Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-26 19:30:26, ended 2025-03-26 19:41:57.

Jeroenix, chaotic male elven Wizard

                                                   ---+---
                                                   ......|
                                                   |...*.|
                                                   |..@f.|
                                                   |.<?..|
                                                   |.....|
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Jeroenix the Evoker       St:9 Dx:11 Co:13 In:20 Wi:13 Ch:10  Chaotic
Dlvl:3  $:36 HP:3(8) Pw:21(21) AC:10 Exp:2 T:667  Hungry  

Latest messages:
 You kill the acid blob!
 $ - 7 gold pieces.
 This door is locked.
 In what direction? l
 WHAMMM!!!
 As you kick the door, it crashes open!
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 In what direction? l
 The boulder falls apart.
 You hear a crumbling sound.
 You see here 39 rocks.
 You see here 58 rocks.
 The kitten drops a rock.
 You see here a rock.
 The kitten picks up a rock.
 You swap places with your kitten.
 You see here 57 rocks.
 The kitten drops a rock.
 You see here 38 rocks.
 You descend the stairs.
 There is an altar to Thoth (neutral) here.
 You stop.  Your kitten is in the way!
 The kitten drops a rock.
 You swap places with your kitten.
 You see here a chest.
 $ - 2 gold pieces.
 You see here a chest.
 There is a chest here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 There is a locked chest here; force its lock? [ynq] (q) y
 You force your crude dagger into a crack and pry.
 The kitten picks up a scroll.
 You are beginning to feel hungry.
 You stop forcing the lock.
 You resume your attempt to force the lock.
 You succeed in forcing the lock.
 There is a broken chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 You trigger a trap!
 A tower of flame bursts from the chest!
 Your cloak smoulders!
 Your spellbook of force bolt catches fire and burns!
 Your potion of gain energy boils and explodes!
 The kitten drops a scroll.
 Unknown command ' '.
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 36 gold pieces
 Weapons
  s - a blessed +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed food ration
  p - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of destroy armor
  i - an uncursed scroll of gold detection
  j - an uncursed scroll of magic mapping
 Spellbooks
  m - an uncursed spellbook of cure blindness
 Potions
  g - an uncursed potion of enlightenment
  f - a blessed potion of gain energy
  w - an uncursed potion of gain energy
 Rings
  d - an uncursed +2 ring of increase accuracy (on right hand)
  e - an uncursed ring of searching (on left hand)
 Wands
  c - a wand of striking (0:6)
 Tools
  o - an uncursed bugle
  n - a magic marker (0:43)
 Gems/Stones
  t - an uncursed worthless piece of white glass

Jeroenix the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 667 turns ago.
 You had 28 experience points, 12 more were needed to attain level 3.

Basics:
 You had 3 out of 8 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 36 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had automatic searching.
 You had infravision.
 You had a small bonus to hit (+2).
 You were warded.
 You survived.

Vanquished creatures:
 an acid blob
  a jackal
  a goblin
  4 grid bugs
  3 lichens
  a kobold zombie
  a newt
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
   Level 3: <- You were here.
      An altar.

Goodbye Jeroenix the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 248 points,
and 36 pieces of gold, after 667 moves.
You were level 2 with a maximum of 8 hit points when you quit.

