Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-30 02:03:29, ended 2025-11-30 04:57:47.

JellyDonut, chaotic female elven Wizard

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JellyDonut the Thaumaturge  St:13 Dx:16 Co:13 In:14 Wi:9 Ch:12  Chaotic
Dlvl:8  $:56 HP:0(32) Pw:7(61) AC:3  Exp:6 T:3006  Blind

Latest messages:
 What do you want to use or apply? [cLMP or ?*] L
 In what direction? 4
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 What do you want to put on? [deHK or ?*] ?
 Which ring-finger, Right or Left? [rl] r
 d - an uncursed ring of sustain ability (on right hand).
 The yellow light explodes!
 You are blinded by a blast of light!
 It hits!
 It hits!
 It bites!
 It just misses!
 It just misses!
 It misses!
 It hits!
 It hits!
 It misses!
 In what direction? 3
 The spell hits it.
 The spell hits it.
 "Halt!  You're under arrest!"
 You hear the shrill sound of a guard's whistle.
 It hits!
 It hits!
 It bites!
 What do you want to zap? [cP or ?*] P
 In what direction? >
 You dig a hole through the floor.
 You fall through...
 You drop a spellbook of force bolt.
 Your movements are now unencumbered.
 It hits!
 You kill it!
 You feel an unseen monster!
 In what direction? 6
 The spell hits it.
 You kill it!
 You try to feel what is lying here on the floor.
 Z - a runed dagger.
 You try to feel what is lying here on the floor.
 It misses.
 It misses.
 You are hit.
 You are hit.
 You feel an unseen monster!
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 56 gold pieces
 Weapons
  t - 23 +0 arrows
  N - 11 +1 crossbow bolts
  F - a blessed +0 dart
  q - 23 +0 darts
  O - a blessed +2 dagger
  D - 8 +0 daggers (at the ready)
  V - 3 +0 daggers
  w - 2 +0 elven daggers
  Z - a +0 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  S - an uncursed +1 pair of iron shoes (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
  z - an uncursed +0 leather armor (being worn)
 Comestibles
  x - 2 uncursed food rations
  Q - an uncursed tripe ration
 Scrolls
  A - an uncursed scroll of destroy armor
  J - an uncursed scroll of identify
  r - an uncursed scroll of punishment
  i - 2 uncursed scrolls of remove curse
  W - an uncursed scroll of remove curse
  u - an uncursed scroll of teleportation
 Potions
  Y - a cursed potion of gain level
  f - a blessed potion of levitation
  n - an uncursed potion of restore ability
  h - an uncursed potion of sleeping
  g - an uncursed potion of water
 Rings
  e - an uncursed ring of see invisible
  K - an uncursed ring of shock resistance
  d - an uncursed ring of sustain ability (on right hand)
  H - a cursed ring of teleportation
 Wands
  P - a wand of digging (0:4)
  c - a wand of opening (0:4)
 Tools
  L - an uncursed skeleton key
  M - an uncursed stethoscope

JellyDonut the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 3006 turns ago.
 It was nighttime.
 You had 608 experience points, 32 more were needed to attain level 7.

Basics:
 You had 0 out of 32 hit points.
 You had 7 out of 61 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 56 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 14 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You were warded.
 You had fixed abilities.
 You are dead.

Vanquished creatures:
  a gnome mummy
  a rock piercer
  a yellow light
  3 gnome lords
  a gnomish wizard
  a golden naga hatchling
 an elf zombie
  a baby crocodile
  a little dog
  a floating eye
 10 dwarves
  a kobold shaman
  3 hill orcs
  a wererat
  a werejackal
  2 gas spores
  5 hobbits
  a giant rat
  a red mold
 33 gnomes
  4 garter snakes
  7 jackals
  a kobold
  2 sewer rats
  6 grid bugs
90 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains.
   Level 2:
      A fountain.
   Level 3:
      A jewelers.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
      Final resting place for
         zilqnova-Tou-Hum-Mal-Neu, killed by a wand.
The Gnomish Mines: levels 4 to 8
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      A temple, a fountain.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      56 Au       |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 8 with 2843 points,
and 56 pieces of gold, after 3006 moves.
You were level 6 with a maximum of 32 hit points when you died.

