Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-31 03:32:06, ended 2025-08-31 03:54:28.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:9 Dx:15 Co:12 In:18 Wi:11 Ch:11  Chaotic
Dlvl:6  $:0  HP:0(28) Pw:0(47) AC:8  Exp:5 T:1649  Burdened

Latest messages:
 You are hit by a cream pie.
 Yecch!  You've been creamed.
 You miss the Keystone Kop.
 The Keystone Kop hits!
 The Keystone Kop hits!
 You try to feel what is lying here on the ground.
 You feel here a rubber hose.
 You can see again.
 You kill the Keystone Kop!
 You hit the Keystone Kop.
 You hit the Keystone Kop.
 The Keystone Kop hits!
 The Keystone Kop hits!
 You don't have enough stamina to move.
 The Keystone Kop hits!
 What do you want to zap? [cQ or ?*] ?
 Never mind.
 You don't have enough stamina to move.
 The Kop Lieutenant throws a cream pie!
 You are almost hit by a cream pie.
 The Keystone Kop throws a cream pie!
 The cream pie hits the Kop Lieutenant.
 The Kop Lieutenant is blinded by the cream pie.
 You don't have enough stamina to move.
 The Kop Sergeant wields a club!
 The Kop Lieutenant throws a cream pie!
 A cream pie misses you.
 Adjama zaps an ebony wand!
 Boing!
 Adjama zaps a wand of striking!
 Boing!
 You don't have enough stamina to move.
 Adjama zaps a wand of striking!
 Boing!
 The Keystone Kop throws a cream pie!
 The cream pie hits Adjama.
 Adjama is blinded by the cream pie.
 Adjama drinks a bubbly potion!
 Adjama can see again.
 Adjama looks much better.
 Adjama zaps a wand of striking!
 Boing!
 You don't have enough stamina to move.
 Adjama zaps a wand of striking!
 Boing!
 The Kop Sergeant swings his club.
 The Kop Sergeant hits!
 You die...
 Adjama takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Weapons
  s - 10 +0 shuriken (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
  D - an uncursed +0 mummy wrapping
  i - an uncursed +0 leather armor
 Comestibles
  m - an uncursed slime mold
  B - 2 uncursed cram rations
  n - 4 uncursed food rations
  u - an uncursed food ration
  z - an uncursed fortune cookie
  E - an uncursed pancake
  I - 3 uncursed tripe rations
  p - an uncursed lichen corpse
 Scrolls
  V - an uncursed scroll of blank paper
  j - an uncursed scroll of confuse monster
  r - an uncursed scroll of destroy armor
  O - an uncursed scroll of earth
  Z - an uncursed scroll of enchant armor
  t - a blessed scroll of light
  X - a blessed scroll of light
  k - an uncursed scroll of remove curse
 Potions
  C - an uncursed potion of acid
  M - a blessed potion of booze
  S - a blessed potion of confusion
  U - a cursed potion of confusion
  L - an uncursed potion of extra healing
  x - 3 uncursed potions of fruit juice
  y - an uncursed potion of gain energy
  R - an uncursed potion of gain energy
  q - a blessed potion of gain level
  g - an uncursed potion of invisibility
  N - an uncursed potion of monster detection
  Y - a blessed potion of paralysis
  h - an uncursed potion of paralysis
  H - a potion of holy water
  F - an uncursed potion of water
 Rings
  v - an uncursed ring of cold resistance
  l - an uncursed ring of conflict
  e - an uncursed ring of fire resistance
  f - an uncursed ring of levitation
  P - an uncursed ring of poison resistance
  d - an uncursed ring of teleportation (on right hand)
 Wands
  Q - a wand of opening (0:4)
  c - a wand of probing (0:5)
 Tools
  A - an uncursed brass lantern
  w - an uncursed leash
  G - an uncursed skeleton key
  J - an uncursed stethoscope

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1649 turns ago.
 It was nighttime.
 You had 241 experience points, 79 more were needed to attain level 6.

Basics:
 You had 0 out of 28 hit points.
 You had 0 out of 47 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 15 (peak:16, limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You could teleport.
 You were warded.
 You are dead.

Vanquished creatures:
  a large mimic
  a Kop Lieutenant
  a kobold mummy
  a straw golem
  a floating eye
  3 Kop Sergeants
  a hobbit
  a giant rat
  a cave spider
  a red mold
  8 Keystone Kops
  2 geckos
  2 jackals
  a fox
  a kobold
  a goblin
  4 lichens
  3 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      Some fountains.
   Level 4:
   Level 5:
      A fountain.
   Level 6: <- You were here.
      A general store, a fountain, some graves.
      Final resting place for
         you, killed by a Kop Sergeant.
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |       0 Au       |
                  | killed by a Kop  |
                  |     Sergeant     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 1264 points,
and 0 pieces of gold, after 1649 moves.
You were level 5 with a maximum of 28 hit points when you died.

