Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-02 16:54:10, ended 2025-10-02 19:49:13.

Istfemer, lawful male human Knight

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                          |.0-----.-.|   |.........|
                          |..|...|00.|   |....<....|
                          |)0.0.0...-|   |.........|
                          |.0..0..|..|   |.........|
                          |.----..--.|   |.........|
                          |..0.....|*--  |.........|
                          |.---.-....i------------+|
                          |...|...-..@......^^^^^%.|
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Istfemer the Bachelor    St:14 Dx:12 Co:15 In:9 Wi:14 Ch:17  Lawful
Dlvl:4  $:19 HP:0(55) Pw:70(70) AC:1  Exp:8 T:11947  Burdened

Latest messages:
 What do you want to use or apply? [cdhiks-uwLNPV or ?*] s
 In what direction? 4
 Status of the red naga (chaotic):  Level 6  HP 7(34)  AC 4.
 You miss the red naga.
 The red naga bites!
 You hit the red naga!
 The red naga bites!
 You kill the red naga!
 You have a little trouble lifting U - a pine wand.
 There is a red naga corpse here; eat it? [ynq] (n) y
 This red naga corpse tastes okay.
 You stop eating the red naga corpse.
 Pick an object.
 You miss the quasit.
 The quasit hits!
 The quasit misses!
 The quasit bites!
 You hit the quasit!
 The quasit reads a scroll labeled ELBIB YLOH!
 A mysterious force prevents the quasit from teleporting!
 You caitiff!
 You hit the quasit!
 There is a partly eaten red naga corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the red naga corpse.
 Pick an object.
 You see here a partly eaten red naga corpse.
 There is a partly eaten red naga corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the red naga corpse.
 There is a partly eaten red naga corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the red naga corpse.
 The quasit hits!
 The quasit hits!
 The quasit misses!
 You miss the quasit.
 The quasit hits!
 The quasit just misses!
 The quasit just misses!
 You miss the quasit.
 The quasit hits!
 The quasit misses!
 The quasit bites!
 The quasit misses!
 The quasit hits!
 The quasit's sting was poisoned!
 You hear the wailing of the Banshee...
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 19 gold pieces
 Weapons
  K - 8 blessed poisoned +0 shuriken
  x - 3 blessed +2 daggers
  f - 10 uncursed +0 daggers (at the ready)
  a - an uncursed +1 long sword (weapon in hand)
  M - an uncursed +0 long sword
 Armor
  A - an uncursed +0 dwarvish iron helm (being worn)
  E - an uncursed +0 pair of leather gloves (being worn)
  J - an uncursed +0 pair of elven boots (being worn)
  D - an uncursed +0 small shield (being worn)
  C - an uncursed +0 oilskin cloak (being worn)
  O - an uncursed +0 ring mail (being worn)
 Comestibles
  H - an uncursed tree star
  g - 8 uncursed apples
  y - an uncursed candy bar
  R - 10 uncursed carrots
  j - 2 uncursed food rations
  B - an uncursed food ration
  l - a cursed food ration
  n - a cursed fortune cookie
  o - a cursed melon
  m - an uncursed tripe ration
  p - 2 uncursed tripe rations
  z - an uncursed lizard corpse
  G - an uncursed lizard corpse
 Potions
  v - a cursed potion of object detection
 Rings
  F - a cursed ring of aggravate monster
  I - a cursed ring of aggravate monster
 Wands
  u - an uncursed wand of digging (0:6)
  N - an uncursed wand of digging (0:6)
  c - an uncursed wand of light (0:12)
  P - an uncursed wand of magic missile (0:3)
  V - an uncursed wand of polymorph (0:5)
  U - an uncursed wand of probing (0:7)
  i - an uncursed wand of striking (0:8)
 Tools
  h - an uncursed sack containing 6 items
  L - a cursed magic lamp (lit)
  w - an uncursed magic whistle
  d - an uncursed +0 pick-axe named Digger
  k - an uncursed skeleton key
  s - an uncursed stethoscope
  t - an uncursed towel
 Gems/Stones
  b - an uncursed chrysoberyl stone
  S - an uncursed chrysoberyl stone
  Q - an uncursed worthless piece of black glass

Contents of the sack:
  1322 gold pieces
  a blessed +1 mummy wrapping
  an uncursed egg
  a cursed scroll of earth
  an uncursed scroll of earth
  an uncursed potion of extra healing

Istfemer the Knight's attributes:

Background:
 You were a Bachelor, a level 8 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in Sokoban, on level 4.
 You entered the dungeon 11947 turns ago.
 You had 2213 experience points, 347 more were needed to attain level 9.

Basics:
 You had 0 out of 55 hit points.
 You had all 70 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 19 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 14 (peak:16, limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You were stealthy.
 You could jump.
 You were guarded.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a ghost
  a large mimic
  a warhorse
  a red naga
  2 watchmen
  3 leprechauns
 an orc-captain
  2 iron piercers
  a gnome king
 an orc mummy
  2 dwarf mummies
 an ogre
 an owlbear
  a gold golem
  a werewolf
  4 lizards
  a chickatrice
  a dingo
  a housecat
  2 blue jellies
  a raven
  a plains centaur
  a snake
  a Woodland-elf
  a soldier ant
  2 wood nymphs
  a water nymph
  a mountain nymph
  a rock piercer
  a rock mole
  a pony
  5 fog clouds
  a yellow light
  2 shriekers
  a violet fungus
  6 gnome lords
  a gnomish wizard
  a kobold mummy
  a barrow wight
 an elf zombie
  a ghoul
  a straw golem
  a baby crocodile
 13 giant ants
  2 little dogs
  2 floating eyes
  a kitten
  6 dwarves
  2 homunculi
  3 kobold lords
  2 kobold shamans
  6 hill orcs
  5 rothes
  a rabid rat
  5 giant bats
  2 monkeys
  2 orc zombies
  4 dwarf zombies
  a wererat
  a werejackal
  5 iguanas
  2 coyotes
  a gas spore
  3 hobbits
  6 manes
  2 hobgoblins
  a cave spider
  a brown mold
  3 green molds
  a red mold
 34 gnomes
  a gnome zombie
  a gecko
 12 jackals
  3 foxes
  a kobold
  2 goblins
  4 sewer rats
  8 grid bugs
  3 bats
  5 lichens
 10 newts
230 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      A fountain.
   Level 3: "MAIN STASH"
      An altar to Lugh, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      Stairs up to Sokoban, level 5.
   Level 7: "vault"
      A fountain, a grave.
      Final resting place for
         shaybegoorah-Rog-Hum-Mal-Cha, killed by a hill orc.
   Level 8:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
Sokoban: levels 5 up to 4
   Level 4: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a quasit.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Istfemer     |
                  |     1341 Au      |
                  |   killed by a    |
                  |      quasit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Istfemer the Knight...

You died in Sokoban on dungeon level 4 with 10429 points,
and 1341 pieces of gold, after 11947 moves.
You were level 8 with a maximum of 55 hit points when you died.

