Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-05 03:29:05, ended 2025-03-08 04:39:08.

Jera, neutral female human Cavewoman

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Jera the Roamer          St:18/04 Dx:18 Co:18 In:9 Wi:16 Ch:9  Neutral
Astral Plane $:0  HP:232(246) Pw:103(103) AC:-31 Exp:18 T:37001  Satiated

Latest messages:
 The magic missile hits the Angel of Anu.
 "Very soon, my child, thou shalt meet thy maker."
 The Angel of Moloch picks up a food ration.
 Unknown command '^M'.
 The high priestess intones:
 "Pilgrim, you enter a sacred place!"
 Famine moves the Angel of Moloch out of the way!
 The renegade priestess of Ishtar turns to flee.
 The priestess of Anu swings her mace at the Angel of Anu.
 The priestess of Anu hits the Angel of Anu.
 The priestess of Anu hits the Angel of Anu.
 The priestess of Anshar swings her mace at the invisible Angel of Anshar.
 The priestess of Anshar hits the invisible Angel of Anshar.
 The priestess of Anshar misses the invisible Angel of Anshar.
 The potion misses the Angel of Moloch.
 The potion misses Famine.
 The phial crashes on the priestess of Anu's head and breaks into shards.
 The potion of paralysis evaporates.
 The high priestess casts a spell!
 The high priestess looks better.
 What do you want to remove? [loJ or ?*] J
 You were wearing an uncursed ring of conflict (on right hand).
 The invisible Angel of Anshar picks up a large shield.
 Famine moves the invisible Angel of Anshar out of the way!
 The Angel of Moloch picks up a robe.
 The Angel of Moloch puts on a robe.
 "Go ahead, fetch thy mama!  I shall wait."
 Famine moves the priestess of Anu out of the way!
 Pick an object.
 The Angel of Moloch picks up a burnt small shield.
 There is a high altar to Ishtar (neutral) here.
 What do you want to use or apply? [cdfhmp-sv-zAHPQSW or ?*] d
 U - an uncursed wand of wishing (1:1).
 What do you want to zap? [hpqsvyAHU or ?*] U
 You may wish for an object.
 g - a potion of booze.
 What do you want to wield? [- axzC or ?*] g
 g - a potion of booze (weapon in hand).
 The renegade priestess of Ishtar casts a spell!
 The renegade priestess of Ishtar looks better.
 What do you want to sacrifice? [I or ?*] <esc>
 Never mind.
 There is a high altar to Ishtar (neutral) here.
 What do you want to sacrifice? [I or ?*] I
 You offer the Amulet of Yendor to Ishtar...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Ishtar thunders: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigoddess...
 Do you want your possessions identified? y

Inventory:
 Amulets  ('"')
  o - an uncursed amulet of life saving (being worn)
  N - an uncursed amulet of life saving
 Weapons  (')')
  C - 7 uncursed +4 silver arrows (in quiver)
  a - a blessed rustproof +7 trident
 Armor    ('[')
  K - an uncursed fireproof +4 elven leather helm (being worn)
  b - a blessed fireproof +2 pair of leather gloves (being worn)
  k - a cursed fireproof +2 pair of speed boots (being worn)
  e - an uncursed +2 shield of reflection (being worn)
  n - an uncursed fireproof +3 cloak of protection (being worn)
  j - a blessed +5 gray dragon scale mail (being worn)
 Comestibles  ('%')
  Y - 3 cursed lizard corpses
 Spellbooks  ('+')
  X - the uncursed Book of the Dead
 Potions  ('!')
  g - an uncursed potion of booze (weapon in hand)
 Rings    ('=')
  J - an uncursed ring of conflict
  Z - an uncursed ring of free action
  G - an uncursed ring of levitation
  l - an uncursed ring of slow digestion (on left hand)
  V - an uncursed ring of teleport control
 Wands    ('/')
  H - an uncursed wand of cold (0:3)
  s - a blessed wand of death (0:0)
  A - a cursed wand of death (1:7)
  v - an uncursed wand of digging (0:8)
  q - an uncursed wand of digging (0:1)
  h - an uncursed wand of fire (0:2)
  y - an uncursed wand of lightning (0:5)
  p - an uncursed wand of teleportation (0:3)
  U - an uncursed wand of wishing (1:0)
 Tools    ('(')
  d - a blessed bag of holding containing 76 items
  f - an empty uncursed oilskin sack
  w - an uncursed bugle
  Q - the uncursed Bell of Opening (0:1)
  c - an uncursed blindfold
  S - the uncursed Candelabrum of Invocation (no candles attached)
  m - an uncursed lock pick
  r - an uncursed magic lamp (lit)
  P - a blessed magic marker (1:36)
  W - a blessed magic marker (1:20)
  x - an uncursed rusty +0 pick-axe (alternate weapon; not wielded)
  z - a blessed +0 unicorn horn
 Gems/Stones  ('*')
  T - a blessed luckstone

