Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-29 05:32:58, ended 2025-09-29 05:43:58.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:9 Dx:13 Co:16 In:20 Wi:10 Ch:10  Chaotic
Dlvl:7  $:64 HP:0(32) Pw:4(53) AC:9  Exp:5 T:1217 

Latest messages:
 You miss the gnome.
 The gnome hits!
 What do you want to wield? [- axyF or ?*] a
 You are already wielding that!
 You kill the gnome!
 The dwarf throws a stout spear!
 You are hit by a stout spear.
 In what direction? 6
 The spell hits the dwarf!
 You kill the dwarf!
 G - a stout spear.
 The gnomish wizard casts a spell!
 The gnomish wizard is suddenly moving faster.
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 What do you want to use or apply? [cmAE or ?*] ?
 Improvise? [ynq] (q) y
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The jaguar turns to flee.
 The gnomish wizard turns to flee.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear someone cursing shoplifters.
 In what direction? 6
 The spell hits the jaguar!
 The watchman throws a spear!
 A spear misses you.
 In what direction? 6
 The spell misses the watchman.
 In what direction? 6
 The spell hits the watchman!
 The watch captain wields a long sword!
 The long sword welds itself to the watch captain's hand!
 You see here a statue of a gnome king.
 The watchman wields a knife!
 The watch captain picks up a spear.
 The watch captain throws a spear!
 The spear hits the watchman!
 What do you want to zap? [c or ?*] ?
 Never mind.
 You miss the watchman.
 The watchman thrusts his knife.
 The watchman hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 64 gold pieces
 Weapons
  F - 12 +0 crossbow bolts
  y - 6 +0 daggers (at the ready)
  G - a +0 dwarvish spear
  x - a +0 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  r - 2 uncursed food rations
  o - an uncursed tripe ration
  s - an uncursed lichen corpse
 Scrolls
  i - 2 uncursed scrolls of identify
  j - an uncursed scroll of light
 Potions
  u - an uncursed potion of booze
  w - a blessed potion of confusion
  n - 2 blessed potions of extra healing
  v - an uncursed potion of fruit juice
  t - a blessed potion of full healing
  h - an uncursed potion of levitation
  f - a blessed potion of paralysis
  g - an uncursed potion of speed
 Rings
  e - an uncursed ring of cold resistance
  d - an uncursed +1 ring of increase accuracy (on right hand)
 Wands
  c - a wand of secret door detection (0:13)
 Tools
  m - an uncursed bugle
  A - an uncursed brass lantern
  E - an uncursed leash
 Gems/Stones
  D - an uncursed worthless piece of black glass
  q - an uncursed worthless piece of green glass
  C - an uncursed worthless piece of violet glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 1217 turns ago.
 It was nighttime.
 You had 316 experience points, 4 more were needed to attain level 6.

Basics:
 You had 0 out of 32 hit points.
 You had 4 out of 53 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 64 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  3 gnome lords
  a gnomish wizard
  a guardian naga hatchling
  a gray ooze
  6 dwarves
  a rabid rat
  a centipede
  a hobbit
  2 manes
 14 gnomes
  2 geckos
  2 jackals
  a fox
  2 grid bugs
  2 lichens
  a newt
41 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A temple.
      Final resting place for
         you, killed by a watchman.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      64 Au       |
                  |   killed by a    |
                  |     watchman     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 1622 points,
and 64 pieces of gold, after 1217 moves.
You were level 5 with a maximum of 32 hit points when you died.

