Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-15 03:50:40, ended 2025-12-15 04:10:47.

JellyDonut, chaotic female elven Wizard

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      -..[.....- -
      ---...@h)).|
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JellyDonut the Conjurer   St:9 Dx:15 Co:12 In:19 Wi:11 Ch:10  Chaotic
Dlvl:4  $:45 HP:0(35) Pw:48(70) AC:7  Exp:5 T:1467  Satiated Burdened

Latest messages:
 The dagger hits the gnome.
 The gnome wields 3 daggers!
 You kill the gnome!
 In what direction? 7
 You kill the gnome!
 In what direction? 7
 The dagger hits the gnome.
 You hit the gnome.
 The gnome hits!
 The gnome hits!
 You kill the gnome!
 There is an anti-magic field here.
 You feel very lethargic.
 You have a little trouble lifting O - 2 daggers.
 You have a little trouble lifting L - 2 daggers (at the ready).
 You have a little trouble lifting O - 3 daggers.
 You have a little trouble lifting L - a dagger (at the ready).
 You have a little trouble lifting M - a candle.
 There is an anti-magic field here.
 You feel sluggish.
 There is a gnome lord corpse here; eat it? [ynq] (n) y
 This gnome lord corpse tastes terrible!
 You stop eating the gnome lord corpse.
 In what direction? 6
 The dagger hits the dwarf.
 In what direction? 6
 The dagger misses the dwarf.
 In what direction? 6
 The dagger misses the dwarf.
 In what direction? 6
 The dagger misses the dwarf.
 In what direction? 6
 The dagger misses the dwarf.
 The dwarf wields a broad short sword!
 You have no ammunition readied.
 What do you want to throw? [$aorO or ?*] <esc>
 Never mind.
 In what direction? 6
 The spell misses the dwarf.
 You miss the dwarf.
 You miss the dwarf.
 You miss the dwarf.
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 45 gold pieces
 Weapons
  o - 27 +0 arrows
  r - 11 +0 darts
  O - 5 +1 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  H - an uncursed +0 dwarvish iron helm
  C - an uncursed +0 orcish helm
  I - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  u - an uncursed +0 leather armor (being worn)
 Comestibles
  z - an uncursed cram ration
  A - an uncursed food ration
  t - an uncursed partly eaten lichen corpse
 Scrolls
  v - an uncursed scroll of amnesia
  k - an uncursed scroll of destroy armor
  j - an uncursed scroll of gold detection
  J - an uncursed scroll of light
  s - an uncursed scroll of magic mapping
  i - an uncursed scroll of punishment
 Spellbooks
  x - an uncursed spellbook of cure sickness
 Potions
  K - a cursed potion of booze
  y - an uncursed potion of extra healing
  B - an uncursed potion of healing
  g - an uncursed potion of restore ability
 Rings
  w - an uncursed +1 ring of adornment
  e - an uncursed +1 ring of gain constitution (on right hand)
  d - an uncursed ring of polymorph
 Wands
  c - a wand of make invisible (0:6)
  F - a wand of speed monster (0:3)
 Tools
  G - an uncursed blindfold
  D - an uncursed stethoscope
  M - 2 uncursed tallow candles
 Gems/Stones
  N - an uncursed worthless piece of blue glass

JellyDonut the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1467 turns ago.
 It was nighttime.
 You had 181 experience points, 139 more were needed to attain level 6.

Basics:
 You had 0 out of 35 hit points.
 You had 48 out of 70 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 45 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (base:11, limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  3 gnome lords
  2 dwarves
  a coyote
  2 hobbits
  9 gnomes
  a gecko
  4 jackals
  a kobold
  a goblin
  4 sewer rats
  2 grid bugs
  a bat
  2 lichens
  a kobold zombie
  4 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A grave.
   Level 2:
      A health food store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    JellyDonut    |
                  |      45 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JellyDonut the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 915 points,
and 45 pieces of gold, after 1467 moves.
You were level 5 with a maximum of 35 hit points when you died.

