Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-05 03:48:04, ended 2025-06-05 04:31:17.

JellyDonut, chaotic female elven Wizard

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                                           |.--            |..|           |..|
                                           |..-----  -------..|          ---.--
                                           |-..--.---|.)......|          |....|
                                           |........--.------.---        |.|.--
                                         ---.........)..|   |.(.--      --.|--
                                        --...........*..--  --...|      |..|
                                        |....----....*...--  ---.--------.--
                                        |....|  --........---  |..--.|.|..--
                                        --.---   |..........|  |-........-.--
                                  ---    ---   ---..........|  |............-
                                 --.. ------   |....)......--  |....---......|
                                 -..o)o@)%%-- --).........-|   --...| |......|
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                             ----. |     --.)......)......--    ---    .....|
                                --        ----.<.......----            -....|
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JellyDonut the Thaumaturge  St:25 Dx:13 Co:15 In:18 Wi:10 Ch:9  Chaotic
Dlvl:8  $:221 HP:0(46) Pw:58(81) AC:3  Exp:7 T:4161 

Latest messages:
 You are hit by an elven dagger.
 The horse misses the quasit.
 The horse misses the quasit.
 The horse misses the quasit.
 The horse misses the quasit.
 The gnome is almost hit by a poisoned dart!
 The gnome picks up a poisoned dart.
 In what direction? 4
 The spell hits the gnome!
 You kill the gnome!
 The horse misses the quasit.
 The horse misses the quasit.
 You fail to cast the spell correctly.
 The horse misses the quasit.
 The horse misses the quasit.
 The horse hits the quasit.
 The horse bites the quasit.
 The quasit hits the horse.
 The quasit's sting was poisoned!
 The quasit hits the horse.
 The quasit misses the horse.
 There is a hill orc corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 The horse hits the quasit.
 The quasit is killed!
 The horse picks up a curved sword.
 You stop eating the hill orc corpse.
 The horse drops a curved sword.
 You see here a dart.
 You fail to cast the spell correctly.
 In what direction? 4
 The dagger hits the hill orc!
 The hill orc triggers a trap but nothing happens.
 The horse drops a curved sword.
 You kill the hill orc!
 The hill orc picks up an iron skull cap.
 You fail to cast the spell correctly.
 The hill orc hits!
 You hit the hill orc!
 The hill orc picks up a dagger.
 The hill orc hits!
 You fail to cast the spell correctly.
 The horse picks up a curved sword.
 You hit the hill orc!
 The hill orc throws a dagger!
 The dagger hits the hobbit.
 The hobbit is killed!
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 221 gold pieces
 Amulets
  C - an uncursed amulet of ESP
 Weapons
  A - 13 +0 crossbow bolts
  U - 12 cursed +0 crossbow bolts
  u - 4 blessed +0 darts
  m - 12 +0 darts
  P - 10 +0 daggers (at the ready)
  V - a +0 dagger
  G - 5 cursed -1 daggers
  Q - a cursed -1 dagger
  l - a +0 elven dagger
  a - a +0 quarterstaff (weapon in hands)
 Armor
  v - an uncursed +0 orcish helm (being worn)
  K - a blessed rustproof +2 pair of gauntlets of power (being worn)
  X - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  B - an uncursed cram ration
  k - an uncursed food ration
  z - an uncursed lembas wafer
 Scrolls
  J - an uncursed scroll of create monster
  y - an uncursed scroll of enchant weapon
 Potions
  h - an uncursed potion of full healing
  i - an uncursed potion of levitation
  f - an uncursed potion of sickness
  E - 2 potions of holy water
 Rings
  d - an uncursed ring of cold resistance
  w - an uncursed +0 ring of increase damage
  F - a cursed ring of protection from shape changers
  e - an uncursed ring of stealth
  Y - an uncursed ring of sustain ability
  Z - an uncursed ring of teleport control
  M - an uncursed ring of warning
 Wands
  H - a wand of lightning (0:-1)
  O - a wand of lightning (0:-1)
  R - a wand of lightning (0:-1)
  L - a wand of striking (0:-1)
  S - a wand of striking (0:-1)
  W - a wand of striking (0:-1)
  N - a wand of teleportation (0:4)
 Tools
  x - an empty uncursed sack
  n - an uncursed bugle
  q - an uncursed brass lantern
  c - an uncursed credit card
  p - an uncursed figurine of a yellow light
  g - a blessed oil lamp (lit)
  r - an uncursed oil lamp
  o - a +0 pick-axe
  T - an uncursed skeleton key
  D - 4 uncursed tallow candles
  t - an uncursed tin whistle
  j - an uncursed towel

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 4161 turns ago.
 It was nighttime.
 You had 1062 experience points, 218 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had 58 out of 81 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 221 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:14, innate limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shopkeeper
  a ghost
  a leprechaun
  a dwarf lord
  a dust vortex
  a human zombie
  a quasit
  a rock mole
  a fog cloud
  a shrieker
  7 gnome lords
  2 gnomish wizards
  a golden naga hatchling
  a guardian naga hatchling
  a floating eye
 10 dwarves
  5 hill orcs
  a rothe
  a centipede
  2 orc zombies
  2 werejackals
  2 iguanas
  2 killer bees
 an acid blob
  4 hobbits
  a large kobold
  4 giant rats
 27 gnomes
  a gecko
  9 jackals
  a fox
  a kobold
  a goblin
  2 grid bugs
  a bat
  3 lichens
  a kobold zombie
  6 newts
110 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Many fountains.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3: "S"
      A fountain.
   Level 4:
      An untended shop.
   Level 5:
      A fountain, a grave.
   Level 6:
The Gnomish Mines: levels 3 to 8
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         iab-Arc-Gno-Fem-Neu, killed by a killer bee.
   Level 5:
      Many shops, a temple to Anhur, many fountains.
   Level 6:
   Level 7:
   Level 8: <- You were here.
      Final resting place for
         you, killed by a hill orc.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      221 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 8 with 5143 points,
and 221 pieces of gold, after 4161 moves.
You were level 7 with a maximum of 46 hit points when you died.

