Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-04 04:24:23, ended 2025-06-04 04:34:55.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:13 Dx:12 Co:13 In:20 Wi:9 Ch:11  Chaotic
Dlvl:6  $:348 HP:0(29) Pw:1(53) AC:9  Exp:5 T:1730 

Latest messages:
 With great effort you move the boulder.
 You descend the stairs.
 In what direction? 2
 The spell hits the dwarf!
 You kill the dwarf!
 There is a dwarf corpse here; eat it? [ynq] (n) y
 This dwarf corpse tastes okay.
 You stop eating the dwarf corpse.
 N - a dagger.
 There is a partly eaten dwarf corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the dwarf corpse.
 The gnome hits!
 You miss the gnome.
 You miss the gnome.
 The gnome is hit by a rock!
 The gnome is killed!
 You hit the gnome.
 You miss the gnome.
 The gnome hits!
 You hit the gnome.
 You miss the gnome.
 You hear crashing rock.
 The gnome hits!
 You miss the gnome.
 You miss the gnome.
 You hear crashing rock.
 You miss the gnome.
 You miss the gnome.
 The gnome shoots an arrow!
 The arrow hits the gnome.
 In what direction? 4
 The spell hits the gnome!
 You kill the gnome!
 You hit the gnome.
 You hear crashing rock.
 You hit the gnome.
 The gnome hits!
 You miss the gnome.
 The gnome hits!
 You hit the gnome.
 The gnome hits!
 The gnome is hit by a rock!
 The gnome is killed!
 You miss the gnome.
 The gnome hits!
 The gnome shoots an arrow!
 You are hit by an arrow.
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 348 gold pieces
 Weapons
  r - 8 +0 arrows
  D - 10 +0 arrows
  G - 15 +0 crossbow bolts
  y - a cursed -1 sling
  N - a +0 dagger
  x - a cursed +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - 2 cursed food rations
  I - an uncursed melon
  q - an uncursed lichen corpse
 Scrolls
  A - an uncursed scroll of confuse monster
  j - an uncursed scroll of light
  w - a cursed scroll of remove curse
  k - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - a blessed spellbook of healing
 Potions
  K - an uncursed potion of booze
  g - an uncursed potion of levitation
  h - an uncursed potion of monster detection
  f - an uncursed potion of sleeping
 Rings
  E - a cursed ring of aggravate monster
  B - an uncursed ring of conflict
  e - an uncursed ring of regeneration
  v - an uncursed ring of shock resistance
  d - an uncursed ring of teleport control
 Wands
  c - a wand of fire (0:7)
 Tools
  M - an uncursed blindfold
  p - a blessed crystal ball (0:2)
  n - a magic marker (0:39)
  F - a +0 pick-axe
  L - an uncursed tallow candle
 Gems/Stones
  J - an uncursed worthless piece of blue glass
  H - an uncursed worthless piece of orange glass
  C - an uncursed worthless piece of yellow glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1730 turns ago.
 It was nighttime.
 You had 212 experience points, 108 more were needed to attain level 6.

Basics:
 You had 0 out of 29 hit points.
 You had 1 out of 53 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 348 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 gnome lords
  a floating eye
  2 dwarves
  a dwarf zombie
  a werejackal
 an iguana
  2 hobbits
  2 giant rats
  a brown mold
 10 gnomes
  3 geckos
  4 jackals
  2 foxes
  a kobold
  2 goblins
  a sewer rat
  a grid bug
  a bat
  3 lichens
  a newt
42 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains.
   Level 2:
      A fountain, a grave.
   Level 3:
      A fountain.
   Level 4:
      An altar to Anhur, a fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by an arrow.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      348 Au      |
                  |   killed by an   |
                  |      arrow       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 1412 points,
and 348 pieces of gold, after 1730 moves.
You were level 5 with a maximum of 29 hit points when you died.

