Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-07 06:05:47, ended 2025-05-07 06:15:27.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:10 Dx:10 Co:12 In:18 Wi:12 Ch:12  Chaotic
Dlvl:4  $:37 HP:0(36) Pw:60(69) AC:7  Exp:5 T:1039  Fainted  Deaf

Latest messages:
 In what direction? 4
 As you kick the door, it crashes open!
 You see here a chain mail.
 Wizard needs food, badly!
 You find a hidden passage.
 You see here a large box.
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 What do you want to use or apply? [cnzCE or ?*] ?
 Never mind.
 What do you want to wield? [- ao-uy or ?*] ?
 q - 4 daggers (wielded).
 There is a locked large box here; force its lock? [ynq] (q) y
 You force your daggers into a crack and pry.
 You stop forcing the lock.
 In what direction? 8
 The spell misses the rothe.
 You are too hungry to cast that spell.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 You are too hungry to cast that spell.
 You hit the rothe.
 You hit the rothe.
 The rothe turns to flee.
 What do you want to wield? [- ao-uy or ?*] a
 a - a blessed +1 quarterstaff (weapon in hands).
 You faint from lack of food.
 You regain consciousness.
 You kill the rothe!
 What do you want to zap? [cCE or ?*] ?
 In what direction? 8
 The magic missile hits the rothe.
 The magic missile hits the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You faint from lack of food.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 37 gold pieces
 Weapons
  u - 10 blessed +1 arrows
  p - 7 +0 arrows
  y - 3 +0 darts
  o - 4 cursed +0 darts
  s - 8 cursed -1 darts
  r - a blessed +1 dagger
  q - 4 +1 daggers
  t - 2 +0 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  D - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance
  G - a cursed +0 leather armor (being worn)
 Scrolls
  v - an uncursed scroll of create monster
  k - an uncursed scroll of destroy armor
  i - an uncursed scroll of teleportation
 Spellbooks
  B - an uncursed spellbook of dig
 Potions
  g - an uncursed potion of booze
  f - an uncursed potion of fruit juice
  w - a cursed potion of gain level
  I - an uncursed potion of monster detection
  H - an uncursed potion of paralysis
  x - an uncursed potion of see invisible
  h - an uncursed potion of speed
  F - an uncursed potion of speed
 Rings
  d - an uncursed +1 ring of increase damage (on right hand)
  e - an uncursed ring of warning
 Wands
  C - a wand of lightning (0:5)
  E - a wand of magic missile (0:3)
  c - a wand of polymorph (0:3)
 Tools
  n - an uncursed wooden flute
  z - a cursed magic whistle
 Gems/Stones
  A - a cursed worthless piece of black glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1039 turns ago.
 You had 169 experience points, 151 more were needed to attain level 6.

Basics:
 You had 0 out of 36 hit points.
 You had 60 out of 69 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 37 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:11, limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You had infravision.
 You had a small damage bonus (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  a fog cloud
  a shrieker
  a gnome lord
  2 dwarves
  2 kobold lords
  a rothe
  a hobbit
  a hobgoblin
  7 gnomes
  a gnome zombie
  2 kobolds
  2 grid bugs
  a kobold zombie
23 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A sink.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A grave.
   Level 4: <- You were here.
      Final resting place for
         you, killed by a rothe, while fainted from lack of food.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      37 Au       |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 860 points,
and 37 pieces of gold, after 1039 moves.
You were level 5 with a maximum of 36 hit points when you died.

