Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-10 02:09:29, ended 2025-11-10 02:25:20.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:10 Dx:16 Co:12 In:20 Wi:7 Ch:11  Chaotic
Dlvl:8  $:199 HP:0(36) Pw:8(58) AC:9  Exp:6 T:1763 

Latest messages:
 You hit jwm's ghost!
 You miss jwm's ghost.
 Jwm's ghost touches you!
 You hit jwm's ghost!
 You miss jwm's ghost.
 You miss jwm's ghost.
 You hit jwm's ghost!
 You miss jwm's ghost.
 You miss jwm's ghost.
 You miss jwm's ghost.
 Jwm's ghost touches you!
 You hit jwm's ghost!
 You hit jwm's ghost!
 You hit Aiunuul of Oggrisai!
 Aiunuul of Oggrisai casts a spell at you!
 You get a slight headache.
 In what direction? 7
 The spell misses Aiunuul of Oggrisai.
 The boulder falls apart.
 Aiunuul of Oggrisai points at you, then curses.
 You kill Aiunuul of Oggrisai!
 There are several objects here.
 $ - 57 gold pieces.
 m - a wand of striking.
 You miss jwm's ghost.
 Jwm's ghost touches you!
 You stumble.
 You make a lot of noise!
 You miss jwm's ghost.
 Jwm's ghost touches you!
 You feel more confident in your weapon skills.
 You hit jwm's ghost!
 Jwm's ghost touches you!
 You are now more skilled in quarterstaff.
 You destroy jwm's ghost!
 There are several objects here.
 You flounder.
 You make a lot of noise!
 There is an altar to Moloch (unaligned) here.
 There are many objects here.
 You cannot drop something you are wearing.
 A wand of striking lands on the altar.
 m - an uncursed wand of striking.
 You see here an orc shaman corpse named Grisazog of Oggrisai.
 With great effort you move the boulder.
 There are several objects here.
 The gray unicorn butts!
 The gray unicorn kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 199 gold pieces
 Weapons
  S - a +1 dagger
  E - 6 +0 daggers
  V - a +0 elven dagger
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  l - an uncursed +0 orcish helm (being worn)
  D - a cursed -2 pair of gauntlets of fumbling (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed slime mold
  p - 3 uncursed food rations
  A - 2 uncursed lichen corpses
 Scrolls
  i - an uncursed scroll of confuse monster
  w - an uncursed scroll of enchant armor
  q - a blessed scroll of light
  k - an uncursed scroll of light
  U - an uncursed scroll of magic mapping
 Spellbooks
  s - an uncursed spellbook of levitation
 Potions
  z - an uncursed potion of extra healing
  h - a blessed potion of monster detection
  f - an uncursed potion of monster detection
  Q - an uncursed potion of object detection
  g - an uncursed potion of see invisible
 Rings
  t - a cursed ring of aggravate monster
  C - an uncursed ring of slow digestion
  d - an uncursed ring of stealth
  e - an uncursed ring of warning (on right hand)
 Wands
  o - a wand of striking (0:7)
  m - a wand of striking (0:0)
  Y - a wand of striking (0:0)
  L - a cursed wand of striking (0:0)
  c - a wand of undead turning (0:5)
 Tools
  R - an uncursed skeleton key

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 1763 turns ago.
 It was nighttime.
 You had 624 experience points, 16 more were needed to attain level 7.

Basics:
 You had 0 out of 36 hit points.
 You had 8 out of 58 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 199 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You fumbled.
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were warned.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a tiger
  2 orc shamans
  3 gnome lords
  a gnomish wizard
  a baby crocodile
  6 dwarves
  2 iguanas
  3 hobbits
  a large kobold
  a yellow mold
  a red mold
 20 gnomes
  a gnome zombie
  4 jackals
  a fox
  a sewer rat
  3 grid bugs
  4 lichens
  2 kobold zombies
  6 newts
65 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain.
   Level 4:
      A sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
   Level 8: <- You were here.
      An altar, some fountains, a grave.
      Final resting place for
         you, killed by a gray unicorn,
         jwm-Wiz-Hum-Fem-Neu, killed by a tiger.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      199 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 8 with 3026 points,
and 199 pieces of gold, after 1763 moves.
You were level 6 with a maximum of 36 hit points when you died.

