Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-04 07:10:24, ended 2025-10-04 20:36:34.

JellyDonut, chaotic female elven Wizard

  -----         ---------
  |<..---  ------.......--    -------                        ----------
  |.....---|.........--..|    |.....|                        ..  .  ..
   -..|....|.---------|..|    |.._[.|                       -.---.--.-
   --.|-.....----     |..|    |.....|     ---        ----   ..| ..|-.|
     -|.........|     |..--   ---|---     +@------   |..----..---.-..---
       ---%|....| .----...--    |.|       |G.....---+-.....-.--........--+-
        #.-.--..|....|.....|--- |.|       |.----........--.....[....(.....|
      ------ |..|..........|..---.-       |.-  --.......-|..--------|--  --
      |%%%%| --.|....---...|.......-      |.|   |...{....|--|......?..|
       ....|# |.| .....|...|.........     |.|    -.......|  |!....(.%(|
        -|--.-----....-------...---..     |.|    --....---  -----------
       --.......-|...--..|   -...|..- -...|.--  |...|..   ------
       -...[.....|..--|..|    -.....|-....|...  |..--   .-|.(.?|     ----
       ...............-.---|-----%.-|.........  |.... -...-.((.| |.|...-.
        ....{....----..............)|...G....   |-...|...-|.(((| |.|...|
         ........-   -+--.---------.)).[[...    |........|------ |..-|-------
         .......        |.|        -.......-    |...|....---------.....|....|
          ..---                      -...---        |...--......|...{.....-.|
                                                     -.....----........|..|.|
                                                      ------  ----------  ---
JellyDonut the Thaumaturge  St:9 Dx:13 Co:15 In:20 Wi:10 Ch:8  Chaotic
Dlvl:6  $:20 HP:0(50) Pw:3(93) AC:5  Exp:7 T:1840 

Latest messages:
 You find a hidden door.
 The door opens.
 You see here a bronze ring.
 k - a bronze ring.
 You see here a locked chest.
 You have a little trouble lifting a locked chest.  Continue? [ynq] (q) y
 j - a locked chest.
 You rebalance your load.  Movement is difficult.
 You hear someone beseeching Ptah.
 You hear an animal carcass being offered in sacrifice.
 You fail to cast the spell correctly.
 The wererat summons help!
 The wererat bites!
 The sewer rat bites!
 The wererat bites!
 You hit the wererat!
 The sewer rat bites!
 The wererat just misses!
 The sewer rat bites!
 The wererat bites!
 What do you want to drop? [$a-knpqvwA-EGHKM-RTUWX or ?*] ?
 You drop a locked chest.
 Your movements are now unencumbered.
 The sewer rat bites!
 The wererat bites!
 The sewer rat bites!
 You hit the wererat!
 The sewer rat bites!
 The wererat changes into a human.
 The wererat wields a knife!
 You hit the wererat!
 The sewer rat bites!
 The wererat changes into a rat.
 The wererat drops a knife.
 The wererat bites!
 You kill the wererat!
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat misses!
 You kill the sewer rat!
 In what direction? 2
 The dagger hits the gnome king.
 You hit the gnome king!
 The gnome king swings his curved sword.
 The gnome king hits!
 You hit the gnome king.
 The gnome king swings his curved sword.
 The gnome king hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  E - 7 +0 crossbow bolts
  P - 12 +0 crossbow bolts
  v - 17 +0 darts
  A - 3 blessed +1 daggers (at the ready)
  w - 2 +0 daggers
  N - a +0 elven dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  O - an uncursed +0 orcish helm (being worn)
  M - a blessed +0 pair of iron shoes (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  B - 2 uncursed food rations
  p - an uncursed tin of goblin meat
 Scrolls
  T - an uncursed scroll of identify
  R - a cursed scroll of identify
  i - a blessed scroll of light
  G - an uncursed scroll of light
 Potions
  f - an uncursed potion of booze
  q - an uncursed potion of gain ability
  g - an uncursed potion of sleeping
  h - an uncursed potion of water
 Rings
  d - an uncursed ring of protection from shape changers
  k - an uncursed ring of sustain ability
  e - an uncursed ring of teleportation
 Wands
  Q - a wand of digging (0:5)
  c - a wand of polymorph (0:4)
 Tools
  W - an empty uncursed sack
  n - an uncursed wooden flute
  X - an uncursed blindfold
  K - a cursed crystal ball (0:4)
  U - a cursed oil lamp
 Gems/Stones
  C - an uncursed worthless piece of blue glass
  H - an uncursed worthless piece of violet glass
  D - an uncursed worthless piece of white glass

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1840 turns ago.
 You had 752 experience points, 528 more were needed to attain level 8.

Basics:
 You had 0 out of 50 hit points.
 You had 3 out of 93 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a large mimic
  a small mimic
  a raven
  9 Mordor orcs
  a rock mole
  5 gnome lords
  a gnomish wizard
  4 dwarves
  a homunculus
 an orc zombie
  a wererat
  2 hobbits
 15 gnomes
  a gecko
  4 jackals
  2 sewer rats
  a grid bug
  3 newts
55 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A scroll shop.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, many fountains.
      Final resting place for
         you, killed by a gnome king.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      20 Au       |
                  |   killed by a    |
                  |    gnome king    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 3276 points,
and 20 pieces of gold, after 1840 moves.
You were level 7 with a maximum of 50 hit points when you died.

