Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-29 09:12:42, ended 2025-09-13 08:10:46.

Jeroenix, neutral male human Wizard

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                              |....0-0.|.-.|.....|
                              |..|...0.|00.|.....|
                              |-.|.%-..|.-.|..<..|
                              |...--..0....|.....|
                              |...|...-%=.-|.....|
                              |...|..|...--|.....|
                              |-..|..-----------+|
                              |......g@......^^^.|
                              |...|.>-------------
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Jeroenix the Magician     St:16 Dx:15 Co:16 In:18 Wi:15 Ch:11  Neutral
Dlvl:4  $:388 HP:0(64) Pw:123(123) AC:5  Exp:10 T:15903  Burdened

Latest messages:
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 Unknown command ' '.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 The long worm bites!
 The long worm bites!
 You hit the long worm!
 The long worm bites!
 The long worm bites!
 You hit the long worm!
 The long worm turns to flee.
 You hit the long worm!
 You kill the long worm!
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 Really attack the red naga hatchling? [yn] (n) y
 The red naga hatchling screams!
 You hit the red naga hatchling!
 The red naga hatchling bites!
 You hit the red naga hatchling!
 The red naga hatchling bites!
 You kill the red naga hatchling!
 You see here a red naga hatchling corpse.
 There is a red naga hatchling corpse here; eat it? [ynq] (n) y
 This red naga hatchling corpse tastes okay.
 You finish eating the red naga hatchling corpse.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You miss the gargoyle.
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 388 gold pieces
 Weapons
  f - 22 +1 daggers (at the ready)
  F - a thoroughly rusty +0 long sword
  a - a blessed +5 quarterstaff (weapon in hands)
 Armor
  T - an uncursed +0 dwarvish iron helm (being worn)
  Z - an uncursed +0 pair of leather gloves (being worn)
  M - an uncursed burnt +0 pair of elven boots (being worn)
  b - a blessed +1 cloak of magic resistance (being worn)
 Comestibles
  G - 2 uncursed cram rations
  w - an uncursed partly eaten pancake
  C - an uncursed tripe ration
  Q - 2 uncursed tins of gnome king meat
  O - an uncursed egg
  z - an uncursed lizard corpse
 Scrolls
  q - a cursed scroll of amnesia
  r - 3 uncursed scrolls of blank paper
  x - 2 uncursed scrolls of earth
  J - 2 uncursed scrolls of teleportation
 Spellbooks
  d - an uncursed spellbook of detect unseen
 Potions
  E - an uncursed potion of booze
  c - an uncursed potion of full healing
  L - 2 uncursed potions of gain energy
  p - an uncursed potion of paralysis
  v - a cursed potion of restore ability
  g - an uncursed potion of water
 Rings
  B - a cursed -2 ring of gain strength
  h - an uncursed ring of regeneration (on left hand)
  u - an uncursed ring of warning
 Wands
  o - a wand of create monster (0:4)
  P - a blessed wand of digging (0:8)
  A - a wand of digging (0:4)
  U - a cursed wand of fire (0:4)
  Y - a wand of secret door detection (0:2)
  K - a wand of sleep (0:8)
  H - a wand of striking (0:4)
  I - a wand of teleportation (0:8)
 Tools
  t - an uncursed bag of holding containing 36 items
  y - an empty uncursed sack
  N - an uncursed leash
  n - a magic marker (0:84)
  m - an uncursed mirror
  l - an uncursed oil lamp
  k - an uncursed skeleton key
  s - an uncursed stethoscope
  i - a +0 unicorn horn
 Gems/Stones
  e - 2 uncursed chrysoberyl stones
  j - a blessed luckstone

