Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-16 22:10:46, ended 2025-09-16 22:22:40.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:12 Dx:11 Co:12 In:19 Wi:13 Ch:9  Chaotic
Dlvl:7  $:62 HP:0(37) Pw:54(68) AC:7  Exp:5 T:2321  Burdened

Latest messages:
 The door crashes open!
 You see here 7 gold pieces.
 You have a little trouble lifting $ - 7 gold pieces.
 The door resists!
 The door opens.
 You find a hidden passage.
 In what direction? 4
 The spell hits the yellow light!
 You kill the yellow light!
 The kobold lord hits!
 You miss the kobold lord.
 The kobold lord hits!
 In what direction? 4
 The spell hits the kobold lord!
 The kobold lord just misses!
 You miss the kobold lord.
 You kill the kobold lord!
 You see here 6 gold pieces.
 You have a little trouble lifting $ - 6 gold pieces.
 With great effort you move the boulder.
 You hear bubbling water.
 What do you want to zap? [cH or ?*] ?
 Never mind.
 What do you want to throw? [$aqxCI or ?*] ?
 Never mind.
 What do you want to throw? [$aqxCI or ?*] *
 Never mind.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 In what direction? 2
 The spell misses the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 In what direction? 2
 The spell misses the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur just misses!
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 In what direction? 2
 The spell misses the plains centaur.
 The plains centaur swings his crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 62 gold pieces
 Weapons
  I - 10 poisoned +0 orcish arrows
  C - 12 blessed +3 darts
  q - a +0 elven spear (at the ready)
  x - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  r - an uncursed +0 helmet (being worn)
  J - an uncursed +0 orcish helm
  N - an uncursed +0 pair of leather gloves
  y - an uncursed +0 cloak of displacement
  b - an uncursed +1 cloak of magic resistance (being worn)
  v - an uncursed +0 leather armor
 Comestibles
  A - 2 uncursed food rations
  G - 2 uncursed tripe rations
  E - 2 uncursed tins of kobold meat
  u - 4 uncursed lichen corpses
 Scrolls
  j - an uncursed scroll of confuse monster
  L - an uncursed scroll of earth
  K - a cursed scroll of earth
  s - a blessed scroll of enchant weapon
 Spellbooks
  m - an uncursed spellbook of clairvoyance
  l - a blessed spellbook of force bolt
 Potions
  z - a blessed potion of booze
  f - an uncursed potion of enlightenment
  w - an uncursed potion of fruit juice
  h - an uncursed potion of paralysis
  o - an uncursed potion of paralysis
  g - an uncursed potion of polymorph
  p - an uncursed potion of see invisible
 Rings
  M - a blessed +2 ring of adornment
  e - an uncursed +1 ring of gain constitution (on right hand)
  d - an uncursed ring of see invisible
 Wands
  c - a wand of light (0:11)
  H - a wand of striking (0:5)
 Tools
  n - an uncursed leather drum

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 2321 turns ago.
 It was nighttime.
 You had 235 experience points, 85 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had 54 out of 68 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 62 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 12 (base:11, limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 Uruk-hai
  a yellow light
  a shrieker
  a gnome lord
  a guardian naga hatchling
  a giant ant
  a floating eye
  a kobold lord
  3 rothes
  a giant bat
 an orc zombie
 an acid blob
  a coyote
  a gas spore
  a hobgoblin
  a yellow mold
  a red mold
  3 geckos
  5 jackals
  a fox
  a kobold
  a goblin
  a sewer rat
  5 grid bugs
  5 lichens
  a kobold zombie
  2 newts
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2:
      A grave.
   Level 3:
      An armor shop.
   Level 4:
   Level 5:
      Many fountains.
   Level 6:
      Many fountains.
      Stairs up to Sokoban, level 5.
   Level 7: <- You were here.
      A fountain, a sink.
      Final resting place for
         you, killed by a plains centaur.
   Level 8:
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      62 Au       |
                  |   killed by a    |
                  |  plains centaur  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 1346 points,
and 62 pieces of gold, after 2321 moves.
You were level 5 with a maximum of 37 hit points when you died.

