Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-09 02:14:21, ended 2025-09-19 00:03:10.

JackOfClubs, chaotic male orcish Wizard

                            ----
                            |$$$
                            .$$$$$
                            |$$$$$$.#q
                            |.....   q
                            ------   fo
                                      ##
                                       #
                                       ###`
                                          #--.-|--
                                          #|.....|
                                          #|....<.
                                          #......|
                                           -------

JackOfClub the Conjurer   St:12 Dx:14 Co:14 In:16 Wi:7 Ch:13  Chaotic
Dlvl:8  $:48 HP:0(24) Pw:17(17) AC:5  Exp:3 T:2534 

Latest messages:
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You feel threatened.
 The leprechaun hits!
 Your purse feels lighter.
 You can move again.
 Something is engraved here on the headstone.
 You read: "I knew I'd find a use for this gravestone!".
 You hear some noises in the distance.
 You hear some noises in the distance.
 You hear some noises.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 Pick an object.
 d        a dog or other canine (dog) [seen: infravision]
 Your hands begin to glow red.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You swap places with Sylvester.
 With great effort you move the boulder.
 You descend the stairs.
 You see here a tripe ration.
 g - a tripe ration.
 You see here 22 gold pieces.
 $ - 22 gold pieces.
 With great effort you move the boulder.
 That door is closed.
 The door opens.
 KABOOM!!  The door was booby-trapped!
 You stagger...
 What do you want to zap? [c or ?*] c
 In what direction? y
 The sleep ray bounces!
 The sleep ray hits you!
 The sleep ray bounces!
 The sleep ray hits you!
 Sylvester bites the sewer rat.
 The sewer rat is killed!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 48 gold pieces
 Weapons
  F - a +0 dagger (weapon in hand)
  s - 2 +0 orcish daggers
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  o - a blessed +1 orcish helm (being worn)
  G - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  H - an uncursed +0 dwarvish cloak
 Comestibles
  g - an uncursed tripe ration
 Scrolls
  B - 2 blessed scrolls of blank paper
  p - an uncursed scroll of destroy armor
  u - an uncursed scroll of food detection
  k - an uncursed scroll of identify
  j - an uncursed scroll of punishment
  n - an uncursed scroll of punishment
  i - a blessed scroll of teleportation
  w - 2 uncursed scrolls of teleportation
 Spellbooks
  f - an uncursed spellbook of detect treasure
 Potions
  D - an uncursed potion of booze
  E - an uncursed potion of monster detection
 Rings
  e - an uncursed ring of free action
  d - an uncursed ring of polymorph
 Wands
  c - a wand of sleep (0:4)
 Tools
  q - an uncursed stethoscope
 Gems/Stones
  I - an uncursed worthless piece of yellowish brown glass

JackOfClubs the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 2534 turns ago.
 It was the midnight hour.
 You had 63 experience points, 17 more were needed to attain level 4.

Basics:
 You had 0 out of 24 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 48 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 7 (limit:16).
 Your charisma was 13 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were going to confuse monsters.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a dog
  a paper golem
  2 giant ants
  a floating eye
  a dwarf
  a homunculus
  a kobold lord
  a giant bat
 an iguana
 an acid blob
  2 coyotes
  a large kobold
  a yellow mold
  a gecko
  3 jackals
  a fox
  2 goblins
  4 sewer rats
  5 grid bugs
  a bat
  a lichen
  a kobold zombie
  9 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains.
   Level 4:
      A fountain.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
      Some fountains, a grave.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a rothe, while sleeping.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   JackOfClubs    |
                  |      48 Au       |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JackOfClubs the Wizard...

You died in The Dungeons of Doom on dungeon level 8 with 656 points,
and 48 pieces of gold, after 2534 moves.
You were level 3 with a maximum of 24 hit points when you died.

