Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-06 12:26:54, ended 2025-05-06 17:01:47.

Istfemer, neutral male gnomish Archeologist

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Istfemer the Investigator  St:16 Dx:14 Co:18 In:15 Wi:18 Ch:9  Neutral
Dlvl:3  $:76 HP:0(67) Pw:39(39) AC:0  Exp:9 T:19341  Hungry   Stressed

Latest messages:
 You fall down the stairs.
 You see here a bow.
 You are beginning to feel weak.
 What do you want to eat? [jnqvBET or ?*] ?
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 You hit the floating eye.
 You are frozen by the floating eye's gaze!
 You hear a chugging sound.
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana misses!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana just misses!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 You are beginning to feel hungry.
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 You hear the chime of a cash register.
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 The iguana bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 76 gold pieces
 Weapons
  x - 7 uncursed +0 darts
  f - 4 uncursed +0 elven daggers (at the ready)
  e - a blessed +1 aklys (alternate weapon; not wielded)
  a - the uncursed rustproof +0 Vorpal Blade (weapon in hand)
 Armor
  A - an uncursed +0 dwarvish iron helm (being worn)
  Q - a cursed -1 pair of fumble boots
  J - an uncursed +0 pair of iron shoes (being worn)
  C - an uncursed +0 dwarvish cloak (being worn)
  U - an uncursed +0 mummy wrapping
  X - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  j - 2 uncursed cream pies
  v - 3 uncursed food rations
  E - an uncursed pear
  q - 4 uncursed tripe rations
  B - an uncursed tin of spinach
  n - an uncursed lichen corpse
  T - 2 uncursed lizard corpses
 Scrolls
  N - an uncursed scroll of blank paper
  S - an uncursed scroll of light
  m - an uncursed scroll of teleportation
  F - 2 uncursed scrolls of teleportation
 Rings
  l - an uncursed ring of levitation
 Wands
  P - an uncursed wand of cancellation (0:3)
  R - an uncursed wand of digging (0:5)
  p - an uncursed wand of secret door detection (0:11)
  O - an uncursed wand of striking (0:1)
 Tools
  h - an uncursed sack containing 22 items
  H - an uncursed crystal ball (0:5)
  b - an uncursed oil lamp
  d - an uncursed +0 pick-axe named Digger
  k - an uncursed skeleton key
  r - an uncursed stethoscope
  s - an uncursed stethoscope
  Y - 2 blessed tallow candles
  V - an uncursed tallow candle
  K - an uncursed tinning kit (0:44)
  t - an uncursed towel
  u - an uncursed +0 unicorn horn
  W - a blessed wax candle
  Z - an uncursed wax candle
 Gems/Stones
  w - an uncursed garnet stone
  o - an uncursed luckstone
  g - an uncursed touchstone

Contents of the sack:
  10 gold pieces
  an uncursed +0 mummy wrapping
  2 uncursed eggs
  an uncursed scroll of confuse monster
  a blessed scroll of earth
  an uncursed scroll of earth
  a blessed scroll of light
  an uncursed scroll of stinking cloud
  an uncursed scroll of taming
  2 blessed scrolls of teleportation
  an uncursed spellbook of wizard lock
  an uncursed spellbook of cure sickness
  a potion of unholy water
  an uncursed potion of full healing
  an uncursed potion of levitation
  a cursed potion of paralysis
  2 uncursed potions of polymorph
  an uncursed potion of sickness
  an uncursed ring of searching
  an uncursed ring of slow digestion
  2 uncursed tallow candles
  3 uncursed wax candles

Istfemer the Archeologist's attributes:

Background:
 You were an Investigator, a level 9 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 19341 turns ago.
 You had 3196 experience points, 1924 more were needed to attain level 10.

Basics:
 You had 0 out of 67 hit points.
 You had all 39 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 76 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 15 (limit:19).
 Your wisdom was 18 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were hungry.
 You were stressed; movement was moderately slowed.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were guarded.
 You were fast.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a black pudding
  a large mimic
  a wumpus
  a baby purple worm
  3 wargs
  a large dog
  a shocking sphere
  2 tigers
  a tengu
 an elf mummy
  a succubus
  a giant beetle
  a winter wolf cub
  2 leprechauns
  4 orc-captains
  3 iron piercers
  a mumak
  2 giant spiders
  2 black lights
 an owlbear
  a gold golem
  3 lizards
  3 chickatrices
  a dog
  a housecat
  a jaguar
  a blue jelly
  a gray unicorn
  3 dust vortices
  a raven
  a plains centaur
  2 gnome mummies
  a snake
  4 Woodland-elves
  2 imps
  3 wood nymphs
  a water nymph
  a mountain nymph
  3 Mordor orcs
  6 Uruk-hai
  4 orc shamans
  2 rock piercers
  2 rock moles
  6 ponies
  2 fog clouds
  5 shriekers
  2 violet fungi
  6 gnome lords
  a gnomish wizard
  a red naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
 an elf zombie
  a ghoul
  2 straw golems
  3 paper golems
  a baby crocodile
  a giant ant
  a little dog
  3 floating eyes
  a kitten
  6 dwarves
  6 homunculi
  3 kobold lords
 26 hill orcs
 11 rothes
  a rabid rat
  2 centipedes
  4 giant bats
  4 orc zombies
  3 dwarf zombies
  a wererat
  a werejackal
  7 iguanas
  8 killer bees
  5 acid blobs
  9 coyotes
  3 gas spores
  4 hobbits
  2 manes
  3 large kobolds
  3 hobgoblins
 20 giant rats
  4 cave spiders
  a brown mold
  4 yellow molds
  3 green molds
  3 red molds
  8 gnomes
  3 gnome zombies
 13 geckos
 24 jackals
  4 foxes
  a kobold
  6 goblins
 14 sewer rats
 26 grid bugs
  4 bats
 15 lichens
  2 kobold zombies
 22 newts
407 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A general store, some fountains.
      Final resting place for
         you, killed by an iguana, while frozen by a monster's gaze.
   Level 4:
      Some altars, a fountain, a sink.
   Level 5:
      Some fountains.
   Level 6:
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      An altar.
      Stairs up to Sokoban, level 7.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: "orctown"
      An altar to Camaxtli, some fountains.
Sokoban: levels 7 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Istfemer     |
                  |      86 Au       |
                  |   killed by an   |
                  |      iguana      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Istfemer the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 13242 points,
and 86 pieces of gold, after 19341 moves.
You were level 9 with a maximum of 67 hit points when you died.

