Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-30 17:44:38, ended 2025-04-03 08:58:09.

Jeroenix, chaotic male human Rogue

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Jeroenix the Pilferer   St:25 Dx:18 Co:17 In:11 Wi:11 Ch:10  Chaotic
Dlvl:9  $:243 HP:0(100) Pw:50(50) AC:-13 Exp:11 T:13077  Stone

Latest messages:
 You hear nothing special.
 You hear a door open.
 What do you want to use or apply? [acdfklnstwENUXZ or ?*] s
 In what direction? n
 You hear nothing special.
 The door opens.
 You hear the splashing of a naiad.
 Suddenly, the little dog disappears out of sight.
 Pick an object.
 ^        a trap (level teleporter)
 What do you want to zap? [alnEU or ?*] ?
 In what direction? l
 You climb up the stairs.
 What do you want to use or apply? [acdfklnstwENUXZ or ?*] w
 You produce a strange whistling sound.
 You see here a crossbow.
 You climb up the stairs.
 What do you want to use or apply? [acdfklnstwENUXZ or ?*] w
 You produce a strange whistling sound.
 What do you want to use or apply? [acdfklnstwENUXZ or ?*] w
 You produce a strange whistling sound.
 In what direction? l
 You throw 4 daggers.
 The 1st dagger hits the shocking sphere!
 The 2nd dagger hits the shocking sphere!
 The 3rd dagger hits the shocking sphere!
 The 4th dagger hits the shocking sphere!
 You kill the shocking sphere!
 h - 4 +0 daggers (at the ready).
 You see here a rock.
 What do you want to use or apply? [acdfklnstwENUXZ or ?*] s
 In what direction? l
 You hear a hollow sound.  This must be a secret passage!
 In what direction? l
 You throw 3 daggers.
 The 1st dagger hits the cockatrice!
 The 2nd dagger hits the cockatrice!
 The 3rd dagger hits the cockatrice!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 You are slowing down.
 What do you want to use or apply? [acdfklnstwENUXZ or ?*] t
 g - a lizard corpse.
 Your limbs are stiffening.
 You kill the cockatrice!
 Your limbs have turned to stone.
 You have turned to stone.
 You are a statue.
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 243 gold pieces
 Amulets
  T - an uncursed amulet versus poison (being worn)
 Weapons
  h - 4 +0 daggers (at the ready)
  A - the blessed rustproof +1 Snickersnee (weapon in hand)
 Armor
  Q - an uncursed +0 orcish helm (being worn)
  u - a blessed +5 pair of gauntlets of power (being worn)
  S - an uncursed +0 pair of iron shoes (being worn)
  o - an uncursed +0 Uruk-hai shield (being worn)
  P - an uncursed +0 oilskin cloak (being worn)
  z - a blessed greased +3 gray dragon scale mail (being worn)
 Comestibles
  p - an uncursed lembas wafer
  g - an uncursed lizard corpse
 Scrolls
  q - a blessed scroll of enchant weapon
  j - a cursed scroll of enchant weapon
  K - an uncursed scroll of fire
  J - an uncursed scroll of genocide
  b - 2 uncursed scrolls of teleportation
 Potions
  e - an uncursed potion of monster detection
  M - an uncursed potion of restore ability
  Y - an uncursed potion of water
 Rings
  v - an uncursed ring of levitation
  x - an uncursed ring of teleport control (on left hand)
 Wands
  n - a wand of cold (0:1)
  a - a wand of digging (0:4)
  E - a wand of nothing (0:2)
  l - a wand of slow monster (0:4)
  U - a cursed wand of speed monster (0:3)
 Tools
  t - a blessed bag of holding containing 95 items
  f - an empty uncursed sack
  N - an uncursed blindfold
  c - an expensive camera (0:77)
  k - an uncursed lock pick
  w - an uncursed magic whistle
  d - a cursed oil lamp
  s - an uncursed stethoscope
  Z - an uncursed tin opener
  X - a +0 unicorn horn
 Gems/Stones
  i - a blessed luckstone

