Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-29 23:21:53, ended 2025-11-30 00:34:44.

Janx, neutral male human Caveman

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Janx the Aborigine       St:18/04 Dx:11 Co:18 In:9 Wi:8 Ch:7  Neutral
Dlvl:4  $:122 HP:0(48) Pw:20(20) AC:7  Xp:5/314 T:4198  Burdened

Latest messages:
 D - 41 rocks.
 You rebalance your load.  Movement is difficult.
 You fall down the stairs.
 What do you want to drop? [$a-su-wzA-PR-Z or ?*]
 Count: 20 D
 You drop 20 rocks.
 Your movements are only slowed slightly by your load.
 The jackal bites!
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 You kill the jackal!
 The jackal misses!
 You kill the jackal!
 You see here 2 jackal corpses.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 The jackal bites!
 You feel more confident in your weapon skills.
 You kill the jackal!
 There are 2 jackal corpses here; eat one? [ynq] (n)
 This jackal corpse tastes okay.
 You stop eating the jackal corpse.
 You hit the wererat!
 The wererat changes into a rat.
 The wererat bites!
 The wererat bites!
 You miss the wererat.
 The wererat summons help!
 The wererat bites!
 You hit the wererat!
 The sewer rat bites!
 The sewer rat bites!
 The wererat bites!
 You miss the wererat.
 The sewer rat just misses!
 The sewer rat bites!
 The wererat bites!
 You feel feverish.
 The sewer rat bites!
 The sewer rat bites!
 The wererat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 122 gold pieces
 Amulets
  o - an uncursed amulet of change
 Weapons
  L - 6 +1 arrows
  B - 6 +0 arrows
  M - a +0 bow
  v - a blessed +1 crossbow
  l - a +0 crossbow
  b - a blessed +2 sling (alternate weapon; not wielded)
  V - a blessed +0 dagger
  w - 6 +0 daggers
  P - a +0 elven dagger
  m - a +1 orcish dagger
  r - a +0 orcish dagger
  K - a +0 aklys
  W - a +0 aklys
  a - a +1 club (weapon in hand)
  E - a +0 long sword
  H - a cursed +0 scimitar
 Armor
  n - an uncursed +0 orcish helm (being worn)
  F - an uncursed +0 orcish helm
  s - a cursed -1 orcish helm
  S - a blessed +1 pair of iron shoes
  N - an uncursed +0 pair of iron shoes
  Y - an uncursed +0 pair of iron shoes
  O - a blessed +3 dwarvish cloak
  T - an uncursed +0 dwarvish cloak
  X - an uncursed +0 dwarvish cloak
  e - an uncursed +0 leather armor (being worn)
 Comestibles
  A - an uncursed tin of spinach
 Scrolls
  j - an uncursed scroll of blank paper
  i - 2 uncursed scrolls of identify
  u - an uncursed scroll of teleportation
 Potions
  U - a blessed potion of enlightenment
  J - an uncursed potion of see invisible
  z - an uncursed potion of water
 Rings
  q - a cursed ring of free action
  p - an uncursed +2 ring of protection
 Wands
  h - a wand of fire (0:5)
  I - a wand of secret door detection (0:12)
 Tools
  Z - a +0 pick-axe
  k - an uncursed skeleton key
  G - an uncursed tin opener
 Gems/Stones
  f - an uncursed worthless piece of black glass
  C - an uncursed worthless piece of orange glass
  R - an uncursed worthless piece of white glass
  c - 5 uncursed flint stones
  g - 2 uncursed luckstones
  d - 6 uncursed rocks
  D - 21 uncursed rocks

Janx the Caveman's attributes:

Background:
 You were an Aborigine, a level 5 human Caveman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 4198 turns ago.
 It was the midnight hour.
 You had 314 experience points, 6 more were needed to attain level 6.

Basics:
 You had 0 out of 48 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 122 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 18/04 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a club.
 You had basic skill with club and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were level-drain resistant.
 You were telepathic.
 You were warded.
 You were a wererat.
 You were harmed by silver.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a rock piercer
  a rock mole
  a yellow light
  2 gnome lords
  a paper golem
  a little dog
  a floating eye
  3 dwarves
  a homunculus
  5 hill orcs
  a giant bat
  2 orc zombies
  2 iguanas
  a hobbit
  a hobgoblin
  a giant rat
  4 cave spiders
  a yellow mold
  a red mold
  3 gnomes
  5 geckos
 14 jackals
  2 foxes
  2 kobolds
  2 goblins
  7 grid bugs
  a bat
  4 lichens
  5 newts
76 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2:
      A jewelers.
   Level 3:
      A potion shop.
   Level 4: <- You were here.
      A fountain.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a wererat.
   Level 5:
      A grave.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Janx       |
                  |      122 Au      |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Janx the Caveman...

You died in The Dungeons of Doom on dungeon level 4 with 1566 points,
and 122 pieces of gold, after 4198 moves.
You were level 5 with a maximum of 48 hit points when you died.

