Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-05 02:42:24, ended 2025-08-05 04:59:30.

Janx, neutral male human Wizard

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Janx the Thaumaturge      St:12 Dx:17 Co:13 In:17 Wi:13 Ch:8  Neutral
Dlvl:4  $:0  HP:0(45) Pw:66(71) AC:6  Xp:7/651 T:4961  Burdened

Latest messages:
 The homunculus bites!
 You are put to sleep by the homunculus!
 The homunculus bites!
 The homunculus bites!
 The combat suddenly awakens you.
 You hit the homunculus.
 The homunculus bites!
 The homunculus bites!
 You kill the homunculus!
 You hit the human zombie!
 You hit the human zombie!
 The human zombie hits!
 You hit the human zombie.
 You destroy the human zombie!
 Welcome to experience level 7.
 There is a doorway here.
 You see here a homunculus corpse.
 m - a broad pick (weapon in hands).
 a - a blessed +1 quarterstaff (alternate weapon; not wielded).
 You continue digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You start digging.
 You hit the rock with all your might.
 You hear a jackal howling at the moon.
 You succeed in cutting away some rock.
 The human zombie hits!
 a - a blessed +1 quarterstaff (weapon in hands).
 m - a broad pick (alternate weapon; not wielded).
 The human zombie hits!
 You hit the human zombie!
 The human zombie hits!
 Pick an object.
 In what direction?
 The spell hits the werejackal!
 The werejackal drinks a black potion!
 The werejackal looks much better.
 The human zombie hits!
 The werejackal hits!
 What do you want to zap? [gyS or ?*]
 Never mind.
 What do you want to zap? [gyS or ?*]
 The werejackal summons help!
 The werejackal hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  P - 2 +0 arrows
  X - 6 +0 crossbow bolts
  h - a blessed +0 bow
  k - a +0 bow
  Y - a +0 crossbow
  E - 38 +0 darts
  d - a blessed +0 dagger
  J - 7 +0 daggers (at the ready)
  m - a +0 dwarvish mattock (alternate weapon; not wielded)
  R - a +0 dwarvish short sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  n - an uncursed +0 dwarvish iron helm
  B - an uncursed +0 dwarvish iron helm (being worn)
  i - an uncursed +0 pair of iron shoes
  L - an uncursed +0 pair of iron shoes
  T - an uncursed +0 pair of iron shoes
  Q - an uncursed +0 pair of water walking boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  M - an uncursed +0 dwarvish cloak
  U - an uncursed +0 dwarvish cloak
  j - a cursed -1 dwarvish cloak
 Comestibles
  c - an uncursed egg
 Rings
  e - an uncursed +1 ring of increase damage
  f - an uncursed ring of poison resistance
 Wands
  g - a wand of fire (0:6)
  y - a wand of secret door detection (0:14)
  S - a wand of undead turning (0:4)
 Tools
  q - an empty uncursed oilskin sack
  u - an uncursed lock pick
  l - an uncursed oil lamp

Janx the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 4961 turns ago.
 It was nighttime.
 You had 651 experience points, 629 more were needed to attain level 8.

Basics:
 You had 0 out of 45 hit points.
 You had 66 out of 71 energy points (spell power).
 Your armor class was 6.
 Your wallet was empty.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You could walk on water.
 You were warded.
 You are dead.

Vanquished creatures:
  a human zombie
  a pony
  a shrieker
  2 gnome lords
  a straw golem
  a paper golem
  3 floating eyes
  a kitten
  6 dwarves
  a homunculus
  a kobold lord
  a kobold shaman
 10 hill orcs
  a giant bat
  2 orc zombies
  4 iguanas
  2 acid blobs
  3 hobbits
  a large kobold
  3 giant rats
  2 brown molds
  a yellow mold
 18 gnomes
  4 geckos
 11 jackals
  2 foxes
  3 kobolds
  4 goblins
  4 sewer rats
  8 grid bugs
  2 bats
  4 lichens
  a kobold zombie
  6 newts
116 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar to Thoth, a grave.
   Level 2: "Shop"
      A grave.
   Level 3:
   Level 4: <- You were here.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a werejackal.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Janx       |
                  |       0 Au       |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Janx the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 2854 points,
and 0 pieces of gold, after 4961 moves.
You were level 7 with a maximum of 45 hit points when you died.

