Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-28 19:15:29, ended 2025-12-28 19:36:18.

InsertName, neutral female human Wizard

                 #@@                   ------------                     -----
                    M  #             ##|.........^|                     |...|
                     ####   .....######.........(>.###)################ |(.{|
                       #    |.(.|    ##|..........|                   # |...|
                ---    #   #.....      |..........|                   ##....|
                .$$    #####|...|      |..........|                     |...|
                |$$$$  %    -----      ...........|                     |...|
                |$$$$..#               ------------                     -----
                |$$$$.
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InsertName the Conjurer   St:11 Dx:13 Co:14 In:18 Wi:11 Ch:9  Neutral
Dlvl:9  $:155 HP:0(37) Pw:4(52) AC:9  Exp:5 T:1968 

Latest messages:
 The giant ant bites!
 The giant ant bites!
 You kill the giant ant!
 You miss the giant ant.
 The giant ant bites!
 The giant ant bites!
 In what direction?
 The spell misses the giant ant.
 The giant ant bites!
 The air crackles around the gnomish wizard.
 In what direction?
 The spell hits the giant ant!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The elf mummy hits!
 The giant ant bites!
 You kill the giant ant!
 The elf mummy hits!
 The elf mummy hits!
 You try to move the boulder, but in vain.
 Pick an object.
 M        a mummy (elf mummy)
 #
 What do you want to name? [$a-np-yA-CEH-O or ?*]
 What do you want to write with? [- ac-euIM or ?*]
 You engrave in the ground with a wand of digging (0:2).
 Gravel flies up from the floor.
 The elf mummy turns to flee.
 You try to move the boulder, but in vain.
 In what direction?
 The boulder falls apart.
 The little dog turns to flee.
 The little dog turns to flee.
 You hear bubbling water.
 The iguana turns to flee.
 The iguana turns to flee.
 The Green-elf picks up 18 rocks.
 In what direction?
 The spell hits the Green-elf!
 The Green-elf swings his runed broadsword.
 The Green-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 155 gold pieces
 Weapons
  I - a +0 orcish dagger
  a - a blessed +1 quarterstaff named p1930 (weapon in hands)
 Armor
  N - a cursed -1 pair of levitation boots named C
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed food ration
 Scrolls
  t - an uncursed scroll of amnesia
  H - a cursed scroll of amnesia
  x - an uncursed scroll of confuse monster
  h - a blessed scroll of destroy armor
  i - an uncursed scroll of enchant armor
  C - an uncursed scroll of enchant armor
  p - an uncursed scroll of enchant weapon
  m - a cursed scroll of genocide
  A - 3 uncursed scrolls of identify
  r - 3 cursed scrolls of identify
  B - 2 uncursed scrolls of light
  n - an uncursed scroll of magic mapping
  y - a cursed scroll of taming
  j - an uncursed scroll of teleportation
  s - 2 uncursed scrolls of teleportation
 Spellbooks
  O - an uncursed spellbook of detect unseen
  k - a blessed spellbook of force bolt
  J - an uncursed spellbook of invisibility
  l - an uncursed spellbook of light
 Potions
  w - an uncursed potion of enlightenment
  g - a blessed potion of gain energy
  E - a blessed potion of paralysis
  K - an uncursed potion of paralysis
  q - an uncursed potion of speed
  f - 2 uncursed potions of water
 Rings
  d - an uncursed ring of searching (on right hand)
  M - a cursed ring of sustain ability named C
  e - an uncursed ring of teleport control (on left hand)
 Wands
  c - a wand of digging (0:2)
  u - a wand of opening (0:5)
 Tools
  L - an uncursed leash

InsertName the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 1968 turns ago.
 You had 301 experience points, 19 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had 4 out of 52 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 155 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had automatic searching.
 You had teleport control.
 You were warded.
 You are dead.

Vanquished creatures:
  a soldier ant
  a rock piercer
  a pony
  a fog cloud
  a gnomish wizard
  3 giant ants
  a floating eye
  2 dwarves
  a homunculus
  2 rothes
  a giant bat
  2 dwarf zombies
  a wererat
 an iguana
  a brown mold
  a yellow mold
  a green mold
  a red mold
  a gnome
  3 geckos
  a jackal
  a fox
  a kobold
  2 goblins
  5 lichens
  a kobold zombie
  5 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      Some fountains.
   Level 6:
      A scroll shop, many fountains.
   Level 7:
      A fountain.
   Level 8:
   Level 9: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a Green-elf.
   Level 10:
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      155 Au      |
                  |   killed by a    |
                  |    Green-elf     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in The Dungeons of Doom on dungeon level 9 with 1794 points,
and 155 pieces of gold, after 1968 moves.
You were level 5 with a maximum of 37 hit points when you died.

