Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-26 22:37:26, ended 2025-01-26 22:49:48.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:10 Dx:11 Co:13 In:18 Wi:11 Ch:12  Chaotic
Dlvl:5  $:105 HP:0(34) Pw:4(51) AC:8  Exp:5 T:1344 

Latest messages:
 You miss dareman's ghost.
 You miss dareman's ghost.
 You miss dareman's ghost.
 You miss dareman's ghost.
 You miss dareman's ghost.
 You miss dareman's ghost.
 You hit dareman's ghost.
 You miss dareman's ghost.
 You miss dareman's ghost.
 The human zombie hits!
 Dareman's ghost touches you!
 You miss dareman's ghost.
 The human zombie hits!
 You miss dareman's ghost.
 The human zombie hits!
 You miss dareman's ghost.
 You miss dareman's ghost.
 Dareman's ghost touches you!
 You hit the human zombie!
 Dareman's ghost touches you!
 In what direction? 7
 The spell hits the human zombie!
 You destroy the human zombie!
 The spell hits it.
 Dareman's ghost touches you!
 You miss dareman's ghost.
 You hit dareman's ghost!
 You hit dareman's ghost!
 Dareman's ghost touches you!
 You miss dareman's ghost.
 You miss dareman's ghost.
 You miss dareman's ghost.
 Dareman's ghost touches you!
 You miss dareman's ghost.
 Dareman's ghost touches you!
 You hit dareman's ghost!
 The little dog picks up a small glob of gray ooze.
 You hit dareman's ghost!
 Dareman's ghost touches you!
 You miss dareman's ghost.
 The little dog drops a small glob of gray ooze.
 You miss the human zombie.
 You hit the human zombie!
 Dareman's ghost touches you!
 You hit the human zombie!
 The human zombie hits!
 You miss the human zombie.
 The human zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 105 gold pieces
 Weapons
  z - 12 +0 arrows
  H - 11 poisoned +0 arrows
  K - 7 +0 darts
  E - 2 +0 daggers
  O - a blessed +0 elven dagger
  N - a blessed +4 orcish dagger
  a - a blessed +2 quarterstaff (weapon in hands)
  F - the +0 Snickersnee
 Armor
  u - an uncursed +0 orcish helm (being worn)
  v - an uncursed +0 orcish helm
  G - a cursed -1 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed food ration
  s - an uncursed lichen corpse
 Scrolls
  w - an uncursed scroll of blank paper
  i - an uncursed scroll of identify
  j - an uncursed scroll of light
 Spellbooks
  m - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of confusion
  f - an uncursed potion of fruit juice
  y - an uncursed potion of invisibility
  L - a blessed potion of restore ability
  r - an uncursed potion of see invisible
  h - a potion of holy water
 Rings
  e - an uncursed ring of invisibility (on right hand)
  d - an uncursed ring of polymorph control
 Wands
  q - a wand of teleportation (0:8)
  c - a wand of undead turning (0:4)
 Tools
  o - an uncursed wooden harp
  n - an uncursed blindfold
  p - an uncursed blindfold
 Gems/Stones
  I - an uncursed sapphire
  x - an uncursed worthless piece of green glass
  J - 2 uncursed worthless pieces of red glass
  D - an uncursed worthless piece of violet glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1344 turns ago.
 It was nighttime.
 You had 256 experience points, 64 more were needed to attain level 6.

Basics:
 You had 0 out of 34 hit points.
 You had 4 out of 51 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 105 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (peak:11, limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were invisible.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a human zombie
  a mountain nymph
  2 gnome lords
  a gray ooze
  3 dwarves
  a kobold lord
  2 hill orcs
  a giant bat
 an orc zombie
 an acid blob
  a brown mold
  a yellow mold
  6 gnomes
  a garter snake
  a gecko
  2 jackals
  a fox
  2 goblins
  a sewer rat
  6 grid bugs
  a bat
  a lichen
  4 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
   Level 3:
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a human zombie,
         dareman-Val-Hum-Fem-Neu, killed by a giant bat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      105 Au      |
                  |   killed by a    |
                  |   human zombie   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 1319 points,
and 105 pieces of gold, after 1344 moves.
You were level 5 with a maximum of 34 hit points when you died.