Contents of the bag of holding:
  4406 gold pieces
  a cursed amulet of restful sleep
  an uncursed amulet of reflection
  a blessed +0 orcish dagger
  12 +0 daggers
  an uncursed very rusty +1 dwarvish iron helm
  3 uncursed dwarven roots
  an uncursed banana
  3 uncursed food rations
  2 uncursed food rations
  an uncursed lembas wafer
  an uncursed scroll of confuse monster
  an uncursed scroll of magic mapping
  an uncursed scroll of destroy armor
  a cursed scroll of stinking cloud
  an uncursed scroll of scare monster
  2 uncursed scrolls of enchant weapon
  a blessed scroll of fire
  an uncursed scroll of gold detection
  a cursed scroll of gold detection
  an uncursed scroll of identify
  a cursed scroll of identify
  2 uncursed scrolls of light
  a cursed scroll of light
  an uncursed scroll of light
  3 uncursed scrolls of remove curse
  2 cursed scrolls of remove curse
  an uncursed scroll of teleportation
  a cursed spellbook of protection
  an uncursed spellbook of cause fear
  a blessed spellbook of charm monster
  an uncursed spellbook of cure blindness
  an uncursed spellbook of detect food
  an uncursed spellbook of detect monsters
  an uncursed spellbook of detect unseen
  an uncursed spellbook of polymorph
  an uncursed spellbook of restore ability
  an uncursed potion of fruit juice
  an uncursed potion of paralysis
  an uncursed potion of levitation
  an uncursed potion of full healing
  a cursed potion of healing
  an uncursed potion of extra healing
  an uncursed potion of object detection
  an uncursed potion of water
  a potion of unholy water
  2 uncursed potions of water
  a cursed ring of regeneration
  a cursed ring of sustain ability
  a cursed ring of fire resistance
  a cursed ring of teleportation
  a cursed ring of teleportation
  a wand of digging (0:6)
  a wand of digging (0:7)
  2 cursed tallow candles
  a cursed wax candle
  4 uncursed wax candles
  3 cursed tallow candles
  a blessed wax candle
  10 uncursed tallow candles
  a cursed crystal ball (0:5)
  an uncursed skeleton key
  an uncursed mirror
  an uncursed credit card
  an uncursed leash
  a cursed oil lamp
  a +0 pick-axe
  4 uncursed jet stones
  4 uncursed worthless pieces of black glass
  an uncursed black opal
  an uncursed sapphire
  2 uncursed worthless pieces of blue glass
  a cursed aquamarine stone
  a cursed worthless piece of blue glass
  4 uncursed emeralds
  2 uncursed turquoise stones
  5 uncursed worthless pieces of green glass
  6 uncursed worthless pieces of orange glass
  a cursed worthless piece of orange glass
  2 uncursed rubies
  3 cursed worthless pieces of red glass
  an uncursed garnet stone
  3 uncursed worthless pieces of red glass
  5 uncursed amethyst stones
  7 uncursed worthless pieces of violet glass
  2 cursed worthless pieces of violet glass
  2 uncursed diamonds
  a cursed worthless piece of white glass
  an uncursed opal
  2 uncursed worthless pieces of white glass
  6 uncursed worthless pieces of yellow glass
  2 uncursed chrysoberyl stones
  3 uncursed citrine stones
  7 uncursed worthless pieces of yellowish brown glass
  an uncursed amber stone

Jeroenix the Rogue's attributes:

Background:
 You were a Pilferer, a level 11 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 13077 turns ago.
 You had 11297 experience points, 8703 more were needed to attain level 12.

Basics:
 You had 0 out of 100 hit points.
 You had all 50 energy points (spell power).
 Your armor class was -13.
 Your wallet contained 243 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 25 (base:16, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 17 (peak:18, limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You turned into stone.
 You were unencumbered.
 You were wielding a long sword.
 You were skilled in long sword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You had teleport control.
 You were guarded.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 Kos was angry with you.
 You are dead.

