Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-26 02:58:24, ended 2025-10-26 03:08:06.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:11 Dx:12 Co:12 In:20 Wi:10 Ch:10  Chaotic
Dlvl:5  $:81 HP:0(30) Pw:10(54) AC:8  Exp:5 T:1317 

Latest messages:
 The werejackal misses the little dog.
 What do you want to zap? [c or ?*] c
 In what direction? 8
 You kill the werejackal!
 The little dog drops a dagger.
 You hit mangotiger's ghost!
 You miss mangotiger's ghost.
 Mangotiger's ghost touches you!
 You miss mangotiger's ghost.
 You miss mangotiger's ghost.
 You miss mangotiger's ghost.
 You miss mangotiger's ghost.
 You miss mangotiger's ghost.
 You miss mangotiger's ghost.
 Mangotiger's ghost touches you!
 You miss mangotiger's ghost.
 You hit mangotiger's ghost.
 Mangotiger's ghost touches you!
 You see here a dagger.
 The little dog picks up a dagger.
 The Uruk-hai shoots 2 poisoned crude arrows!
 You are hit by the 1st poisoned crude arrow.
 The poison doesn't seem to affect you.
 You are hit by the 2nd poisoned crude arrow.
 The poison doesn't seem to affect you.
 In what direction? 4
 The spell hits the Uruk-hai!
 You kill the Uruk-hai!
 You swap places with your little dog.
 The Uruk-hai wields 4 daggers!
 You miss mangotiger's ghost.
 In what direction? 4
 The spell misses mangotiger's ghost.
 The spell hits the Uruk-hai!
 The Uruk-hai wields a crude bow!
 You miss mangotiger's ghost.
 The Uruk-hai shoots 2 poisoned crude arrows!
 The 1st poisoned crude arrow misses mangotiger's ghost.
 You are hit by the 1st poisoned crude arrow!
 The poison doesn't seem to affect you.
 The 2nd poisoned crude arrow misses mangotiger's ghost.
 You are hit by the 2nd poisoned crude arrow.
 The poison doesn't seem to affect you.
 The Uruk-hai shoots 2 poisoned crude arrows!
 The Uruk-hai is hit.
 The Uruk-hai is killed!
 The 2nd poisoned crude arrow misses mangotiger's ghost.
 You are hit by the 2nd poisoned crude arrow.
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 81 gold pieces
 Weapons
  x - 9 +0 shuriken (at the ready)
  p - a +0 axe
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  r - an uncursed food ration
  t - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of light
  j - a blessed scroll of magic mapping
 Spellbooks
  m - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
 Potions
  f - a blessed potion of blindness
  v - a cursed potion of gain level
  g - an uncursed potion of invisibility
  q - an uncursed potion of object detection
  u - an uncursed potion of sickness
 Rings
  e - an uncursed ring of sustain ability
  d - an uncursed ring of teleport control
 Wands
  c - a wand of cold (0:5)
 Tools
  o - an uncursed bugle
  n - a magic marker (0:46)
  A - a +0 pick-axe
 Gems/Stones
  w - an uncursed worthless piece of black glass
  y - an uncursed worthless piece of violet glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1317 turns ago.
 It was nighttime.
 You had 240 experience points, 80 more were needed to attain level 6.

Basics:
 You had 0 out of 30 hit points.
 You had 10 out of 54 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 81 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You had transgressed.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a dwarf king
  3 bugbears
  2 Uruk-hai
  a shrieker
  a gnome lord
  a gnomish wizard
  a floating eye
  a homunculus
  a kobold shaman
  a werejackal
  3 hobgoblins
  a brown mold
  a gnome
  a gecko
  2 jackals
  a kobold
  a goblin
  a grid bug
  2 lichens
  8 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1: "v"
   Level 2:
      A fountain.
   Level 3:
      A sink.
   Level 4:
   Level 5: <- You were here.
      A throne.
      Final resting place for
         you, killed by an orcish arrow,
         mangotiger-Wiz-Hum-Mal-Neu, killed by a dwarf king.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      81 Au       |
                  |   killed by an   |
                  |   orcish arrow   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1233 points,
and 81 pieces of gold, after 1317 moves.
You were level 5 with a maximum of 30 hit points when you died.

