Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-12 23:40:44, ended 2025-10-12 23:50:46.

JellyDonut, chaotic female elven Wizard

                                             ------
                                             |....-- .-----------.---
                                             |..|..|................---
                                             |.---.|..............)...---
                                   .        --.| |.--..|.|.---..........--
                                  ..----.----..| |....(|-|.| |.......|...--
                                 .....|....|..-- -----.- |.|  -....-----..--
                                 .....*......^|      |..--.|  |...--   --..--
                                 --..........--      --....|  |.---     --...|
                         ----     ##....----.|     --- -...|  ---        |...|
                         |<.---- ##|....|  |.|    --.|.....---          --...|
                         -....[)#[-|.--^|  |.|    |......^...|          |....|
                        ...--..--..|. |.-- |.|    --.........|         --....|
                        .-----.. ...  |..--|.|     --...`...--         |.....|
                             --- |.   --..--.|      |......---         --....|
                                       --....|      ---......|       .--->...|
                                        ---..|        |....|.---    ....q....|
                                          |..--       --...|...|    ...@.....|
                                          |...|        |..---..|     --......|
                                          --.--         --- ---       --.-----
                                           ---                         ---
JellyDonut the Conjurer   St:9 Dx:12 Co:12 In:19 Wi:11 Ch:13  Chaotic
Dlvl:4  $:385 HP:0(27) Pw:22(59) AC:6  Exp:5 T:1333  Stressed

Latest messages:
 Your candle is getting short.
 You hear a thud.
 You hit the wererat!
 The wererat bites!
 You miss the wererat.
 The wererat bites!
 In what direction? 4
 The spell misses the wererat.
 The wererat bites!
 You feel feverish.
 The wererat bites!
 In what direction? 4
 The spell misses the wererat.
 The wererat bites!
 In what direction? 4
 The spell hits the wererat!
 You kill the wererat!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 You feel purified.
 Your candle's flame flickers low!
 You see here a tinning kit.
 You have a little trouble lifting a tinning kit.  Continue? [ynq] (q) y
 V - a tinning kit.
 You rebalance your load.  Movement is difficult.
 Your candle is consumed!
 Its flame dies.
 What do you want to use or apply? [cnyMNV or ?*] ?
 Your lamp is now on.
 You hear a thud.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction? 9
 The spell misses the rothe.
 The spell hits the rothe!
 You kill the rothe!
 The spell hits the rothe!
 You kill the rothe!
 The rothe hits!
 The rothe misses!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 385 gold pieces
 Weapons
  t - 44 +0 arrows
  u - a +0 bow
  J - a cursed -1 bow
  A - 5 +0 darts
  Q - 6 cursed +0 darts
  B - 10 +0 daggers (at the ready)
  O - a cursed -3 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  x - an uncursed +0 orcish helm (being worn)
  S - an uncursed +0 pair of leather gloves
  C - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  r - an uncursed +2 dwarvish cloak
  D - an uncursed +0 dwarvish cloak
 Comestibles
  v - an uncursed slime mold
  R - an uncursed food ration
  E - 2 cursed food rations
  o - an uncursed lichen corpse
 Scrolls
  j - 2 uncursed scrolls of confuse monster
  i - an uncursed scroll of destroy armor
  K - an uncursed scroll of fire
  p - an uncursed scroll of remove curse
  P - a blessed scroll of teleportation
  H - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions
  h - an uncursed potion of full healing
  f - an uncursed potion of paralysis
  z - an uncursed potion of speed
  g - an uncursed potion of water
 Rings
  L - a blessed +1 ring of adornment
  e - an uncursed +2 ring of protection (on right hand)
  d - an uncursed ring of slow digestion
 Wands
  c - a wand of striking (0:4)
 Tools
  y - an uncursed brass lantern (lit)
  N - a cursed can of grease (0:8)
  n - an uncursed skeleton key
  V - a tinning kit (0:88)
  M - 2 cursed wax candles
 Gems/Stones
  F - 2 uncursed worthless pieces of black glass
  I - 2 uncursed worthless pieces of green glass
  q - a cursed worthless piece of green glass
  U - an uncursed worthless piece of red glass
  G - an uncursed worthless piece of violet glass
  w - 3 uncursed worthless pieces of white glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1333 turns ago.
 It was nighttime.
 You had 271 experience points, 49 more were needed to attain level 6.

Basics:
 You had 0 out of 27 hit points.
 You had 22 out of 59 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 385 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were stressed; movement was moderately slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You had a small defense bonus (+2).
 You were guarded.
 You are dead.

Vanquished creatures:
  a shrieker
  2 gnome lords
  a floating eye
  5 dwarves
  2 rothes
  a monkey
 an orc zombie
  a wererat
  a werejackal
 an acid blob
  a coyote
  a hobbit
  6 manes
  2 cave spiders
 16 gnomes
  a jackal
  2 goblins
  3 grid bugs
  2 bats
  2 lichens
  7 newts
59 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a rothe.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      385 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 1581 points,
and 385 pieces of gold, after 1333 moves.
You were level 5 with a maximum of 27 hit points when you died.

