Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-05 06:25:12, ended 2025-12-06 04:45:44.

Janx, chaotic female orcish Wizard

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Janx the Thaumaturge      St:11 Dx:18 Co:14 In:16 Wi:11 Ch:7  Chaotic
Dlvl:3  $:272 HP:0(52) Pw:61(61) AC:5  Xp:7/717 T:5150 

Latest messages:
 A board beneath the gnome squeaks a C note loudly.
 You begin bashing monsters with your pick-axe named 5300.
 You kill the gnome!
 There is a squeaky board here.
 You see here a tin.
 You escape a squeaky board.
 f - a tin.
 D - an orcish dagger named uc (at the ready).
 N - a dagger.
 N - a dagger.
 You swap places with your kitten.
 You hear some noises.
 You hear some noises in the distance.
 The dwarf wields a dagger!
 In what direction?
 You kill the dwarf!
 D - an orcish dagger named uc (at the ready).
 The kitten drops an arrow.
 N - a dagger.
 g - a hooded cloak.
 There is a dwarf corpse here; eat it? [ynq] (n)
 This dwarf corpse tastes okay.
 The gnome king throws 3 darts!
 It is missed.
 You are hit by the 1st dart.
 You stop eating the dwarf corpse.
 It is missed.
 You are hit by the 2nd dart.
 It is missed.
 You are hit by the 3rd dart.
 The gnome king throws 2 darts!
 The 1st dart misses you.
 You are hit by the 2nd dart.
 The kitten picks up an arrow.
 What do you want to ready? [- $zB-DN or ?*]
 N - 3 daggers (at the ready).
 In what direction?
 The dagger hits the gnome king.
 In what direction?
 The dagger hits the gnome king.
 The gnome king hits!
 In what direction?
 The dagger hits the gnome king.
 The gnome king hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 272 gold pieces
 Weapons
  B - 4 blessed +1 darts
  C - 8 +0 darts
  z - 6 cursed +0 darts
  D - a +0 orcish dagger named uc
 Armor
  Z - an uncursed +0 orcish helm (being worn)
  p - an uncursed +0 pair of leather gloves (being worn)
  a - an uncursed +0 pair of iron shoes
  d - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  c - an uncursed +0 dwarvish cloak
  g - a cursed +0 dwarvish cloak
 Comestibles
  A - an uncursed food ration
  f - an uncursed tin of dwarf meat
  o - 2 uncursed lichen corpses
 Tools
  e - a +0 pick-axe
  y - a cursed +0 pick-axe named 5300 (weapon in hand)
  r - a cursed skeleton key

Janx the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 5150 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 717 experience points, 563 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had all 61 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 272 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 leprechauns
  a housecat
  a wood nymph
  a water nymph
  a mountain nymph
  a rock piercer
  a rock mole
  2 ponies
  2 fog clouds
  a gnome lord
  2 gray oozes
  a ghoul
  a giant ant
  a little dog
  3 floating eyes
  a kitten
  3 dwarves
  a homunculus
  a kobold lord
  a kobold shaman
  a centipede
  a giant bat
 an iguana
  7 killer bees
 an acid blob
  4 coyotes
  a hobbit
  2 hobgoblins
  a giant rat
  3 cave spiders
  2 yellow molds
  a green mold
  2 red molds
  2 gnomes
  3 geckos
 13 jackals
  2 foxes
  a kobold
  a goblin
  2 sewer rats
  5 grid bugs
  7 lichens
  6 newts
97 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      Many fountains.
   Level 5:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome king.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Janx       |
                  |      272 Au      |
                  |   killed by a    |
                  |    gnome king    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Janx the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 3313 points,
and 272 pieces of gold, after 5150 moves.
You were level 7 with a maximum of 52 hit points when you died.

