Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-28 04:00:06, ended 2025-07-28 06:33:54.

Janx, neutral male human Wizard

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Janx the Thaumaturge      St:10 Dx:13 Co:16 In:17 Wi:11 Ch:10  Neutral
Dlvl:5  $:435 HP:0(40) Pw:41(46) AC:7  Exp:6 T:6503 

Latest messages:
 Fredy picks up a pole sickle.
 P - an uncursed pick-axe (weapon in hand).
 a - a blessed +1 quarterstaff (alternate weapon; not wielded).
 You start digging.
 You hit the rock with all your might.
 Fredy drops a pole sickle.
 You succeed in cutting away some rock.
 Fredy picks up a pole sickle.
 You hear some noises.
 You hear some noises.
 You hear some noises in the distance.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You swap places with Fredy.
 You swap places with Jenny.
 $ - 182 gold pieces.
 There is a doorway here.
 You see here a pole sickle.
 You swap places with Jenny.
 A gush of water hits the pony!
 Pick an object.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 $ - 52 gold pieces.
 You swap places with Fredy.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction?
 The spell hits the rothe!
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 435 gold pieces
 Weapons
  r - 36 blessed +0 darts (at the ready)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  U - an uncursed +0 orcish helm
  B - a blessed +0 pair of iron shoes (being worn)
  C - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  x - an uncursed cram ration
  u - an uncursed sprig of wolfsbane
  c - an uncursed tripe ration
  m - an uncursed tripe ration
  K - 2 uncursed lichen corpses
 Potions
  d - an uncursed potion of paralysis
 Rings
  e - an uncursed ring of protection from shape changers
 Wands
  X - a wand of magic missile (0:7)
  s - a wand of sleep (0:2)
 Tools
  k - an uncursed lock pick
  Q - an uncursed mirror
  P - a +0 pick-axe (weapon in hand)
  S - an uncursed tin whistle

Janx the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 6503 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 324 experience points, 316 more were needed to attain level 7.

Basics:
 You had 0 out of 40 hit points.
 You had 41 out of 46 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 435 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a human zombie
  a mountain nymph
  a pony
  2 fog clouds
  a yellow light
  a shrieker
  2 gnome lords
  a gnomish wizard
  2 gray oozes
  a paper golem
  5 giant ants
  a floating eye
  5 dwarves
  2 kobold shamans
  6 hill orcs
  a rothe
  a centipede
 an orc zombie
  a wererat
  a werejackal
  2 acid blobs
  2 coyotes
  a hobbit
  5 manes
  2 large kobolds
  7 cave spiders
  2 brown molds
  7 gnomes
  3 garter snakes
  a gnome zombie
  4 geckos
  8 jackals
  a kobold
  3 goblins
  7 sewer rats
  4 grid bugs
  a bat
  4 lichens
  2 kobold zombies
  8 newts
112 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some sinks.
   Level 2:
   Level 3:
      An altar to Thoth, many fountains.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a rothe.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Janx       |
                  |      435 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Janx the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1948 points,
and 435 pieces of gold, after 6503 moves.
You were level 6 with a maximum of 40 hit points when you died.

