Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-28 11:31:36, ended 2025-04-29 10:04:47.

Jeroenix, lawful male human Priest

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Jeroenix the Adept           St:12 Dx:14 Co:15 In:11 Wi:18 Ch:10  Lawful
Dlvl:6  $:101 HP:0(49) Pw:84(88) AC:2  Exp:6 T:2678  Burdened

Latest messages:
 You hear some noises in the distance.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [cjqHNW or ?*] k
 You don't have that object.
 What do you want to use or apply? [cjqHNW or ?*] <space>
 Never mind.
 In what direction? h
 As you kick the door, it crashes open!
 A watch captain yells:
 "Halt, thief!  You're under arrest!"
 You see an angry guard approaching!
 You kill the gnome!
 You hear a door open.
 The housecat bites!
 The housecat bites!
 The housecat bites!
 You miss the housecat.
 The housecat bites!
 The housecat bites!
 You hit the housecat.
 The housecat bites!
 The housecat misses!
 The housecat misses!
 You hit the housecat!
 The housecat bites!
 The knife misses the housecat.
 You are hit by a knife.
 You hear water falling on coins.
 In what direction? .
 You feel better.
 The housecat misses!
 You hit the housecat!
 The housecat bites!
 The housecat bites!
 You kill the housecat!
 What do you want to wield? [- agPSW or ?*] ?
 What do you want to wield? [- agPSW or ?*] <enter>
 Never mind.
 You see here a knife.
 The watch captain swings his long sword.
 The watch captain hits!
 The watch captain swings his long sword.
 The watch captain hits!
 You fall down the stairs.
 You hear the howling of the CwnAnnwn...
 The watch captain swings his long sword.
 The watch captain hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 101 gold pieces
 Weapons
  P - 23 +0 crossbow bolts (in quiver pouch)
  S - a blessed +0 crossbow
  g - 3 blessed +1 daggers
  a - a blessed corroded +1 mace (weapon in hand)
 Armor
  v - a +0 pair of gauntlets of dexterity (being worn)
  w - a +0 pair of elven boots (being worn)
  L - a +0 small shield (being worn)
  b - a +0 robe (being worn)
  i - a +0 studded leather armor (being worn)
 Comestibles
  e - a clove of garlic
  f - a sprig of wolfsbane
 Scrolls
  X - a scroll of teleportation
 Potions
  h - a cursed potion of fruit juice
  Q - a potion of gain ability
 Rings
  J - a ring of levitation
 Tools
  N - a sack containing 17 items
  c - a credit card
  q - a blessed crystal ball (0:4)
  H - an oil lamp
  W - a +0 pick-axe
  j - a blessed tallow candle
 Gems/Stones
  V - an amber stone
  Y - a jasper stone
  T - a worthless piece of orange glass
  U - a worthless piece of violet glass

Contents of the sack:
  11 gold pieces
  a scroll of enchant weapon
  a scroll of identify
  a scroll of remove curse
  a cursed scroll of remove curse
  a scroll of scare monster
  a spellbook of healing
  a spellbook of identify
  a potion of confusion
  4 potions of holy water
  a drum of earthquake (0:6)
  a cursed worthless piece of black glass
  a fluorite stone
  2 worthless pieces of yellow glass
  a worthless piece of yellowish brown glass
  a cursed worthless piece of yellowish brown glass
  2 worthless pieces of violet glass

Jeroenix the Priest's attributes:

Background:
 You were an Adept, a level 6 human Priest.
 You were lawful, on a mission for Mercury
 who was opposed by Venus (neutral) and Mars (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2678 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 361 experience points, 279 more were needed to attain level 7.

Basics:
 You had 0 out of 49 hit points.
 You had 84 out of 88 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 101 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were stealthy.
 You were guarded.
 You are dead.

Vanquished creatures:
  a watchman
  a housecat
  a bugbear
  a fog cloud
  2 shriekers
  5 gnome lords
  2 gnomish wizards
  a kitten
  4 dwarves
  4 hill orcs
  2 monkeys
 an iguana
 an acid blob
  a coyote
  a gas spore
  a hobbit
  a yellow mold
  a green mold
 20 gnomes
  a gnome zombie
  6 geckos
  a fox
  a goblin
  2 sewer rats
  2 grid bugs
  a kobold zombie
  4 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar to Mercury.
   Level 2:
      A weapon shop, an altar, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
      Some shops, a temple, some fountains.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a watch captain.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Jeroenix     |
                  |      112 Au      |
                  |   killed by a    |
                  |  watch captain   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jeroenix the Priest...

You died in The Gnomish Mines on dungeon level 6 with 1805 points,
and 112 pieces of gold, after 2678 moves.
You were level 6 with a maximum of 49 hit points when you died.

