Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-21 05:30:19, ended 2025-10-21 05:43:42.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:14 Dx:12 Co:13 In:17 Wi:9 Ch:11  Chaotic
Dlvl:6  $:55 HP:0(32) Pw:4(35) AC:7  Exp:5 T:1166 

Latest messages:
 You see here 6 darts.
 X - 6 darts.
 There is nothing here to pick up.
 You hit the gnome.
 The gnome throws a dagger!
 A dagger misses you.
 You kill the gnome!
 The gnome throws a dagger!
 You are hit by a dagger.
 Z - 2 daggers.
 The gnome throws a dagger!
 You are hit by a dagger.
 What do you want to zap? [cW or ?*] ?
 Never mind.
 You have no ammunition readied.
 What do you want to throw? [$aptGJNRSXZ or ?*] ?
 You ready: Z - 2 daggers.
 In what direction? 6
 The dagger misses the dwarf.
 What do you want to zap? [cW or ?*] ?
 In what direction? 6
 The magic missile misses the dwarf.
 You kill the gnome!
 In what direction? 6
 The dagger hits the dwarf.
 You have no ammunition readied.
 What do you want to throw? [$aptGJNRSX or ?*] ?
 You ready: G - an uncursed dagger.
 In what direction? 6
 The dagger hits the dwarf.
 What do you want to throw? [$aptJNRSX or ?*] ?
 In what direction? 6
 The crude dagger hits the dwarf.
 What do you want to throw? [$aptNRSX or ?*] ?
 Never mind.
 What do you want to ready? [- $aptNRSX or ?*] t
 t - 5 +0 darts (at the ready).
 In what direction? 6
 The dart misses the dwarf.
 In what direction? 6
 The dart misses the dwarf.
 In what direction? 6
 The dart misses the dwarf.
 The dwarf swings his dwarvish mattock.
 The dwarf hits!
 You hit the dwarf.
 The dwarf swings his dwarvish mattock.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 55 gold pieces
 Weapons
  N - 4 +0 arrows
  S - 10 +0 crossbow bolts
  t - 2 +0 darts (at the ready)
  X - 7 +0 darts
  R - 11 cursed -1 darts
  p - a +0 dwarvish mattock
  a - a blessed +1 quarterstaff
 Armor
  U - a cursed -1 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  F - an uncursed slime mold
  O - 3 uncursed food rations
  T - an uncursed tin of rock mole meat
  Y - an uncursed egg
  r - an uncursed lichen corpse
 Scrolls
  P - an uncursed scroll of enchant weapon
  K - an uncursed scroll of magic mapping
 Spellbooks
  z - an uncursed novel named Equal Rites
 Potions
  I - an uncursed potion of acid
  L - a cursed potion of confusion
  h - an uncursed potion of healing
  g - a blessed potion of restore ability
  f - a potion of holy water
  s - an uncursed potion of water
 Rings
  e - an uncursed +1 ring of adornment
  d - an uncursed +2 ring of protection (on right hand)
 Wands
  c - a wand of magic missile (0:0)
  W - a wand of opening (0:7)
 Tools
  o - an uncursed tooled horn
  n - an uncursed blindfold
  V - an uncursed brass lantern

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 1166 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 203 experience points, 117 more were needed to attain level 6.

Basics:
 You had 0 out of 32 hit points.
 You had 4 out of 35 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 55 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had a small defense bonus (+2).
 You were guarded.
 You are dead.

Vanquished creatures:
  2 gnome lords
  a gnomish wizard
  2 dwarves
  a kobold lord
  2 hobbits
  a hobgoblin
  8 gnomes
  a gecko
  a jackal
  a kobold
  2 goblins
  a lichen
  4 newts
27 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains, a grave.
   Level 2:
      A scroll shop.
   Level 3:
   Level 4:
      An altar.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      55 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 1122 points,
and 55 pieces of gold, after 1166 moves.
You were level 5 with a maximum of 32 hit points when you died.