Contents of the bag of holding:
  1769 gold pieces
  an uncursed clove of garlic
  4 uncursed scrolls of blank paper
  2 cursed scrolls of blank paper
  an uncursed scroll of create monster
  a cursed scroll of enchant armor
  an uncursed scroll of magic mapping
  an uncursed scroll of remove curse
  an uncursed spellbook of polymorph
  an uncursed spellbook of charm monster
  a blessed spellbook of force bolt
  a blessed spellbook of haste self
  an uncursed potion of water
  11 uncursed potions of water
  an uncursed +1 ring of adornment
  an uncursed ring of free action
  an uncursed ring of invisibility
  a cursed ring of levitation
  an uncursed ring of shock resistance
  an uncursed ring of warning
  4 uncursed wax candles
  2 cursed wax candles
  2 uncursed tallow candles
  an uncursed credit card
  an uncursed mirror
  an uncursed black opal
  an uncursed worthless piece of blue glass
  an uncursed jade stone
  an uncursed agate stone
  an uncursed garnet stone
  3 uncursed worthless pieces of red glass
  2 uncursed jasper stones
  an uncursed dilithium crystal
  2 uncursed citrine stones
  a cursed jet stone
  a cursed opal

Jeroenix the Wizard's attributes:

Background:
 You were a Magician, a level 10 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in Sokoban, on level 4.
 You entered the dungeon 15903 turns ago.
 You had 8383 experience points, 1617 more were needed to attain level 11.

Basics:
 You had 0 out of 64 hit points.
 You had all 123 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 388 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had expert skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You regenerated.
 You were warded.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 ghosts
  a long worm
  a giant zombie
  3 wargs
  a winter wolf
  a small mimic
  2 xans
  a tengu
 an ochre jelly
  3 red nagas
  a carnivorous ape
  a soldier
 an incubus
  2 chameleons
  a giant beetle
  2 quivering blobs
  2 cockatrices
  3 leprechauns
  6 orc-captains
  2 iron piercers
  2 giant spiders
 an ice vortex
  a black light
  3 gnome kings
  2 orc mummies
 an ogre
  a yeti
  2 gold golems
  2 Green-elves
  a lizard
  a dog
  2 housecats
  a dwarf lord
  2 blue jellies
  a white unicorn
  a black unicorn
  a dust vortex
 an ape
  4 soldier ants
  a quasit
  5 water nymphs
 12 Mordor orcs
  2 Uruk-hai
 12 orc shamans
  4 rock piercers
  6 rock moles
  2 ponies
  2 fog clouds
  a yellow light
  3 shriekers
  a violet fungus
 18 gnome lords
  3 gnomish wizards
  2 kobold mummies
  2 red naga hatchlings
  a black naga hatchling
  a golden naga hatchling
  2 guardian naga hatchlings
  a gray ooze
  2 barrow wights
  7 elf zombies
  2 ghouls
  3 straw golems
  a paper golem
  4 giant ants
 10 floating eyes
  a kitten
 21 dwarves
  4 homunculi
  2 kobold lords
  a kobold shaman
 21 hill orcs
  9 rothes
  a rabid rat
  4 giant bats
  a monkey
  3 orc zombies
  a dwarf zombie
  a wererat
  a werejackal
  5 iguanas
 17 killer bees
  2 acid blobs
  9 coyotes
  3 gas spores
  8 hobbits
  6 manes
  3 large kobolds
  6 hobgoblins
  6 giant rats
  3 cave spiders
  2 brown molds
  4 yellow molds
  5 green molds
 58 gnomes
  2 garter snakes
  2 gnome zombies
  7 geckos
  9 jackals
  2 foxes
  8 goblins
  9 sewer rats
 16 grid bugs
  5 bats
  4 lichens
  4 kobold zombies
 11 newts
464 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      Some altars.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
   Level 5:
      Final resting place for
         atorox-Tou-Hum-Mal-Neu, killed by a giant bat.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
      An altar.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
Sokoban: levels 6 up to 4
   Level 4: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a gargoyle.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Jeroenix     |
                  |     2157 Au      |
                  |   killed by a    |
                  |     gargoyle     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jeroenix the Wizard...

You died in Sokoban on dungeon level 4 with 28858 points,
and 2157 pieces of gold, after 15903 moves.
You were level 10 with a maximum of 64 hit points when you died.

