Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-13 02:46:52, ended 2025-08-31 02:46:07.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:11 Dx:11 Co:13 In:20 Wi:10 Ch:10  Chaotic
Dlvl:6  $:474 HP:0(47) Pw:7(54) AC:6  Exp:6 T:1712  Satiated

Latest messages:
 Q - an uncursed leash.
 What do you want to put on? [FMS or ?*] S
 There are no more ring-fingers to fill.
 What do you want to read? [ijsw or ?*] <esc>
 Never mind.
 What do you want to remove? [de or ?*] e
 You were wearing an uncursed ring of poison resistance (on left hand).
 What do you want to put on? [eFMS or ?*] ?
 S - an uncursed jade ring (on left hand).
 What do you want to remove? [dS or ?*] S
 You were wearing an uncursed jade ring (on left hand).
 Really attack the priestess of Anhur? [yn] (n) n
 What do you want to put on? [eFMS or ?*] e
 e - an uncursed ring of poison resistance (on left hand).
 You see here a hilted polearm.
 In what direction? 6
 The spell hits the gold golem!
 In what direction? 6
 The spell misses the gold golem.
 In what direction? 6
 The spell hits the gold golem!
 In what direction? 6
 The dagger misses the gold golem.
 In what direction? 6
 The dagger hits the gold golem.
 In what direction? 6
 The dagger misses the gold golem.
 In what direction? 6
 The dagger misses the gold golem.
 In what direction? 6
 The dagger hits the gold golem.
 In what direction? 6
 The dagger misses the gold golem.
 In what direction? 6
 The dagger hits the gold golem.
 In what direction? 6
 You destroy the gold golem!
 $ - 142 gold pieces.
 q - 2 uncursed daggers (at the ready).
 You see here 2 uncursed daggers.
 q - 2 uncursed daggers (at the ready).
 You see here 4 uncursed daggers.
 q - 4 uncursed daggers (at the ready).
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 474 gold pieces
 Weapons
  q - 11 +0 daggers (at the ready)
  r - the +0 Sting
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  E - an uncursed +0 studded leather armor (being worn)
 Comestibles
  t - 2 uncursed slime molds
 Scrolls
  w - an uncursed scroll of earth
  s - a cursed scroll of enchant armor
  i - 3 uncursed scrolls of identify
  j - a blessed scroll of teleportation
 Potions
  G - a blessed potion of booze
  g - an uncursed potion of booze
  z - a cursed potion of sickness
  f - an uncursed potion of speed
 Rings
  S - an uncursed ring of cold resistance
  d - an uncursed +1 ring of increase accuracy (on right hand)
  F - an uncursed ring of levitation
  e - an uncursed ring of poison resistance (on left hand)
  M - an uncursed ring of slow digestion
 Wands
  c - a wand of probing (0:7)
 Tools
  P - an empty uncursed sack
  m - an uncursed leather drum
  R - an uncursed brass lantern
  Q - an uncursed leash
  x - an uncursed tin whistle
 Gems/Stones
  A - an uncursed worthless piece of yellowish brown glass

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1712 turns ago.
 It was nighttime.
 You had 588 experience points, 52 more were needed to attain level 7.

Basics:
 You had 0 out of 47 hit points.
 You had 7 out of 54 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 474 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (peak:12, limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a gold golem
  a fog cloud
  a shrieker
  5 gnome lords
  a guardian naga hatchling
  9 dwarves
  a homunculus
  a kobold shaman
  5 killer bees
  a hobbit
  a large kobold
  a cave spider
 24 gnomes
  a gnome zombie
  4 jackals
  a fox
  a kobold
  a goblin
  a sewer rat
  3 grid bugs
  a lichen
  a kobold zombie
  5 newts
72 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Many fountains.
   Level 2:
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A shop, a temple to Anhur, some fountains, some trees.
      Final resting place for
         you, killed by a white unicorn.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      474 Au      |
                  |   killed by a    |
                  |  white unicorn   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 3029 points,
and 474 pieces of gold, after 1712 moves.
You were level 6 with a maximum of 47 hit points when you died.

