Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-08 20:17:10, ended 2025-06-08 20:57:27.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:14 Dx:11 Co:18 In:15 Wi:13 Ch:8  Chaotic
Dlvl:3  $:0  HP:0(49) Pw:81(81) AC:5  Exp:7 T:3554 

Latest messages:
 What do you want to wield? [- akvDW or ?*] ?
 Never mind.
 "Hello, JellyDonut!  Welcome to Upernavik's general store!"
 "Will you please leave your pick-axe outside?"
 Something is written here in the dust.
 You read: "(lo?cd ??? i?ve? o y".
 What do you want to zap? [ctuQ or ?*] ?
 In what direction? 8
 Upernavik gets angry!
 The bolt of lightning hits Upernavik!
 Upernavik drinks an emerald potion!
 Upernavik can see again.
 Upernavik looks much better.
 What do you want to zap? [ctuQ or ?*] c
 In what direction? 8
 The bolt of lightning hits Upernavik!
 Upernavik drinks a fizzy potion!
 Upernavik can see again.
 Upernavik looks better.
 What do you want to zap? [ctuQ or ?*] c
 In what direction? 8
 The bolt of lightning misses Upernavik.
 Upernavik zaps a copper wand!
 Boing!
 Upernavik zaps a wand of striking!
 Boing!
 What do you want to zap? [ctuQ or ?*] c
 In what direction? 8
 The bolt of lightning hits Upernavik!
 The bolt of lightning bounces!
 Upernavik zaps a wand of striking!
 Boing!
 What do you want to zap? [ctuQ or ?*] c
 In what direction? 8
 The bolt of lightning hits Upernavik!
 Upernavik zaps a wand of striking!
 Boing!
 What do you want to zap? [ctuQ or ?*] c
 In what direction? 8
 The bolt of lightning misses Upernavik.
 The bolt of lightning bounces!
 Upernavik zaps a wand of striking!
 Boing!
 Upernavik hits!
 Upernavik hits!
 Upernavik hits!
 Upernavik hits!
 You die...
 Upernavik takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Weapons
  W - 4 blessed +0 daggers (at the ready)
  k - 7 +0 daggers
  D - a cursed +0 dagger
  a - a blessed +1 quarterstaff
 Armor
  F - an uncursed +0 orcish helm (being worn)
  J - a blessed +1 pair of iron shoes (being worn)
  A - an uncursed +1 cloak of magic resistance
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  y - 2 uncursed food rations
  q - 2 uncursed fortune cookies
  p - an uncursed pear
  o - an uncursed sprig of wolfsbane
 Scrolls
  C - an uncursed scroll of blank paper
  n - a blessed scroll of confuse monster
  z - an uncursed scroll of scare monster
  L - an uncursed scroll of teleportation
 Potions
  h - an uncursed potion of sleeping
  B - a potion of holy water
 Rings
  s - an uncursed ring of free action
  d - an uncursed +2 ring of gain constitution (on right hand)
  r - an uncursed +3 ring of increase accuracy (on left hand)
  P - an uncursed ring of invisibility
  e - an uncursed ring of poison resistance
 Wands
  Q - a wand of light (0:12)
  c - a wand of lightning (0:0)
  t - a wand of locking (0:7)
  u - a wand of speed monster (0:6)
 Tools
  m - an uncursed leather drum
  H - an uncursed blindfold
  j - an uncursed brass lantern
  U - an uncursed leash
  K - an uncursed magic lamp
  v - a +0 pick-axe (weapon in hand)
  I - an uncursed skeleton key
  w - an uncursed partly used wax candle
 Gems/Stones
  M - an uncursed amber stone

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 3554 turns ago.
 You had 646 experience points, 634 more were needed to attain level 8.

Basics:
 You had 0 out of 49 hit points.
 You had all 81 energy points (spell power).
 Your armor class was 5.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 18 (base:16, innate limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had a small bonus to hit (+3).
 You were warded.
 You are dead.

Vanquished creatures:
  3 small mimics
  a giant beetle
  a quivering blob
  a gnome mummy
  a snake
  a rock piercer
  a rock mole
  a yellow light
  5 gnome lords
  a gnomish wizard
  a guardian naga hatchling
  2 paper golems
  4 giant ants
  a floating eye
  5 dwarves
  2 dwarf zombies
  a wererat
  4 iguanas
 an acid blob
  2 hobbits
  2 hobgoblins
  2 giant rats
  a cave spider
  a red mold
 21 gnomes
  4 geckos
  3 jackals
  3 goblins
  a sewer rat
  3 grid bugs
  a bat
  4 lichens
  a kobold zombie
  5 newts
91 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar to Anhur, a fountain.
   Level 2:
   Level 3: <- You were here.
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by Ms. Upernavik; the shopkeeper.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |  Upernavik; the  |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 2834 points,
and 0 pieces of gold, after 3554 moves.
You were level 7 with a maximum of 49 hit points when you died.

