Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-19 05:39:13, ended 2025-10-20 06:01:40.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:11 Dx:9 Co:15 In:18 Wi:10 Ch:10  Chaotic
Dlvl:6  $:44 HP:0(52) Pw:0(63) AC:8  Exp:6 T:1620  Satiated

Latest messages:
 j - a blessed spellbook of force bolt.
 l - an uncursed black gem.
 The dungeon acoustics noticeably change.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Really attack the watchman? [yn] (n) n
 You hear the splashing of a naiad.
 The dungeon acoustics noticeably change.
 You hear crashing rock.
 You see here a gnome corpse.
 Kopasker whispers something.
 Suddenly, a section of wall closes up!
 You hear crashing rock.
 You have no ammunition readied.
 What do you want to throw? [$asvBEI or ?*] ?
 You ready: I - 8 uncursed daggers.
 In what direction? 8
 The dagger misses the dwarf.
 Kopasker whispers something.
 Suddenly, a section of wall closes up!
 In what direction? 8
 The dagger misses the dwarf.
 You miss the dwarf.
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You miss the dwarf.
 The baby crocodile bites!
 You hit the dwarf!
 You hit the dwarf.
 The baby crocodile bites!
 The dwarf swings his broad pick.
 The dwarf just misses!
 You hit the dwarf.
 The baby crocodile bites!
 The dwarf swings his broad pick.
 The dwarf hits!
 In what direction? 8
 The spell misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Kopasker looks at your corpse, shakes her head, and sighs.
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 44 gold pieces
 Weapons
  B - 30 +0 arrows
  E - 18 +0 darts
  v - a blessed +0 dagger
  I - 6 +0 daggers (at the ready)
  s - a +0 elven dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  h - an uncursed apple
  o - 2 uncursed food rations
  q - an uncursed pear
  m - 2 uncursed lichen corpses
 Scrolls
  i - a blessed scroll of identify
  p - 2 uncursed scrolls of identify
  u - an uncursed scroll of teleportation
 Spellbooks
  k - an uncursed spellbook of charm monster
  j - a blessed spellbook of force bolt
 Potions
  r - an uncursed potion of blindness
  g - an uncursed potion of invisibility
  z - an uncursed potion of speed
  f - 2 uncursed potions of water
 Rings
  d - an uncursed ring of cold resistance (on right hand)
  e - an uncursed ring of slow digestion
 Wands
  c - a wand of teleportation (0:8)
 Tools
  H - a +0 pick-axe
  F - an uncursed skeleton key
  x - a cursed tin whistle
 Gems/Stones
  l - an uncursed jet stone
  A - an uncursed worthless piece of blue glass
  D - an uncursed worthless piece of violet glass
  G - an uncursed worthless piece of yellowish brown glass

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1620 turns ago.
 You had 399 experience points, 241 more were needed to attain level 7.

Basics:
 You had 0 out of 52 hit points.
 You had 0 out of 63 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 44 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 9 (peak:10, limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome mummy
  6 gnome lords
  a gnomish wizard
  a straw golem
  a giant ant
  a floating eye
  6 dwarves
  a centipede
  a wererat
  3 hobbits
  a hobgoblin
  2 giant rats
 18 gnomes
  a jackal
  a kobold
  3 goblins
  a sewer rat
  a grid bug
  3 lichens
  a newt
54 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A temple, a fountain, a tree.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      44 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 1886 points,
and 44 pieces of gold, after 1620 moves.
You were level 6 with a maximum of 52 hit points when you died.

