Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-27 03:12:11, ended 2025-10-27 03:22:32.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Conjurer   St:10 Dx:14 Co:14 In:20 Wi:10 Ch:10  Chaotic
Dlvl:7  $:245 HP:0(37) Pw:19(67) AC:9  Exp:5 T:1897  Satiated

Latest messages:
 You see here a statue of a forest centaur.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 In what direction? 2
 The spell hits the plains centaur!
 The statue shatters.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 In what direction? .
 You feel better.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 In what direction? 2
 The spell hits the plains centaur!
 You kill the plains centaur!
 There are several objects here.
 P - 5 crossbow bolts.
 Q - 2 slime molds.
 There is a plains centaur corpse here; eat it? [ynq] (n) y
 This plains centaur corpse tastes okay.
 You're having a hard time getting all of it down.
 Continue eating? [yn] (n) n
 You stop eating the plains centaur corpse.
 What do you want to put on? [dn or ?*] ?
 n - an uncursed ring of see invisible (on left hand).
 What do you want to put on? [d or ?*] d
 There are no more ring-fingers to fill.
 You see here a tin wand.
 R - a tin wand.
 The door opens.
 The door resists!
 The door opens.
 The ghoul hits!
 You are frozen by the ghoul!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The ghoul hits!
 The ghoul hits!
 The fire ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 245 gold pieces
 Weapons
  P - 5 blessed +0 crossbow bolts
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  I - an uncursed +0 dwarvish iron helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  Q - 2 uncursed slime molds
  q - 3 uncursed lichen corpses
 Scrolls
  i - 2 uncursed scrolls of confuse monster
  H - an uncursed scroll of create monster
  s - an uncursed scroll of destroy armor
  N - an uncursed scroll of destroy armor
  x - an uncursed scroll of enchant armor
  t - a blessed scroll of light
  K - an uncursed scroll of magic mapping
  o - an uncursed scroll of punishment
 Spellbooks
  O - an uncursed spellbook of light
 Potions
  f - an uncursed potion of confusion
  g - an uncursed potion of fruit juice
  L - an uncursed potion of gain energy
  u - an uncursed potion of invisibility
  A - an uncursed potion of paralysis
  h - an uncursed potion of water
  M - an uncursed potion of water
 Rings
  e - a blessed +1 ring of increase accuracy (on right hand)
  n - an uncursed ring of see invisible (on left hand)
  d - an uncursed ring of teleport control
 Wands
  R - a wand of cold (0:5)
  c - a wand of sleep (0:5)
 Tools
  m - an uncursed wooden harp
  C - a +0 pick-axe
  y - an uncursed tin whistle
 Gems/Stones
  D - an uncursed worthless piece of black glass
  J - an uncursed worthless piece of orange glass
  E - an uncursed worthless piece of red glass
  B - an uncursed worthless piece of violet glass
  F - 2 uncursed worthless pieces of white glass
  G - an uncursed worthless piece of yellow glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 1897 turns ago.
 It was nighttime.
 You had 260 experience points, 60 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had 19 out of 67 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 245 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You saw invisible.
 You had infravision.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  a dingo
  a blue jelly
  a plains centaur
  a rock piercer
  a rock mole
  a gnome lord
  a gnomish wizard
  a straw golem
  a floating eye
  a kitten
  a dwarf
  a rothe
  a rabid rat
  2 dwarf zombies
  a werejackal
 an iguana
  a coyote
  a hobbit
  a giant rat
  a red mold
  5 garter snakes
  2 geckos
  2 jackals
  a fox
  3 grid bugs
  3 lichens
  4 newts
41 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A grave.
   Level 2:
   Level 3:
      A grave.
   Level 4:
   Level 5:
      A fountain, a sink.
   Level 6:
      A fountain, a sink.
   Level 7: <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a fire ant, while paralyzed by a monster.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      245 Au      |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 1561 points,
and 245 pieces of gold, after 1897 moves.
You were level 5 with a maximum of 37 hit points when you died.

