Unix NetHack Version 3.6.7-0 post-release - last build Sun Mar 16 03:23:21 2025 (f600a16aa294998256ea3505ff3bc904b68a4859,branch:master).

Game began 2025-03-17 22:53:53, ended 2025-03-17 23:59:32.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:13 Dx:14 Co:12 In:20 Wi:15 Ch:8  Chaotic
Dlvl:5  $:1270 HP:0(46) Pw:61(105) AC:7  Exp:8 T:5604  Satiated Blind

Latest messages:
 You try to feel what is lying here on the floor.
 There are several objects here.
 You try to feel what is lying here on the floor.
 You try to feel what is lying here on the ground.
 You feel here a shopkeeper corpse.
 Unknown command '^J'.
 You kill the Keystone Kop!
 You try to feel what is lying here on the ground.
 There are several objects here.
 You are hit.
 You hit the Keystone Kop.
 The Keystone Kop hits!
 You kill the Keystone Kop!
 You try to feel what is lying here on the ground.
 You feel here 3 cream pies.
 You try to feel what is lying here on the floor.
 You try to feel what is lying here on the floor.
 You feel here a Keystone Kop corpse.
 You try to feel what is lying here on the floor.
 You try to feel what is lying here on the floor.
 You feel here 3 Keystone Kop corpses.
 You try to feel what is lying here on the floor.
 There is a doorway here.
 You feel here a rothe corpse.
 You kill the Keystone Kop!
 You try to feel what is lying here on the ground.
 You feel here a Keystone Kop corpse.
 You hit the Keystone Kop.
 You kill the Keystone Kop!
 You try to feel what is lying here on the ground.
 You feel here a club.
 You kill the newt!
 You hit the gnome lord.
 The gnome lord hits!
 It is missed.
 You are hit.
 You hit the gnome lord.
 You kill the gnome lord!
 It misses.
 You try to feel what is lying here on the ground.
 There are several objects here.
 You hit the Kop Kaptain.
 You hit the Kop Kaptain.
 The Kop Kaptain hits!
 You hit the Kop Kaptain.
 The Kop Kaptain hits!
 You hit the Kop Kaptain.
 The Kop Kaptain hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 1270 gold pieces
 Weapons
  T - 7 +0 daggers
  u - the +0 Sting (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 helmet
  n - an uncursed +0 orcish helm (being worn)
  M - an uncursed +0 pair of jumping boots (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
  Z - an uncursed +0 mummy wrapping
 Comestibles
  H - 2 uncursed slime molds
  L - 4 uncursed cream pies
  s - an uncursed food ration
  N - an uncursed food ration
  U - an uncursed food ration
  i - 2 uncursed tripe rations
  r - 3 uncursed lichen corpses
 Scrolls
  D - an uncursed scroll of blank paper
  K - an uncursed scroll of confuse monster
  y - a cursed scroll of enchant weapon
  t - an uncursed scroll of fire
  p - an uncursed scroll of gold detection
  v - an uncursed scroll of identify
  C - an uncursed scroll of light
  q - a cursed scroll of light
  x - a cursed scroll of remove curse
  w - an uncursed scroll of scare monster
  F - an uncursed scroll of taming
 Spellbooks
  J - an uncursed novel named Guards! Guards!
 Potions
  X - an uncursed potion of fruit juice
  d - an uncursed potion of levitation
  P - 2 potions of holy water
 Rings
  E - an uncursed ring of levitation
  g - a cursed -1 ring of protection
  V - an uncursed ring of slow digestion
  Y - an uncursed ring of stealth
  e - an uncursed ring of sustain ability
  h - an uncursed ring of warning
 Wands
  c - a wand of lightning (0:0)
 Tools
  f - an uncursed blindfold (being worn)
  A - an uncursed leash
  B - an uncursed lock pick
  z - an uncursed oil lamp
  O - an uncursed skeleton key
  W - an uncursed skeleton key
  k - an uncursed tin opener
 Gems/Stones
  R - a cursed worthless piece of yellowish brown glass

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 5604 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 1739 experience points, 821 more were needed to attain level 9.

Basics:
 You had 0 out of 46 hit points.
 You had 61 out of 105 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 1270 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 14 (peak:15, limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were deliberately blind.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You could jump.
 You were warded.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a shopkeeper
  a large mimic
  a quivering blob
  a dingo
  a jaguar
  a dust vortex
  a Kop Kaptain
  a human zombie
 an Uruk-hai
  a yellow light
  a shrieker
  6 gnome lords
  2 gnomish wizards
  2 Kop Lieutenants
  a kobold mummy
  a red naga hatchling
  4 giant ants
  2 floating eyes
  a kitten
  8 dwarves
 14 hill orcs
  5 rothes
  9 Kop Sergeants
  a monkey
  3 iguanas
  4 acid blobs
  4 hobbits
  2 manes
  2 large kobolds
  4 hobgoblins
  4 giant rats
  a cave spider
  a brown mold
  a yellow mold
  2 green molds
 32 gnomes
 25 Keystone Kops
  a gnome zombie
  5 geckos
  7 jackals
  a fox
  3 kobolds
  2 goblins
  5 grid bugs
  a bat
  5 lichens
  a kobold zombie
  9 newts
192 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      An altar to Anhur, a sink.
   Level 2:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 3: "V"
   Level 4:
      A fountain.
   Level 5: <- You were here.
      A scroll shop, a fountain.
      Final resting place for
         you, killed by a Kop Kaptain.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Anhur, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |     1270 Au      |
                  | killed by a Kop  |
                  |     Kaptain      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 8349 points,
and 1270 pieces of gold, after 5604 moves.
You were level 8 with a maximum of 46 hit points when you died.