Vanquished creatures:
  a vampire lord
  a vampire
  a ghost
  a giant mimic
  a long worm
  a wumpus
  a stalker
  2 water elementals
  a giant mummy
  a black naga
  a sergeant
  a small mimic
  a warhorse
  a xan
 an ettin mummy
  7 trolls
  a wood golem
  a gelatinous cube
  2 shocking spheres
  a large cat
  2 dwarf kings
  2 tengu
 an ochre jelly
  a stone giant
  2 elf mummies
  a human mummy
  a pit viper
  2 carnivorous apes
  2 ettin zombies
  a Grey-elf
 an incubus
  2 chameleons
  3 crocodiles
  a quivering blob
  a cockatrice
  a wolf
  4 winter wolf cubs
  2 lynxes
  a gremlin
  3 spotted jellies
 45 leprechauns
  8 orc-captains
  2 giant spiders
  2 scorpions
  3 ice vortices
  a baby long worm
  a black light
  a vampire bat
  a gnome king
 an orc mummy
  2 dwarf mummies
 an ogre
  a rust monster
  4 owlbears
  a gold golem
  a werewolf
  a lizard
  2 dingoes
  2 jaguars
  a blue jelly
  a white unicorn
  a dust vortex
  a plains centaur
  a gnome mummy
  a snake
  a human zombie
  3 soldier ants
  a wood nymph
  2 water nymphs
 12 Mordor orcs
 13 Uruk-hai
  8 orc shamans
  a rock piercer
  4 rock moles
  2 yellow lights
  2 shriekers
  2 violet fungi
  9 gnome lords
  a gnomish wizard
  2 kobold mummies
  a guardian naga hatchling
  a barrow wight
  3 elf zombies
  a ghoul
  a straw golem
  2 paper golems
  a giant ant
  a little dog
  6 floating eyes
 18 dwarves
  2 homunculi
  4 kobold lords
  a kobold shaman
 17 hill orcs
  a rothe
  3 centipedes
  a giant bat
  2 monkeys
  3 orc zombies
  3 dwarf zombies
  a wererat
  2 werejackals
  4 iguanas
  2 gas spores
  4 hobbits
 14 manes
  a large kobold
  3 orcs
  4 giant rats
  2 cave spiders
  a yellow mold
  a green mold
 49 gnomes
  7 garter snakes
  5 gnome zombies
  2 geckos
  4 jackals
  2 foxes
  2 kobolds
  4 goblins
  2 sewer rats
  7 grid bugs
  a bat
  4 lichens
 13 newts
424 creatures vanquished.

Genocided species:
 giant ants
 killer bees
 soldier ants
 fire ants
 giant beetles
 queen bees
6 species genocided.

Voluntary challenges:
 You genocided 6 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 11
   Level 1:
   Level 2:
   Level 3:
      A general store, an altar to Kos.
   Level 4:
      A general store, an altar to Kos.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A grave.
   Level 7:
      An altar.
   Level 8:
   Level 9: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, petrified by a cockatrice.
   Level 10:
      Stairs up to Sokoban, level 9.
   Level 11:
      An altar to Kos, a fountain.
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6:
   Level 7:
      A grave.
      Final resting place for
         praxidyke-Sam-Hum-Fem-Law, killed by a soldier ant.
   Level 8:
      An altar to Kos.
   Level 9:
   Level 10:
   Level 11:
   Level 12:
   Level 13:
      A fountain.
Sokoban:
   Level 9:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Jeroenix     |
                  |     4649 Au      |
                  |  petrified by a  |
                  |    cockatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jeroenix the Rogue...

You turned to stone in The Dungeons of Doom on dungeon level 9 with 50043 points,
and 4649 pieces of gold, after 13077 moves.
You were level 11 with a maximum of 100 hit points when you turned to stone.