Contents of the bag of holding:
  5520 gold pieces
  an uncursed +0 boomerang
  23 blessed +2 darts
  18 uncursed +0 shuriken
  the blessed +0 Sceptre of Might
  an uncursed +1 pair of water walking boots
  an uncursed +0 mummy wrapping
  4 uncursed C-rations
  an uncursed carrot
  2 uncursed cloves of garlic
  4 uncursed cram rations
  an uncursed food ration
  2 uncursed lembas wafers
  10 uncursed lumps of royal jelly
  2 uncursed sprigs of wolfsbane
  an uncursed lichen corpse
  6 uncursed lizard corpses
  a blessed scroll of blank paper
  an uncursed scroll of blank paper
  15 uncursed scrolls of blank paper
  2 cursed scrolls of blank paper
  2 cursed scrolls of blank paper
  a blessed scroll of charging
  an uncursed scroll of destroy armor
  an uncursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of fire
  a blessed scroll of gold detection
  4 blessed scrolls of identify
  2 uncursed scrolls of identify
  2 blessed scrolls of remove curse
  an uncursed scroll of stinking cloud
  an uncursed potion of confusion
  4 uncursed diluted potions of full healing
  2 uncursed potions of object detection
  9 potions of holy water
  6 potions of unholy water
  an uncursed ring of shock resistance
  an uncursed ring of slow digestion
  an uncursed ring of sustain ability
  an uncursed ring of teleport control
  an uncursed wand of cold (0:8)
  an uncursed wand of cold (0:4)
  an uncursed wand of cold (0:4)
  an uncursed wand of cold (0:1)
  an uncursed wand of death (0:1)
  an uncursed wand of digging (0:8)
  an uncursed wand of digging (0:5)
  an uncursed wand of digging (0:2)
  an uncursed wand of enlightenment (0:13)
  an uncursed wand of light (0:10)
  an uncursed wand of lightning (0:5)
  an uncursed wand of lightning (0:5)
  an uncursed wand of lightning (0:5)
  an uncursed wand of lightning (0:5)
  an uncursed wand of lightning (0:2)
  a blessed wand of polymorph (0:2)
  an uncursed wand of polymorph (0:4)
  an uncursed wand of polymorph (0:3)
  an uncursed wand of sleep (0:0)
  an uncursed wand of striking (0:0)
  a blessed wand of teleportation (0:7)
  an uncursed wand of teleportation (0:6)
  an uncursed wand of teleportation (0:5)
  an uncursed wand of teleportation (0:3)
  an uncursed can of grease (0:11)
  an uncursed magic lamp
  a blessed magic marker (1:1)
  an uncursed magic whistle
  an uncursed tin opener
  an uncursed tinning kit (0:76)
  an uncursed +0 unicorn horn
  an uncursed +0 unicorn horn
  5 uncursed wax candles
  an uncursed ruby
  an uncursed topaz stone

Jera the Cavewoman's attributes:

Background:
 You were a Roamer, a level 18 human Cavewoman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 37001 turns ago.
 It was nighttime.
 You had 1325940 experience points, 1234060 more were needed for level 19.

