Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-29 03:30:04, ended 2025-11-29 03:38:23.

JellyDonut, chaotic female elven Wizard

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                                  ..h<..[........|
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JellyDonut the Conjurer   St:12 Dx:16 Co:10 In:20 Wi:11 Ch:7  Chaotic
Dlvl:4  $:27 HP:0(30) Pw:2(44) AC:9  Exp:4 T:904 

Latest messages:
 In what direction? 4
 The dagger misses the dwarf.
 You have no ammunition readied.
 What do you want to throw? [$aBJM or ?*] <esc>
 Never mind.
 What do you want to zap? [cA or ?*] ?
 Never mind.
 x - a green gem.
 The dwarf throws a dagger!
 You are almost hit by a dagger.
 F - a dagger (at the ready).
 The hobbit wields a dagger!
 You hit the centipede.
 The hobbit throws a dagger!
 You are hit by a dagger.
 N - a dagger.
 You hit the centipede.
 The centipede bites!
 You miss the centipede.
 The dwarf throws a dagger!
 The dagger misses the centipede.
 You are almost hit by a dagger.
 F - a dagger (at the ready).
 You hit the centipede.
 You hit the centipede.
 You kill the centipede!
 The hobbit throws a dagger!
 You are hit by a dagger.
 In what direction? 7
 The dagger hits the hobbit.
 In what direction? 7
 The dagger hits the hobbit.
 You have no ammunition readied.
 What do you want to throw? [$aBJMN or ?*] ?
 You ready: N - a dagger.
 In what direction? 7
 The dagger hits the hobbit.
 The hobbit wields a dagger!
 O - a pair of walking shoes.
 You see here a dagger.
 F - a dagger (at the ready).
 You hit the hobbit.
 The hobbit thrusts his dagger.
 The hobbit hits!
 In what direction? 7
 The spell misses the hobbit.
 The hobbit thrusts his dagger.
 The hobbit hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 27 gold pieces
 Weapons
  M - 12 +0 crossbow bolts
  B - a blessed +1 dart
  J - 8 +0 darts
  F - a +0 dagger (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  G - an uncursed +0 dwarvish iron helm
  H - an uncursed +0 pair of iron shoes
  O - an uncursed +0 pair of low boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed orange
  z - an uncursed tin of giant rat meat
 Scrolls
  K - an uncursed scroll of confuse monster
  k - a blessed scroll of create monster
  i - 2 uncursed scrolls of destroy armor
  j - an uncursed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
 Potions
  g - an uncursed potion of blindness
  q - an uncursed potion of hallucination
  f - an uncursed potion of oil
  h - a blessed potion of sickness
 Rings
  d - an uncursed ring of invisibility (on right hand)
  e - an uncursed ring of protection from shape changers
 Wands
  A - a wand of magic missile (0:0)
  c - a blessed wand of undead turning (0:5)
 Tools
  n - an uncursed wooden flute
  y - a +0 pick-axe
  L - a blessed partly used tallow candle
  o - an uncursed tin whistle
 Gems/Stones
  E - an uncursed worthless piece of blue glass
  x - 2 uncursed worthless pieces of green glass
  t - an uncursed worthless piece of orange glass
  D - 2 uncursed worthless pieces of orange glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 904 turns ago.
 It was nighttime.
 You had 153 experience points, 7 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 2 out of 44 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 27 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were invisible.
 You were warded.
 You are dead.

Vanquished creatures:
  3 gnome lords
  3 dwarves
  a centipede
  a hobbit
  9 gnomes
  4 jackals
  a goblin
  3 sewer rats
  2 grid bugs
  a lichen
  2 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      An altar to Anhur, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a hobbit.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      27 Au       |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 787 points,
and 27 pieces of gold, after 904 moves.
You were level 4 with a maximum of 30 hit points when you died.

