Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-18 06:47:18, ended 2025-11-19 08:08:06.

JellyDonut, chaotic female elven Wizard

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                                     |*........--    -. ...
                                       .........--   .. ..-  |
                           ---     -------.......|   .-...--.-
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                       -.............------.....----........-...
                       --   .)-----....--|...--.......(.......-
                         -. |..----......|-..||.---........*..|
                       --|.--)..|........|-----.| ............--
                  ------.--.)...........--   |..--.............|
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                 |........)..*....--  --    |....>.....-
                 |......i).....[.--         |*|........|
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           -.................)....[)..^.....|.#---  ---
             ---------.......)...--##----- ....-
                     ---.........|       #......
                       ----.|.|.--       -----.-
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JellyDonut the Thaumaturge  St:13 Dx:15 Co:13 In:20 Wi:9 Ch:10  Chaotic
Dlvl:6  $:307 HP:0(52) Pw:3(65) AC:4  Exp:7 T:2933  Burdened

Latest messages:
 The dagger misses the dwarf lord.
 In what direction? 9
 The dagger hits the dwarf lord.
 In what direction? 9
 The dagger misses the dwarf lord.
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 In what direction? 9
 The dagger hits the dwarf lord.
 In what direction? 9
 The dagger hits the dwarf lord.
 In what direction? 9
 The dagger misses the dwarf lord.
 In what direction? 9
 The dagger misses the dwarf lord.
 In what direction? 9
 The dagger misses the dwarf lord.
 In what direction? 9
 The dagger hits the dwarf lord.
 In what direction? 9
 The dagger hits the dwarf lord.
 In what direction? 9
 The dagger hits the dwarf lord.
 In what direction? 9
 The dagger hits the dwarf lord.
 The dwarf lord picks up a dagger.
 In what direction? 6
 The dagger misses the dwarf lord.
 The dwarf lord throws a dagger!
 You are hit by a dagger.
 Wizard, your life force is running out.
 In what direction? 6
 The dagger misses the dwarf lord.
 You miss the dwarf lord.
 The dwarf lord picks up a dagger.
 The dwarf lord picks up a dagger.
 The dwarf lord throws 2 daggers!
 The 1st dagger misses you.
 The 2nd dagger misses you.
 In what direction? 6
 The spell misses the dwarf lord.
 In what direction? 6
 The dagger hits the dwarf lord.
 You hit the dwarf lord.
 The dwarf lord swings his broad pick.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 307 gold pieces
 Amulets
  F - a cursed amulet of reflection
 Weapons
  t - 9 +0 daggers
  X - 5 +0 daggers (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +1 orcish helm (being worn)
  v - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  l - an uncursed slime mold
  R - a cursed slime mold
  S - a cursed banana
  m - an uncursed candy bar
  T - a cursed clove of garlic
  j - an uncursed eucalyptus leaf
  Z - 2 uncursed food rations
  U - an uncursed pancake
  W - a cursed sprig of wolfsbane
  G - an uncursed tripe ration
  q - 2 uncursed lichen corpses
  Y - a cursed lichen corpse
 Scrolls
  i - an uncursed scroll of destroy armor
  I - 2 cursed scrolls of earth
 Potions
  L - a cursed potion of extra healing
  g - an uncursed potion of fruit juice
  p - an uncursed potion of invisibility
  h - an uncursed potion of object detection
  x - an uncursed potion of sleeping
  K - 4 potions of unholy water
 Rings
  N - a cursed ring of free action
  e - an uncursed ring of poison resistance
  M - an uncursed ring of regeneration
  d - an uncursed ring of see invisible
 Wands
  V - a wand of digging (0:7)
  O - a wand of digging (0:5)
  B - a wand of digging (0:3)
  c - a wand of locking (0:6)
  P - a cursed wand of probing (0:6)
  z - a wand of speed monster (0:5)
 Tools
  f - a cursed sack containing 5 items
  r - an uncursed lock pick
  n - a magic marker (0:51)
  Q - a +0 pick-axe
  A - an uncursed tallow candle
 Gems/Stones
  D - 3 uncursed worthless pieces of black glass
  J - an uncursed worthless piece of blue glass
  y - 2 uncursed worthless pieces of green glass
  E - 2 uncursed worthless pieces of orange glass

Contents of the sack:
  517 gold pieces
  4 uncursed food rations
  an uncursed towel
  3 uncursed worthless pieces of violet glass
  an uncursed chrysoberyl stone

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2933 turns ago.
 You had 678 experience points, 602 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had 3 out of 65 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 307 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 small mimics
 an orc-captain
  a human zombie
  a rope golem
  a fire ant
  5 gnome lords
  3 gnomish wizards
  a ghoul
  2 giant ants
  a floating eye
  a kitten
  5 dwarves
  2 kobold lords
  2 rothes
 an acid blob
  6 coyotes
  2 hobbits
  8 manes
  a hobgoblin
  4 giant rats
  a brown mold
  a yellow mold
 19 gnomes
  a gnome zombie
  a kobold
  3 goblins
  a sewer rat
  4 grid bugs
  4 lichens
  a kobold zombie
  6 newts
92 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
   Level 3:
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 9
   Level 4:
   Level 5:
      A grave.
      Final resting place for
         Eymerich-Pri-Elf-Mal-Cha, killed by a fire ant.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a dwarf lord.
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
   Level 9:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      824 Au      |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 3854 points,
and 824 pieces of gold, after 2933 moves.
You were level 7 with a maximum of 52 hit points when you died.