Basics:
 You had 232 out of 246 hit points.
 You had all 103 energy points (spell power).
 Your armor class was -31.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/04 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a potion.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You were invisible to others.
 You were stealthy.
 You could teleport.
 You had slower digestion.
 You had a moderate defense bonus (+6).
 You were protected.
 You were very fast.
 You had reflection.
 Your life would have been saved.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Baalzebub
    Orcus
    Yeenoghu
    Juiblex
the Wizard of Yendor (4 times)
    Famine
    Vlad the Impaler
  a high priest
  a mastodon
    Medusa
  7 krakens
 an Archon
 an iron golem
  4 storm giants
  2 titans
  a glass golem
the Chromatic Dragon
  7 purple worms
  6 gray dragons
  a silver dragon
  4 red dragons
  4 white dragons
  2 orange dragons
  2 black dragons
  2 blue dragons
  2 green dragons
 12 minotaurs
  3 jabberwocks
  4 baluchitheria
  6 Angels
  2 stone golems
 12 Olog-hai
  3 Nazgul
  7 pit fiends
  3 sandestins
  3 hell hounds
  3 titanotheres
  8 trappers
  a baby green dragon
  4 guardian nagas
 26 vampire lords
  4 skeletons
 13 aligned priests
  3 captains
  5 shades
  a lich
  3 water trolls
  3 clay golems
  3 nurses
  5 ice devils
  a nalfeshnee
  4 lurkers above
  a frost giant
  3 ettins
  a golden naga
  8 black puddings
 22 vampires
  4 lieutenants
 35 ghosts
  2 queen bees
  2 winged gargoyles
  3 mind flayers
  9 giant mimics
  7 long worms
  4 zruties
  5 fire giants
  9 ogre kings
  3 ice trolls
  7 rock trolls
  4 umber hulks
  a flesh golem
  5 Elvenkings
  a doppelganger
 22 hezrous
  9 bone devils
  6 large mimics
  3 wumpuses
  3 fire vortices
  2 baby purple worms
  5 couatls
  9 stalkers
 an air elemental
  2 fire elementals
  3 earth elementals
  3 water elementals
 35 hill giants
  4 giant mummies
  3 black nagas
  8 xorns
 26 giant zombies
  2 elf-lords
 13 sergeants
  4 water demons
  7 barbed devils
  a vrock
  5 salamanders
  9 wargs
  2 winter wolves
  2 hell hound pups
 16 small mimics
  2 glass piercers
  2 warhorses
  6 steam vortices
  8 xans
 an ettin mummy
  5 ogre lords
  9 quantum mechanics
 28 trolls
  a sasquatch
  2 mariliths
  2 djinn
  4 sharks
  9 gelatinous cubes
  a pyrolisk
  a large dog
  a freezing sphere
  4 flaming spheres
  7 shocking spheres
  2 large cats
  9 tigers
  3 gargoyles
  a dwarf king
  6 tengu
  7 ochre jellies
  9 leocrottas
  5 energy vortices
  6 mountain centaurs
  8 stone giants
  5 elf mummies
  3 human mummies
  6 red nagas
  a green slime
  4 pythons
  2 pit vipers
  4 cobras
 22 wraiths
  a carnivorous ape
 16 ettin zombies
  3 leather golems
 10 Grey-elves
 35 soldiers
  6 succubi
  4 horned devils
  4 incubi
  8 chameleons
  5 crocodiles
  8 giant beetles
  5 quivering blobs
 18 cockatrices
 16 wolves
  5 winter wolf cubs
  4 lynxes
  a panther
 13 gremlins
  3 spotted jellies
 20 leprechauns
  7 orc-captains
  3 iron piercers
  2 mumakil
  8 giant spiders
  7 scorpions
  3 horses
 an ice vortex
  3 baby long worms
 11 black lights
 11 vampire bats
  8 forest centaurs
  9 gnome kings
  3 orc mummies
  6 dwarf mummies
  6 ogres
  6 brown puddings
  4 rust monsters
  9 owlbears
  5 yetis
  a gold golem
  2 werewolves
  8 Green-elves
  2 piranha
 12 giant eels
 15 lizards
 11 chickatrices
  a dingo
  a housecat
  4 jaguars
  3 dwarf lords
  4 blue jellies
  3 white unicorns
  3 black unicorns
  5 dust vortices
 32 ravens
  9 plains centaurs
  3 gnome mummies
  5 snakes
 13 water moccasins
  7 apes
 29 human zombies
  3 rope golems
 28 Woodland-elves
 11 soldier ants
 11 fire ants
 49 bugbears
  2 imps
  3 quasits
  4 wood nymphs
  6 water nymphs
  6 mountain nymphs
 32 Mordor orcs
  6 Uruk-hai
  6 orc shamans
  5 rock piercers
  a rock mole
  2 ponies
  6 fog clouds
  9 yellow lights
  5 shriekers
  7 violet fungi
 18 gnome lords
  4 gnomish wizards
  3 kobold mummies
  4 gray oozes
  6 barrow wights
  9 elf zombies
 10 ghouls
  3 straw golems
  a paper golem
  4 jellyfish
 16 giant ants
  3 little dogs
  6 floating eyes
  a kitten
 21 dwarves
  3 homunculi
  5 kobold lords
  5 kobold shamans
 22 hill orcs
 18 rothes
  5 centipedes
  4 giant bats
 22 orc zombies
 11 dwarf zombies
  2 wererats
  3 werejackals
  9 iguanas
 65 killer bees
  8 hobbits
  2 manes
  3 large kobolds
 23 hobgoblins
  5 giant rats
  5 cave spiders
  a brown mold
  2 red molds
 70 gnomes
  a garter snake
  9 gnome zombies
  4 geckos
  6 jackals
  a fox
  3 goblins
  7 grid bugs
  5 bats
  5 lichens
 10 kobold zombies
  5 newts
1869 creatures vanquished.

