Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-03 22:18:48, ended 2025-05-03 22:39:15.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:11 Dx:17 Co:14 In:20 Wi:9 Ch:7  Chaotic
Dlvl:7  $:204 HP:0(29) Pw:42(63) AC:5  Exp:5 T:3304  Burdened

Latest messages:
 Your movements are now unencumbered.
 You must have been exercising diligently.
 You feel wise!
 You must have been very observant.
 You feel tough!
 You must have been leading a healthy life-style.
 The door opens.
 The door opens.
 You descend the stairs.
 You climb up the stairs.
 You are carrying too much to get through.
 You find a hidden passage.
 The door resists!
 The door opens.
 You see here 10 gold pieces.
 $ - 10 gold pieces.
 In what direction? 2
 The statue shatters.
 You swap places with your pony.
 You swap places with your pony.
 You have a little trouble lifting a thick spellbook.  Continue? [ynq] (q) y
 You have a little trouble lifting V - a thick spellbook.
 Your movements are slowed slightly because of your load.
 Unknown command '^J'.
 What do you want to read? [fjnqtJV or ?*] V
 You begin to memorize the runes.
 You add the "create monster" spell to your repertoire.
 You see here an orange gem.
 You have a little trouble lifting W - an orange gem.
 You see here a slime mold.
 You have a little trouble lifting Y - a slime mold.
 You see here 16 gold pieces.
 You have a little trouble lifting $ - 16 gold pieces.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 4
 The door crashes open!
 You hit the giant beetle!
 The giant beetle bites!
 The giant beetle bites!
 In what direction? 4
 The spell misses the giant beetle.
 In what direction? 4
 The spell misses the giant beetle.
 The giant beetle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 204 gold pieces
 Amulets
  l - an uncursed amulet versus poison
 Weapons
  B - a +0 sling
  v - 11 +0 darts
  M - a +0 dagger
  w - 3 +0 orcish daggers (at the ready)
  i - the cursed +0 Sting
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  O - an uncursed +0 helm of telepathy
  x - an uncursed +0 orcish helm
  R - an uncursed +0 orcish helm (being worn)
  o - an uncursed +0 pair of low boots (being worn)
  Q - an uncursed +2 cloak of invisibility (being worn)
  b - an uncursed +0 cloak of magic resistance
  L - an uncursed +0 Hawaiian shirt (being worn)
 Comestibles
  Y - an uncursed slime mold
  s - an uncursed food ration
  p - an uncursed tripe ration
  U - an uncursed tin of acid blob
  D - an uncursed tin of soldier ant meat
  k - an uncursed tin of wererat meat
 Scrolls
  j - an uncursed scroll of blank paper
  q - a cursed scroll of confuse monster
  J - 2 uncursed scrolls of earth
  f - an uncursed scroll of food detection
  t - an uncursed scroll of punishment
 Spellbooks
  V - an uncursed spellbook of create monster
  n - an uncursed spellbook of haste self
 Potions
  y - an uncursed potion of confusion
  A - an uncursed potion of extra healing
  X - a blessed potion of gain ability
  r - an uncursed potion of gain energy
  z - an uncursed potion of hallucination
  h - an uncursed potion of healing
 Rings
  F - an uncursed ring of searching
  e - an uncursed ring of sustain ability
  d - an uncursed ring of warning
 Wands
  c - a wand of lightning (0:8)
  H - a wand of speed monster (0:8)
 Tools
  m - an uncursed tooled horn
  S - an uncursed brass lantern
  N - an uncursed leash
  g - a cursed oil lamp
  P - an uncursed pair of lenses
  T - an uncursed towel
 Gems/Stones
  K - an uncursed jacinth stone
  W - an uncursed worthless piece of orange glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3304 turns ago.
 It was nighttime.
 You had 245 experience points, 75 more were needed to attain level 6.

Basics:
 You had 0 out of 29 hit points.
 You had 42 out of 63 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 204 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were invisible.
 You were warded.
 You are dead.

Vanquished creatures:
  a quivering blob
  a rock mole
  2 shriekers
  2 giant ants
  a rothe
  a giant bat
  a wererat
  6 coyotes
  2 gas spores
  3 hobbits
  2 giant rats
  a green mold
  7 garter snakes
  2 geckos
  5 jackals
  3 foxes
  a kobold
  9 goblins
  2 sewer rats
  4 grid bugs
  a bat
  3 lichens
  5 newts
65 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      An altar to Anhur, some fountains.
   Level 2:
      A sink.
   Level 3:
      A fountain.
   Level 4:
   Level 5:
      Many fountains.
   Level 6:
      An altar to Anhur, a grave.
      Stairs up to Sokoban, level 5.
   Level 7: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a giant beetle.
   Level 8:
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      204 Au      |
                  |   killed by a    |
                  |   giant beetle   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 1514 points,
and 204 pieces of gold, after 3304 moves.
You were level 5 with a maximum of 29 hit points when you died.

