Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-09 02:12:23, ended 2025-11-09 02:31:18.

JellyDonut, chaotic female elven Wizard

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                                     ......-          ...|--------.@...|....|
                                     -...---          ..--......|.u.{...%.-.|
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JellyDonut the Thaumaturge  St:16 Dx:15 Co:11 In:19 Wi:8 Ch:10  Chaotic
Dlvl:7  $:344 HP:0(41) Pw:3(59) AC:6  Exp:6 T:1729  Satiated Burdened

Latest messages:
 The door crashes open!
 The dungeon acoustics noticeably change.
 You see here a jade ring.
 You have a little trouble lifting z - a jade ring.
 The dungeon acoustics noticeably change.
 The dungeon acoustics noticeably change.
 In what direction? 1
 The spell hits the killer bee!
 You kill the killer bee!
 In what direction? 2
 The spell hits the killer bee!
 You kill the killer bee!
 You hear crashing rock.
 In what direction? 2
 The spell misses the killer bee.
 The killer bee misses!
 The killer bee stings!
 In what direction? 2
 The spell misses the killer bee.
 The killer bee stings!
 The killer bee stings!
 In what direction? 2
 The spell hits the killer bee!
 You kill the killer bee!
 There is an open door here.
 You see here a killer bee corpse.
 The dungeon acoustics noticeably change.
 This door is locked.
 In what direction? 6
 The door crashes open!
 The spell hits the gnome lord!
 You kill the gnome lord!
 You see here 2 tins.
 In what direction? 2
 The door crashes open!
 You hear crashing rock.
 You see here a chest.
 There is a chest here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 You see here 2 tins.
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 344 gold pieces
 Weapons
  Y - 3 blessed +0 daggers
  q - 4 +2 daggers
  N - 23 +0 daggers
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +0 orcish helm (being worn)
  x - an uncursed +0 pair of leather gloves (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  t - 3 uncursed food rations
 Scrolls
  r - an uncursed scroll of charging
  w - an uncursed scroll of enchant weapon
  s - 2 uncursed scrolls of light
  k - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of booze
  y - a cursed potion of gain energy
  g - an uncursed potion of invisibility
  p - an uncursed potion of monster detection
  J - an uncursed potion of restore ability
  h - a blessed potion of speed
 Rings
  K - an uncursed ring of cold resistance
  e - an uncursed +1 ring of gain strength
  d - an uncursed ring of invisibility
  z - a cursed ring of sustain ability
 Wands
  c - a wand of secret door detection (0:11)
 Tools
  n - an uncursed wooden flute
  v - an uncursed leash

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 1729 turns ago.
 It was nighttime.
 You had 530 experience points, 110 more were needed to attain level 7.

Basics:
 You had 0 out of 41 hit points.
 You had 3 out of 59 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 344 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a snake
  a yellow light
  7 gnome lords
  a giant ant
  a floating eye
  6 dwarves
  a kobold lord
  a werejackal
  3 killer bees
  4 hobbits
  a giant rat
 24 gnomes
  a gnome zombie
  a gecko
  2 jackals
  a goblin
  a sewer rat
  a lichen
  3 kobold zombies
61 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar to Anhur, some fountains.
   Level 2:
      An armor shop, many fountains, a grave.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A temple, a fountain.
      Final resting place for
         you, killed by a gray unicorn.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      344 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 2730 points,
and 344 pieces of gold, after 1729 moves.
You were level 6 with a maximum of 41 hit points when you died.

