Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-29 06:27:52, ended 2025-04-29 06:44:35.

JellyDonut, chaotic female elven Wizard

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            |...<..#####|....|  |.|...-....|   |.---|- .|
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JellyDonut the Thaumaturge  St:8 Dx:15 Co:13 In:17 Wi:12 Ch:10  Chaotic
Dlvl:6  $:125 HP:0(46) Pw:3(72) AC:8  Exp:6 T:1456 

Latest messages:
 p - an uncursed dagger (at the ready).
 You see here an uncursed dagger.
 p - an uncursed dagger (at the ready).
 You hear the chime of a cash register.
 The door resists!
 The door opens.
 You hear a door open.
 "Hello, JellyDonut!  Welcome to Izchak's lighting store!"
 Wait!  That's a small mimic!
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 The small mimic hits!
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 The small mimic hits!
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic!
 You hit the small mimic.
 The small mimic hits!
 You kill the small mimic!
 You see here a lamp (for sale, 67 zorkmids).
 You hear a chugging sound.
 (For instructions type a '?')
 Call a lamp: m
 Wait!  That's a giant mimic!
 Nothing interesting seems to happen.
 You cannot escape from the giant mimic!
 What do you want to use or apply? [choJN or ?*] ?
 Never mind.
 What do you want to zap? [coJ or ?*] ?
 Never mind.
 You miss the giant mimic.
 You hit the giant mimic!
 What do you want to use or apply? [choJN or ?*] /
 You don't have that object.
 What do you want to use or apply? [choJN or ?*] ?
 Never mind.
 You miss the giant mimic.
 You hear the splashing of a naiad.
 You hit the giant mimic.
 The giant mimic hits!
 The giant mimic hits!
 You die...
 Izchak gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Coins
  $ - 125 gold pieces
 Weapons
  S - 11 blessed +0 shuriken
  R - a blessed +1 dagger
  p - 9 +0 daggers (at the ready)
  z - 2 +0 elven daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  v - an uncursed +0 helmet
  t - an uncursed +0 pair of gauntlets of power
  u - an uncursed +0 cloak of displacement
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  L - 2 uncursed slime molds
  I - an uncursed food ration
  M - an uncursed fortune cookie
  C - an uncursed pear
 Scrolls
  F - an uncursed scroll of remove curse
  j - an uncursed scroll of teleportation
 Potions
  g - an uncursed potion of confusion
  f - 2 uncursed potions of object detection
  h - a blessed potion of oil
  q - an uncursed potion of water
 Rings
  d - an uncursed ring of poison resistance
  e - an uncursed ring of polymorph control
 Wands
  J - a wand of create monster (0:15)
  c - a wand of create monster (0:12)
  o - a wand of make invisible (0:8)
 Tools
  N - a blessed magic lamp

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1456 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 480 experience points, 160 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had 3 out of 72 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 125 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (peak:9, limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were held by a giant mimic.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
 an Uruk-hai
  4 gnome lords
  3 gnomish wizards
  a gray ooze
  6 dwarves
  a kobold lord
  a Kop Sergeant
 an acid blob
  2 hobbits
  2 giant rats
 24 gnomes
  a Keystone Kop
  2 jackals
  a kobold
  a goblin
  a sewer rat
  4 grid bugs
  a lichen
  2 newts
60 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2:
      An armor shop, a fountain, a sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A lighting shop, a temple, some fountains.
      Final resting place for
         you, killed by a giant mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |       0 Au       |
                  |   killed by a    |
                  |   giant mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 2170 points,
and 0 pieces of gold, after 1456 moves.
You were level 6 with a maximum of 46 hit points when you died.

