
  a floating eye
 an acid blob
  a hobbit
  a cave spider
  a red mold
  a gecko
  7 jackals
  4 goblins
  2 grid bugs
  a bat
  2 lichens
  4 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A sink.
   Level 3:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a pony.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      93 Au       |
                  | killed by a pony |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 618 points,
and 93 pieces of gold, after 1439 moves.
You were level 3 with a maximum of 24 hit points when you died.

