Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-08 21:37:28, ended 2025-06-08 21:45:39.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:13 Dx:10 Co:13 In:17 Wi:13 Ch:9  Chaotic
Dlvl:5  $:44 HP:0(39) Pw:26(41) AC:9  Exp:4 T:1317 

Latest messages:
 This gnome corpse tastes okay.
 The saddled pony drops a partly eaten gnome corpse.
 You finish eating the gnome corpse.
 You swap places with your saddled pony.
 You see here a partly eaten gnome corpse.
 You see here a partly eaten gnome corpse.
 There is a partly eaten gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse tastes terrible!
 You finish eating the gnome corpse.
 What do you want to use or apply? [cnFGL or ?*] ?
 Your candle's flame burns brightly!
 The elf zombie hits!
 You hit the elf zombie!
 The elf zombie hits!
 You hit the elf zombie!
 You destroy the elf zombie!
 There are several objects here.
 You see here a dark green spellbook.
 M - a dark green spellbook.
 You see here a key.
 N - a key.
 Click!  You trigger a rolling boulder trap!
 Fortunately for you, no boulder was released.
 There are several objects here.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction? 6
 The spell misses the rothe.
 The spell hits the gnome!
 You kill the gnome!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction? 6
 The spell hits the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction? 6
 The spell hits the rothe!
 You kill the rothe!
 The carafe crashes on your head and breaks into shards.
 The smoky potion evaporates.
 This burns!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 44 gold pieces
 Weapons
  z - 9 +0 crossbow bolts
  A - a +0 crossbow
  D - 6 +0 darts
  J - a +0 dagger
  B - a cursed -1 elven dagger
  q - a blessed +0 orcish dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  H - a cursed +0 helmet
  I - an uncursed +0 pair of leather gloves
  b - an uncursed +0 cloak of magic resistance (being worn)
  C - an uncursed +0 dwarvish cloak
 Comestibles
  t - a cursed tripe ration
  E - an uncursed tin of jackal meat
 Scrolls
  K - an uncursed scroll of create monster
  k - an uncursed scroll of genocide
  p - an uncursed scroll of magic mapping
  i - an uncursed scroll of remove curse
  r - a blessed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of confuse monster
  M - an uncursed spellbook of create familiar
  v - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
 Potions
  x - an uncursed potion of healing
  f - an uncursed potion of levitation
  w - 2 uncursed potions of see invisible
  g - an uncursed potion of sickness
  h - an uncursed potion of water
 Rings
  d - an uncursed ring of polymorph control
  e - an uncursed ring of slow digestion
 Wands
  L - a wand of magic missile (0:6)
  c - a wand of sleep (0:8)
  F - a wand of striking (0:5)
 Tools
  n - an uncursed blindfold
  N - an uncursed skeleton key
  G - an uncursed partly used wax candle (lit)
 Gems/Stones
  y - an uncursed amethyst stone
  s - an uncursed worthless piece of green glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1317 turns ago.
 You had 154 experience points, 6 more were needed to attain level 5.

Basics:
 You had 0 out of 39 hit points.
 You had 26 out of 41 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 44 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
 an elf zombie
  2 dwarves
  a rothe
  2 gas spores
  a hobbit
  a giant rat
  a red mold
  7 gnomes
  a gecko
  5 jackals
  a kobold
  3 goblins
  a grid bug
  a lichen
  a kobold zombie
  4 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a potion of acid,
         pots164-Kni-Hum-Fem-Law, slipped while mounting a saddled pony.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      44 Au       |
                  |   killed by a    |
                  |  potion of acid  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 856 points,
and 44 pieces of gold, after 1317 moves.
You were level 4 with a maximum of 39 hit points when you died.

