Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-29 04:36:38, ended 2025-09-29 05:26:38.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:10 Dx:14 Co:19 In:17 Wi:10 Ch:9  Chaotic
Dlvl:5  $:837 HP:0(77) Pw:8(83) AC:8  Exp:7 T:3530  Satiated Burdened

Latest messages:
 The dagger misses the imp.
 What do you want to ready? [- $kmCJQRU or ?*] ?
 U - 6 daggers (at the ready).
 In what direction? 6
 The dagger hits the imp.
 In what direction? 6
 The dagger misses the imp.
 In what direction? 6
 The dagger hits the imp.
 Your movements are now unencumbered.
 In what direction? 6
 The dagger misses the imp.
 You see here an uncursed scroll of scare monster.
 In what direction? 6
 The dagger misses the imp.
 In what direction? 6
 The dagger misses the imp.
 You have no ammunition readied.
 What do you want to throw? [$akmCJQR or ?*] <esc>
 Never mind.
 In what direction? 6
 The spell hits the imp!
 The imp resists!
 L - an uncursed scroll of scare monster.
 You see here a dagger.
 S - a dagger (at the ready).
 You see here 4 daggers.
 You have a little trouble lifting 4 daggers.  Continue? [ynq] (q) y
 You have a little trouble lifting U - 4 daggers.
 Your movements are slowed slightly because of your load.
 You have a little trouble lifting U - 2 daggers.
 Suddenly, the imp disappears out of sight.
 You have a little trouble lifting T - a scroll of enchant weapon.
 You see here a dagger.
 You have a little trouble lifting S - a dagger (at the ready).
 You see here a dagger.
 You have a little trouble lifting S - a dagger (at the ready).
 You see here a hill orc corpse.
 You hit the giant beetle!
 The giant beetle bites!
 The giant beetle bites!
 What do you want to wield? [- akmuCJQ-SU or ?*] a
 You are already wielding that!
 You miss the giant beetle.
 The giant beetle bites!
 You hit the giant beetle!
 You miss the giant beetle.
 The giant beetle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 837 gold pieces
 Weapons
  Q - 10 +0 arrows
  k - 19 +0 crossbow bolts
  R - 7 +0 darts
  C - 12 cursed +0 darts
  S - 3 blessed +1 daggers (at the ready)
  U - 6 +0 daggers
  J - 4 cursed -1 daggers
  m - a blessed +0 elven dagger
  a - a blessed +5 quarterstaff (weapon in hands)
 Armor
  i - an uncursed +0 orcish helm
  O - an uncursed +0 pair of leather gloves (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  z - an uncursed slime mold
  s - 2 uncursed food rations
  N - 2 uncursed food rations
  K - an uncursed melon
  l - an uncursed tripe ration
  X - 2 uncursed tripe rations
  o - 2 uncursed lichen corpses
  Y - an uncursed lichen corpse
 Scrolls
  M - a blessed scroll of amnesia
  F - an uncursed scroll of confuse monster
  I - a blessed scroll of create monster
  Z - a cursed scroll of destroy armor
  T - an uncursed scroll of enchant weapon
  x - a cursed scroll of identify
  L - an uncursed scroll of scare monster
  g - a cursed scroll of teleportation
 Spellbooks
  v - an uncursed spellbook of restore ability
 Potions
  n - a cursed potion of blindness
  V - an uncursed potion of extra healing
  H - an uncursed potion of hallucination
  j - an uncursed potion of water
 Rings
  e - an uncursed ring of free action
  d - an uncursed +3 ring of gain constitution (on right hand)
  h - an uncursed ring of regeneration
  w - an uncursed ring of shock resistance
 Wands
  A - a wand of digging (0:6)
  W - a wand of light (0:11)
  c - a wand of secret door detection (0:11)
  r - a wand of speed monster (0:7)
 Tools
  f - an uncursed brass lantern (lit)
  G - an uncursed credit card
  y - an uncursed lock pick
  P - an uncursed lock pick
  E - an uncursed magic lamp
  u - a +0 pick-axe
  B - an uncursed tin whistle
 Gems/Stones
  t - 2 uncursed opals
  p - an uncursed worthless piece of black glass
  q - 2 uncursed worthless pieces of white glass
  D - an uncursed worthless piece of yellow glass

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 3530 turns ago.
 It was nighttime.
 You had 945 experience points, 335 more were needed to attain level 8.

Basics:
 You had 0 out of 77 hit points.
 You had 8 out of 83 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 837 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 14 (peak:15, limit:18).
 Your constitution was 19 (base:16, innate limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a leprechaun
  a raven
  a yellow light
  a shrieker
  5 gnome lords
  2 red naga hatchlings
  2 black naga hatchlings
  3 elf zombies
  a straw golem
  a paper golem
  2 floating eyes
  7 dwarves
  2 homunculi
  7 hill orcs
  3 rothes
  a centipede
  a monkey
  2 orc zombies
  2 iguanas
  2 killer bees
  a coyote
  2 gas spores
  4 hobbits
  a hobgoblin
  a giant rat
  a cave spider
  a brown mold
  a red mold
 25 gnomes
 11 garter snakes
  a gecko
  2 jackals
  2 foxes
  2 kobolds
  3 sewer rats
  5 grid bugs
  5 lichens
  3 kobold zombies
  2 newts
121 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A general store, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      Some altars, some fountains.
   Level 5:
   Level 6:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a giant beetle.
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      837 Au      |
                  |   killed by a    |
                  |   giant beetle   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 4784 points,
and 837 pieces of gold, after 3530 moves.
You were level 7 with a maximum of 77 hit points when you died.

