Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-06 03:26:27, ended 2025-05-09 04:58:47.

Jera, neutral female gnomish Cavewoman

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Jera the Vagrant         St:25 Dx:14 Co:18 In:13 Wi:17 Ch:8  Neutral
Dlvl:20 $:1549 HP:0(84) Pw:47(47) AC:-9 Exp:11 T:18257 

Latest messages:
 A crossbow bolt misses you.
 What do you want to throw? [$ag or ?*]
 In what direction?
 The aklys hits the mountain centaur!
 The aklys returns to your hand!
 What do you want to throw? [$ag or ?*]
 In what direction?
 The aklys hits the mountain centaur!
 The aklys returns to your hand!
 The mountain centaur swings her crossbow.
 The mountain centaur misses!
 The mountain centaur misses!
 The mountain centaur kicks!
 The mountain centaur swings her crossbow.
 The mountain centaur hits!
 The mountain centaur misses!
 The mountain centaur kicks!
 You kill the mountain centaur!
 $ - 37 gold pieces.
 It looks rather muddy down here.
 What do you want to put on? [co or ?*]
 You are now wearing a wet towel around your head.
 You can't see any more.
 What do you want to remove? [ckp or ?*]
 You were wearing an uncursed wet towel.
 You can see again.
 What do you want to throw? [$ag or ?*]
 In what direction?
 You kill the brown mold!
 The aklys returns to your hand!
 What do you want to throw? [$ag or ?*]
 In what direction?
 The aklys hits it!
 The aklys returns to your hand!
 What do you want to throw? [$ag or ?*]
 In what direction?
 The aklys hits it!
 The aklys returns to your hand!
 What do you want to throw? [$ag or ?*]
 In what direction?
 The aklys returns to your hand!
 It misses!
 The giant eel swings itself around you!
 What do you want to throw? [$ag or ?*]
 In what direction?
 The aklys returns to your hand!
 You cannot escape from the giant eel!
 The giant eel bites!
 The giant eel drowns you...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 1549 gold pieces
 Weapons  (')')
  a - the uncursed rustproof +1 Magicbane
  g - a blessed rustproof +2 aklys (tethered weapon in hand)
 Armor    ('[')
  h - a blessed greased +4 helm of brilliance (being worn)
  t - a blessed +2 pair of gauntlets of power (being worn)
  Y - an uncursed +0 pair of elven boots (being worn)
  A - an uncursed +0 small shield (being worn)
  G - a blessed fireproof +2 cloak of magic resistance (being worn)
  i - an uncursed +0 scale mail (being worn)
 Comestibles  ('%')
  P - an uncursed lizard corpse
 Scrolls  ('?')
  Z - an uncursed scroll of magic mapping
 Rings    ('=')
  o - an uncursed ring of conflict
  k - an uncursed ring of free action (on right hand)
  p - an uncursed ring of slow digestion (on left hand)
 Wands    ('/')
  q - an uncursed wand of cold (0:6)
  K - an uncursed wand of cold (0:6)
  Q - an uncursed wand of death (0:5)
  X - a blessed wand of striking (0:8)
  R - an uncursed wand of teleportation (0:2)
 Tools    ('(')
  d - a blessed bag of holding containing 76 items
  r - an uncursed magic lamp (lit)
  x - an uncursed +0 pick-axe (alternate weapon; not wielded)
  m - an uncursed skeleton key
  v - an uncursed stethoscope
  c - an uncursed wet towel
  z - a blessed +0 unicorn horn
 Gems/Stones  ('*')
  n - a blessed luckstone

Contents of the bag of holding:
  5320 gold pieces
  an uncursed +0 pair of gauntlets of dexterity
  an uncursed +0 pair of jumping boots
  an uncursed +0 pair of elven boots
  an uncursed +0 pair of iron shoes
  a blessed +1 cloak of displacement
  a blessed +1 elven cloak
  an uncursed +0 elven cloak
  3 uncursed cheeseburgers
  an uncursed apple
  2 uncursed bananas
  an uncursed carrot
  2 uncursed cram rations
  3 uncursed cream pies
  6 uncursed food rations
  an uncursed fortune cookie
  an uncursed sprig of wolfsbane
  an uncursed sprig of wolfsbane
  3 uncursed tripe rations
  an uncursed lizard corpse
  an uncursed scroll of genocide
  an uncursed scroll of food detection
  2 uncursed scrolls of earth
  an uncursed scroll of light
  an uncursed scroll of scare monster
  an uncursed scroll of scare monster
  a blessed scroll of blank paper
  14 uncursed scrolls of blank paper
  a blessed scroll of blank paper
  2 blessed scrolls of charging
  an uncursed scroll of charging
  an uncursed scroll of destroy armor
  an uncursed scroll of enchant armor
  an uncursed scroll of fire
  an uncursed scroll of gold detection
  a blessed scroll of gold detection
  an uncursed scroll of identify
  a blessed scroll of identify
  2 uncursed scrolls of identify
  2 cursed scrolls of identify
  an uncursed scroll of remove curse
  a blessed scroll of stinking cloud
  2 cursed scrolls of teleportation
  a blessed scroll of teleportation
  a blessed potion of booze
  an uncursed potion of fruit juice
  an uncursed potion of hallucination
  an uncursed potion of see invisible
  a cursed potion of gain ability
  an uncursed potion of gain energy
  an uncursed potion of confusion
  an uncursed potion of gain level
  an uncursed potion of healing
  an uncursed potion of object detection
  an uncursed potion of object detection
  a blessed potion of paralysis
  8 potions of holy water
  a potion of holy water
  a cursed ring of aggravate monster
  an uncursed ring of levitation
  an uncursed ring of teleport control
  an uncursed wand of digging (0:0)
  an uncursed wand of enlightenment (0:9)
  an uncursed wand of striking (0:0)
  an empty uncursed oilskin sack
  an uncursed wooden harp
  an uncursed can of grease (0:3)
  an uncursed expensive camera (0:62)
  a blessed magic marker (0:24)
  an uncursed magic marker (0:57)
  an uncursed tinning kit (0:65)
  an uncursed +0 unicorn horn
  an uncursed worthless piece of orange glass
  2 uncursed diamonds
  6 uncursed emeralds
  an uncursed emerald

