Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-03 21:59:53, ended 2025-05-03 22:17:54.

JellyDonut, chaotic female elven Wizard

                    ---                 ---
          ------   --.--                |.
        ---.--.----....|                |.        ----
 |      |.....).#.....--                |.-       |..--
--. -  --........)...--       ---       |.|     ---...#-
|....---..........)..|       --.-       |.|    --......|      ----
 -..............))...#---     ..       --.------*......---  .....
 |-..........[@....-....|     ..       |.....................-
 |...........`.....a---.|     -.--   ---.<.-----.......| -----
 --...................|.#     |..|   |.[...)..........--
  ---.|.|.............|.---  --..--  |.---------......|
    --| |.................----....-- |.|       --.....-
        |..---..........|......--..| |.|        -.......
        ---  ----......-----...|--.---.|       -........-
                --....--  |...-- |.....|      -...........
                 |....|   --.--  ----..|     ...............
                 ------    ---     -...|    |.................
                                  |....|    --.--.......--......
                                  --..--     -- ---....-- -->...-
                                   ----           ------    --.--
                                                              --
JellyDonut the Thaumaturge  St:14 Dx:14 Co:15 In:16 Wi:8 Ch:11  Chaotic
Dlvl:7  $:344 HP:0(44) Pw:5(70) AC:10 Exp:6 T:1698  Satiated Conf

Latest messages:
 The dagger misses the dwarf.
 K - a dagger (at the ready).
 Click!  The dwarf triggers something.
 The boulder misses the dwarf.
 In what direction? 8
 The dagger hits the dwarf.
 You have no ammunition readied.
 What do you want to throw? [$avyFGU-W or ?*] ?
 You ready: F - a dagger.
 In what direction? 8
 The dagger hits the dwarf.
 What do you want to throw? [$avyGU-W or ?*] ?
 In what direction? 8
 The dagger misses the dwarf.
 What do you want to ready? [- $vyGUV or ?*] ?
 v - 16 darts (at the ready).
 In what direction? 8
 The dart misses the dwarf.
 In what direction? 8
 The dart hits the dwarf.
 In what direction? 8
 The dart misses the dwarf.
 In what direction? 8
 The dart misses the dwarf.
 In what direction? 8
 In what direction? 8
 The dart misses the dwarf.
 In what direction? 8
 The dart misses the dwarf.
 In what direction? 8
 You kill the dwarf!
 You see here a dagger.
 K - a dagger.
 There are many objects here.
 There is a dwarf corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You feel rather light headed.
 You finish eating the dwarf corpse.
 $ - 248 gold pieces.
 v - 2 darts (at the ready).
 F - a blue gem.
 X - an orange gem.
 P - a white gem.
 O - a yellowish brown gem.
 Unknown command '^J'.
 There are several objects here.
 Click!  You trigger a rolling boulder trap!
 You are hit by a boulder!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 344 gold pieces
 Weapons
  y - 10 +0 arrows
  U - 11 blessed +1 crossbow bolts
  V - 10 +0 crossbow bolts
  G - 7 +0 elven arrows
  v - 10 +0 darts (at the ready)
  K - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +0 orcish helm
  J - a blessed +1 pair of kicking boots
  b - a blessed +0 cloak of magic resistance
  I - a cursed +0 leather armor
 Comestibles
  H - an uncursed clove of garlic
  B - 4 uncursed food rations
  Q - an uncursed melon
  S - 2 uncursed sprigs of wolfsbane
  C - an uncursed tin of kobold meat
  z - a cursed tin of spinach
  w - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of confuse monster
  Y - an uncursed scroll of create monster
  p - an uncursed scroll of destroy armor
  l - an uncursed scroll of earth
  M - an uncursed scroll of enchant weapon
  j - an uncursed scroll of identify
  t - 2 uncursed scrolls of light
  k - an uncursed scroll of scare monster
  s - an uncursed scroll of teleportation
 Potions
  r - a cursed potion of gain level
  A - an uncursed potion of levitation
  f - an uncursed potion of object detection
  h - a blessed potion of restore ability
  g - an uncursed potion of see invisible
  N - an uncursed potion of see invisible
  D - a cursed potion of sleeping
 Rings
  d - an uncursed +1 ring of gain strength (on left hand)
  L - an uncursed ring of regeneration
  e - an uncursed ring of searching (on right hand)
 Wands
  c - a wand of speed monster (0:5)
 Tools
  o - an uncursed bugle
  n - a magic marker (0:97)
  q - an uncursed oil lamp
  x - a cursed skeleton key
  Z - an uncursed tin whistle
 Gems/Stones
  F - an uncursed turquoise stone
  m - 3 uncursed worthless pieces of green glass
  X - 2 uncursed worthless pieces of orange glass
  R - an uncursed worthless piece of violet glass
  P - an uncursed worthless piece of white glass
  E - 2 uncursed worthless pieces of yellow glass
  O - 2 uncursed worthless pieces of yellowish brown glass

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 1698 turns ago.
 It was nighttime.
 You had 402 experience points, 238 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had 5 out of 70 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 344 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (base:13, limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 16 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were confused.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.
 You were not wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You had automatic searching.
 You had infravision.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a small mimic
  a gnome king
  a housecat
  3 Mordor orcs
  2 gnome lords
  6 dwarves
  4 rothes
  2 acid blobs
  a gas spore
  3 hobbits
  a hobgoblin
  2 giant rats
 19 gnomes
  2 geckos
  2 jackals
  2 foxes
  2 goblins
  a sewer rat
  4 grid bugs
  a lichen
  2 newts
62 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2: "v"
      A weapon shop, a fountain.
   Level 3:
   Level 4:
      Many fountains, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a boulder.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      344 Au      |
                  |   killed by a    |
                  |     boulder      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 2218 points,
and 344 pieces of gold, after 1698 moves.
You were level 6 with a maximum of 44 hit points when you died.

