Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-24 08:38:10, ended 2025-09-25 08:22:24.

Jeroenix, chaotic male elven Ranger

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Jeroenix the Trailblazer     St:16 Dx:13 Co:16 In:13 Wi:16 Ch:9  Chaotic
Dlvl:9  $:27 HP:0(63) Pw:46(46) AC:-12 Exp:9 T:7892  Blind

Latest messages:
 The gnome lord hits!
 You kill the gnome lord!
 You kill the gnome!
 It misses.
 You try to feel what is lying here on the floor.
 N - 3 daggers.
 The giant spider bites!
 You hit the giant spider.
 You hit the giant spider.
 The giant spider misses!
 You hear crashing rock.
 The dwarf misses!
 You kill the giant spider!
 The dwarf misses!
 You hit the dwarf.
 You kill the dwarf!
 You try to feel what is lying here on the floor.
 N - a dagger.
 You try to feel what is lying here on the floor.
 O - a food ration.
 It misses.
 You try to feel what is lying here on the floor.
 You feel here a dart.
 You kill the gnome!
 You try to feel what is lying here on the floor.
 You feel here a dart.
 What do you want to use or apply? [hkr-tADTZ or ?*] t
 J - an uncursed scroll of magic mapping.
 What do you want to read? [J or ?*] J
 As you pronounce the formula on it, the scroll disappears.
 A map coalesces in your mind!
 You hear crashing rock.
 It misses.
 You try to feel what is lying here on the floor.
 You feel here a dagger.
 N - a dagger.
 You hit the dwarf lord.
 You hit the dwarf lord.
 You hit the dwarf lord.
 You kill the dwarf lord!
 $ - 27 gold pieces.
 You try to feel what is lying here on the floor.
 P - a gem.
 Q - a gem.
 You hear a chugging sound.
 You fall into a pit!
 You land on a set of sharp iron spikes!
 The spikes were poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 27 gold pieces
 Amulets
  V - an uncursed amulet of reflection (being worn)
 Weapons
  L - 6 +0 arrows
  c - 29 +2 elven arrows
  b - a +1 elven bow (alternate weapon; not wielded)
  N - 5 +0 daggers
  W - 6 +0 daggers (at the ready)
  a - the blessed fireproof +2 Sting (weapon in hand)
 Armor
  m - a blessed +1 dwarvish iron helm (being worn)
  F - an uncursed +0 pair of iron shoes (being worn)
  G - a blessed +3 dwarvish roundshield (being worn)
  e - a blessed +5 elven cloak (being worn)
  H - a blessed +0 dwarvish mithril-coat (being worn)
 Comestibles
  O - an uncursed food ration
  I - an uncursed sprig of wolfsbane
  M - an uncursed tripe ration
  n - an uncursed lizard corpse
 Wands
  D - a wand of digging (0:5)
  r - a wand of fire (0:3)
  Z - a wand of make invisible (0:6)
  h - a wand of make invisible (0:4)
  T - a wand of probing (0:7)
  A - a wand of secret door detection (0:14)
 Tools
  t - a blessed bag of holding containing 34 items
  k - an uncursed skeleton key
  s - an uncursed stethoscope
 Gems/Stones
  Q - an uncursed worthless piece of blue glass
  P - an uncursed worthless piece of red glass

Contents of the bag of holding:
  53 gold pieces
  a cursed +0 arrow
  3 +0 arrows
  an uncursed +0 pair of fumble boots
  an uncursed food ration
  2 uncursed lembas wafers
  2 uncursed lembas wafers
  an uncursed sprig of wolfsbane
  2 uncursed scrolls of blank paper
  an uncursed scroll of charging
  an uncursed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  a cursed scroll of fire
  an uncursed scroll of gold detection
  a blessed scroll of identify
  an uncursed potion of booze
  an uncursed potion of full healing
  a blessed potion of gain energy
  an uncursed potion of invisibility
  an uncursed potion of monster detection
  an uncursed potion of object detection
  an uncursed potion of object detection
  a blessed potion of object detection
  a blessed potion of paralysis
  an uncursed potion of see invisible
  an uncursed potion of sickness
  2 potions of holy water
  5 uncursed potions of water
  a can of grease (0:15)
  a +0 pick-axe
  3 uncursed worthless pieces of yellow glass
  an uncursed aquamarine stone
  an uncursed fluorite stone
  an uncursed obsidian stone

Jeroenix the Ranger's attributes:

Background:
 You were a Trailblazer, a level 9 male elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 7892 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 2792 experience points, 2328 more were needed to attain level 10.

Basics:
 You had 0 out of 63 hit points.
 You had all 46 energy points (spell power).
 Your armor class was -12.
 Your wallet contained 27 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You were trapped in a spiked pit.
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You had automatic searching.
 You had infravision.
 You were stealthy.
 You were guarded.
 You were fast.
 You had reflection.
 You are dead.

Vanquished creatures:
 an Elvenking
  a water demon
  6 small mimics
  a tengu
  a chameleon
  3 giant beetles
  3 wolves
  a spotted jelly
  2 leprechauns
  a giant spider
  a horse
  a vampire bat
  a dwarf mummy
  a brown pudding
  a yeti
  a lizard
  a dog
  a housecat
  2 dwarf lords
  a raven
  2 plains centaurs
  5 bugbears
  a wood nymph
  2 water nymphs
  a mountain nymph
  a Mordor orc
  3 rock piercers
  4 rock moles
  a pony
  a shrieker
 10 gnome lords
  3 gnomish wizards
  a kobold mummy
  5 elf zombies
  4 giant ants
  a little dog
  6 floating eyes
 10 dwarves
  2 homunculi
  a kobold shaman
  7 hill orcs
  3 rothes
  4 giant bats
 an orc zombie
  3 dwarf zombies
  5 iguanas
 an acid blob
  4 coyotes
  3 gas spores
  4 hobbits
  2 large kobolds
  8 hobgoblins
  4 giant rats
  5 cave spiders
  2 green molds
  a red mold
 38 gnomes
  4 garter snakes
  a gnome zombie
  4 geckos
 13 jackals
  a fox
  6 kobolds
  2 goblins
  2 sewer rats
  5 grid bugs
  5 bats
  a kobold zombie
  9 newts
243 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      An altar to Mars.
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5:
      A fountain, a sink.
   Level 6:
      A general store, a fountain.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      Some fountains, a sink, a grave.
   Level 9:
The Gnomish Mines: levels 3 to 9
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 9: <- You were here.
      Final resting place for
         you, killed by a fall onto poison spikes.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Jeroenix     |
                  |      80 Au       |
                  | killed by a fall |
                  |   onto poison    |
                  |      spikes      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jeroenix the Ranger...

You died in The Gnomish Mines on dungeon level 9 with 11670 points,
and 80 pieces of gold, after 7892 moves.
You were level 9 with a maximum of 63 hit points when you died.

