Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-11 14:40:12, ended 2025-03-12 05:02:30.

Jera, lawful female human Monk

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Jera the Student of Stones      St:18/01 Dx:15 Co:18 In:9 Wi:13 Ch:7  Lawful
Dlvl:17 $:0  HP:0(86) Pw:78(79) AC:-10 Exp:12 T:19196 

Latest messages:
 The gray dragon hits!
 Your armor is rather cumbersome...
 You miss the gray dragon.
 You hit the gray dragon!
 The gray dragon bites!
 The gray dragon hits!
 The gray dragon hits!
 What do you want to write with? [- arC or ?*]
 You write in the dust with your fingertip.
 Something is written here in the dust.
 You read: "Esbereth".
 You see no objects here.
 What do you want to write with? [- arC or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The gray dragon bites!
 The gray dragon hits!
 The gray dragon hits!
 The gray dragon bites!
 The gray dragon hits!
 The gray dragon hits!
 What do you want to write with? [- arC or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 Something is written here in the dust.
 You read: "ElberNth".
 You see no objects here.
 What do you want to write with? [- arC or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The gray dragon bites!
 The gray dragon hits!
 The gray dragon hits!
 The gray dragon bites!
 The gray dragon hits!
 The gray dragon hits!
 What do you want to write with? [- arC or ?*]
 Never mind.
 You don't have anything to zap.
 You don't have anything to read.
 What do you want to write with? [- arC or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The gray dragon bites!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Amulets  ('"')
  R - an uncursed amulet of reflection (being worn)
 Weapons  (')')
  a - the uncursed +1 Grayswandir (weapon in hand)
 Armor    ('[')
  G - an uncursed +0 elven leather helm (being worn)
  K - an uncursed +2 pair of leather gloves (being worn)
  g - an uncursed +0 pair of speed boots (being worn)
  b - an uncursed rotted +1 robe (being worn)
  F - an uncursed +4 elven mithril-coat (being worn)
 Tools    ('(')
  d - an empty uncursed oilskin sack
  c - an uncursed blindfold
  W - an uncursed expensive camera (0:99)
  m - an uncursed lock pick
  w - an uncursed oil lamp
  x - an uncursed +0 pick-axe (alternate weapon; not wielded)
  H - an uncursed skeleton key
  z - an uncursed +0 unicorn horn
 Gems/Stones  ('*')
  r - an uncursed flint stone
  C - an uncursed luckstone

Jera the Monk's attributes:

Background:
 You were a Student of Stones, a level 12 female human Monk.
 You were lawful, on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 17.
 You entered the dungeon 19196 turns ago.
 It was nighttime.
 You had 20760 experience points, 19240 more were needed to attain level 13.

Basics:
 You had 0 out of 86 hit points.
 You had 78 out of 79 energy points (spell power).
 Your armor class was -10.
 Your wallet was empty.
 Autopickup was on for '$?!/="' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/01 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were sleep resistant.
 You were poison resistant.
 You resisted hallucinations.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You had a small defense bonus (+4).
 You were guarded.
 You were very fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a gray dragon
 an orange dragon
  a black dragon
  a yellow dragon
  a titanothere
  a clay golem
  2 black puddings
  a lieutenant
  3 giant mimics
  2 ogre kings
  a rock troll
  a flesh golem
 an Elvenking
  2 stalkers
  2 air elementals
  a hill giant
  a giant zombie
  3 water demons
  2 wargs
  5 small mimics
  a warhorse
  a xan
  2 ettin mummies
  5 quantum mechanics
  2 trolls
  4 large dogs
  3 freezing spheres
  a flaming sphere
  a shocking sphere
  2 tigers
  a gargoyle
  a tengu
 an ochre jelly
  a leocrotta
  a stone giant
 an elf mummy
  a human mummy
  a python
  2 pit vipers
  a cobra
  a wraith
  5 ettin zombies
  2 leather golems
  5 Grey-elves
  4 watchmen
  2 succubi
  a chameleon
  3 giant beetles
  5 quivering blobs
  3 cockatrices
  4 wolves
  3 winter wolf cubs
  3 panthers
  2 gremlins
  3 leprechauns
  2 orc-captains
  2 iron piercers
  a mumak
  7 giant spiders
  2 scorpions
  a horse
 an ice vortex
  a black light
  5 vampire bats
  2 forest centaurs
  8 gnome kings
  2 orc mummies
  2 dwarf mummies
  4 ogres
  3 brown puddings
  a rust monster
  2 owlbears
  a yeti
  a gold golem
  2 Green-elves
  9 lizards
  4 chickatrices
  a dingo
  3 dogs
  a housecat
  3 jaguars
  a dwarf lord
  2 blue jellies
  a white unicorn
  a gray unicorn
  2 black unicorns
  2 dust vortices
  4 ravens
  3 plains centaurs
  3 gnome mummies
  4 snakes
  4 apes
  4 human zombies
  a rope golem
  3 Woodland-elves
  7 soldier ants
  a fire ant
 18 bugbears
 an imp
  2 quasits
  4 wood nymphs
  6 water nymphs
  9 Mordor orcs
 an Uruk-hai
  3 orc shamans
  3 rock piercers
  3 rock moles
  7 ponies
  3 fog clouds
  2 yellow lights
  2 violet fungi
 13 gnome lords
  3 gnomish wizards
  4 kobold mummies
  a black naga hatchling
  3 gray oozes
 14 elf zombies
  4 straw golems
  2 paper golems
  a baby crocodile
  6 giant ants
  3 little dogs
  8 floating eyes
  a kitten
  9 dwarves
  3 homunculi
  3 kobold lords
  a kobold shaman
  3 hill orcs
  7 rothes
  2 rabid rats
  a centipede
  2 giant bats
  5 monkeys
  5 orc zombies
  2 wererats
  4 werejackals
 10 iguanas
  9 killer bees
  3 acid blobs
  7 coyotes
  2 gas spores
  6 hobbits
  4 manes
  a large kobold
 13 hobgoblins
  8 giant rats
  4 cave spiders
  a brown mold
  2 yellow molds
  3 green molds
  2 red molds
 60 gnomes
  2 garter snakes
  2 gnome zombies
  8 geckos
  2 jackals
  a fox
  a kobold
  4 goblins
  2 sewer rats
  2 grid bugs
  5 bats
  4 lichens
  3 kobold zombies
  4 newts
575 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 20
   Level 1:
   Level 2:
      Some sinks.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      An armor shop, an altar to Shan Lai Ching, a fountain.
   Level 5:
      A fountain.
   Level 6:
      A grave.
   Level 7:
      Oracle of Delphi.
   Level 8:
      A grave.
      Stairs up to Sokoban, level 7.
   Level 9:
   Level 10:
      A temple, a fountain.
   Level 11:
      A very big room.
   Level 12:
      A temple.
   Level 13:
      A temple, a fountain.
      Summoned by the Grand Master.
   Level 14:
   Level 15:
   Level 16:
      A primitive area.
   Level 17: <- You were here.
      An altar to Shan Lai Ching, a sink.
      Final resting place for
         you, killed by a gray dragon.
   Level 18:
   Level 19:
      A temple.
   Level 20:
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains, a sink.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Jera       |
                  |       0 Au       |
                  | killed by a gray |
                  |      dragon      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jera the Monk...

You died in The Dungeons of Doom on dungeon level 17 with 79034 points,
and 0 pieces of gold, after 19196 moves.
You were level 12 with a maximum of 86 hit points when you died.