Jera the Cavewoman's attributes:

Background:
 You were a Vagrant, a level 11 gnomish Cavewoman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 20.
 You entered the dungeon 18257 turns ago.
 It was nighttime.
 You had 12668 experience points, 7332 more were needed to attain level 12.

Basics:
 You had 0 out of 84 hit points.
 You had all 47 energy points (spell power).
 Your armor class was -9.
 Your wallet contained 1549 zorkmids.
 Autopickup was on for '$"?!/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 25 (base:18/01, innate limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 13 (base:9, limit:19).
 Your wisdom was 17 (base:13, limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were held by a giant eel.
 You were unencumbered.
 You were wielding a club.
 You had expert skill with club.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You had slower digestion.
 You had a small defense bonus (+2).
 You were warded.
 You were fast.
 You had free action.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a stone golem
  2 ghosts
  2 giant mimics
  a zruty
 an ice troll
  2 large mimics
  2 stalkers
  a water elemental
  a giant mummy
  2 black nagas
  2 winter wolves
  6 small mimics
  a warhorse
  2 xans
 an ettin mummy
  2 ogre lords
  2 quantum mechanics
  a sasquatch
  a wood golem
  a gelatinous cube
  2 large dogs
  a freezing sphere
  3 shocking spheres
  a large cat
  2 tengu
  2 ochre jellies
 an energy vortex
  a mountain centaur
  a stone giant
  a red naga
  2 pit vipers
  a cobra
  a wraith
 an ettin zombie
  a leather golem
  3 Grey-elves
  a soldier
  2 watchmen
  a succubus
  3 chameleons
  4 crocodiles
  3 giant beetles
  2 cockatrices
  5 wolves
  a winter wolf cub
  3 lynxes
  2 panthers
  9 leprechauns
 an iron piercer
  a mumak
  3 giant spiders
 an ice vortex
  a forest centaur
  2 dwarf mummies
  6 ogres
  3 brown puddings
  2 rust monsters
  2 owlbears
  4 yetis
  3 gold golems
  2 werewolves
  2 Green-elves
  5 lizards
  5 chickatrices
  2 dingoes
  2 blue jellies
  2 white unicorns
  5 dust vortices
  3 ravens
  2 gnome mummies
  5 snakes
  3 apes
  8 human zombies
  a rope golem
  2 Woodland-elves
  6 soldier ants
 13 fire ants
  3 bugbears
  4 quasits
  2 wood nymphs
  2 water nymphs
  2 mountain nymphs
 19 Mordor orcs
  2 Uruk-hai
  4 rock piercers
  2 rock moles
  a pony
  2 fog clouds
  6 yellow lights
  a shrieker
  4 violet fungi
  3 gnome lords
  3 red naga hatchlings
  2 barrow wights
  5 elf zombies
  4 ghouls
  3 straw golems
  3 paper golems
  3 baby crocodiles
  6 giant ants
  2 little dogs
  9 floating eyes
  3 kittens
  8 dwarves
  7 homunculi
  a kobold lord
  4 kobold shamans
 12 hill orcs
 14 rothes
  6 rabid rats
  a centipede
  3 giant bats
  a monkey
 10 orc zombies
  4 dwarf zombies
  2 wererats
 11 iguanas
 12 killer bees
  2 acid blobs
  8 coyotes
  2 gas spores
  3 hobbits
 11 manes
  4 hobgoblins
 14 giant rats
  5 cave spiders
  3 brown molds
  6 yellow molds
  2 green molds
  4 red molds
  9 gnomes
  6 geckos
  7 jackals
  3 foxes
  3 kobolds
  6 goblins
  a sewer rat
  4 grid bugs
  3 bats
  7 lichens
  2 kobold zombies
  6 newts
508 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 20
   Level 1:
      A fountain.
   Level 2:
      A health food store, some altars, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A fountain.
   Level 5:
      An armor shop.
   Level 6:
      A general store.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8: "gray uni"
      An armor shop.
      Stairs up to Sokoban, level 7.
   Level 9:
      Final resting place for
         TheFEGuy-Wiz-Hum-Mal-Cha, killed by a bolt of fire.
   Level 10:
      A very big room.
   Level 11:
      A shop.
   Level 12:
   Level 13:
      An altar, some fountains, a sink.
   Level 14:
      A shop.
      Summoned by Shaman Karnov.
   Level 15:
      A primitive area.
   Level 16:
      A general store, a sink.
   Level 17:
   Level 18:
      A fountain.
   Level 19:
   Level 20: <- You were here.
      A sink.
      Final resting place for
         you, drowned in a pool of water by a giant eel.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Jera       |
                  |     6869 Au      |
                  |   drowned in a   |
                  | pool of water by |
                  |   a giant eel    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jera the Cavewoman...

You drowned in The Dungeons of Doom on dungeon level 20 with 58747 points,
and 6869 pieces of gold, after 18257 moves.
You were level 11 with a maximum of 84 hit points when you drowned.