Genocided species:
 gas spores
 floating eyes
 freezing spheres
 flaming spheres
 shocking spheres
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
 rust monsters
 disenchanters
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
24 species genocided.

Voluntary challenges:
 You genocided 24 types of monsters.
 You used 6 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple to Ishtar.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 27
   Level 1:
      A sink, a grave.
      One way stairs up to The Elemental Planes.
   Level 2:
   Level 3:
      A general store, an altar.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, an altar to Ishtar.
   Level 5:
      A weapon shop.
   Level 6: "gray uni"
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
   Level 9:
      A temple, a fountain.
   Level 10:
      Some altars.
   Level 11:
   Level 12:
   Level 13:
      Portal to The Quest.
   Level 14:
      Many graves.
   Level 15:
      A sink.
   Level 16:
      A primitive area.
   Level 17:
      A weapon shop, a fountain.
   Level 18:
      A weapon shop, a fountain.
   Level 19:
   Level 20:
   Level 21:
      A temple to Ishtar.
   Level 22:
   Level 23:
      Final resting place for
         yasdy-Val-Dwa-Fem-Law, petrified by Medusa.
   Level 24:
   Level 25:
      A fountain, many trees.
   Level 26:
   Level 27:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 28 to 51
   Level 28:
      A temple, many graves.
      Valley of the Dead.
   Level 29:
   Level 30:
   Level 31:
   Level 32:
   Level 33:
      A fountain.
   Level 34:
   Level 35:
   Level 36:
   Level 37:
   Level 38:
   Level 39:
      Some shops, an altar.
   Level 40:
      Stairs up to Vlad's Tower, level 39.
   Level 41:
   Level 42:
   Level 43:
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
   Level 49:
   Level 50:
   Level 51:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 4 to 12
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
The Quest: levels 1 to 6
   Level 1:
      A temple to Ishtar.
      Completed quest for Shaman Karnov.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
Vlad's Tower: levels 39 up to 37
   Level 37:
   Level 38:
   Level 39:

Goodbye Jera the Demigoddess...

You went to your reward with 1976406 points,
The Sceptre of Might (worth 2500 zorkmids and 6250 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
       1 ruby (worth 3500 zorkmids),
       1 topaz stone (worth 900 zorkmids),
       2 amulets of life saving (worth 300 zorkmids),
and 5520 pieces of gold, after 37001 moves.
You were level 18 with a maximum of 246 hit points when you ascended.

