Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-31 08:44:26, ended 2025-01-31 08:59:27.

JimmyCarrsCPA, chaotic female human Wizard

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JimmyCarrs the Conjurer   St:10 Dx:15 Co:11 In:16 Wi:10 Ch:13  Chaotic
Dlvl:6  $:123 HP:0(23) Pw:17(32) AC:6  Exp:3 T:1358 

Latest messages:
 This door is locked.
 Where do you want to travel to?
 (For instructions type a '?')
 That door is closed.
 This door is locked.
 You hear the footsteps of a guard on patrol.
 You find a hidden door.
 The door opens.
 You descend the stairs.
 You see here a key.
 M - a key.
 What do you want to adjust? [a-ehm-os-zA-DFI-MR or ?*] M
 Adjust letter to what [fgi-lp-rEGHM-QS-Z] (? see used letters)? k
 Moving: k - a key.
 You hear a door open.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You hear a door open.
 The pony kicks!
 The pony bites!
 You miss the pony.
 The pony kicks!
 The pony bites!
 The pony kicks!
 The pony bites!
 Unknown command ' '.
 What do you want to throw? [$aowA or ?*] s
 In what direction? l
 The pony devours a slime mold.
 The giant rat bites!
 You hear some noises.
 The giant rat is killed!
 Wizard needs food, badly!
 You hear some noises in the distance.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Your stomach feels content.
 You stop waiting.
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem!
 The straw golem hits!
 The straw golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 123 gold pieces
 Weapons
  w - 15 +0 darts
  A - a +0 dagger
  o - a blessed +0 orcish dagger (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 pair of jumping boots (being worn)
  D - an uncursed +0 alchemy smock
  F - an uncursed +0 cloak of magic resistance (being worn)
  C - an uncursed +0 Hawaiian shirt
  R - an uncursed +0 leather armor (being worn)
 Comestibles
  s - an uncursed slime mold
 Scrolls
  L - an uncursed scroll of amnesia
  m - an uncursed scroll of confuse monster
  I - an uncursed scroll of create monster
  h - 2 uncursed scrolls of enchant weapon
  B - an uncursed scroll of enchant weapon
  z - an uncursed scroll of magic mapping
 Potions
  x - a cursed potion of paralysis
 Rings
  e - an uncursed ring of regeneration
  d - an uncursed ring of see invisible
 Wands
  c - a wand of teleportation (0:8)
 Tools
  n - a can of grease (0:21)
  k - an uncursed skeleton key
 Gems/Stones
  y - an uncursed topaz stone
  J - an uncursed worthless piece of black glass
  t - an uncursed worthless piece of orange glass
  K - an uncursed worthless piece of red glass
  u - 3 uncursed worthless pieces of violet glass
  v - an uncursed worthless piece of white glass

JimmyCarrsCPA the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1358 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 74 experience points, 6 more were needed to attain level 4.

Basics:
 You had 0 out of 23 hit points.
 You had 17 out of 32 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 123 zorkmids.
 Autopickup was on for '$/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
 an elf zombie
  a kitten
  a dwarf
  a monkey
  a wererat
 an iguana
  a manes
  2 large kobolds
  2 giant rats
  a gecko
  4 jackals
  2 foxes
  a kobold
  3 goblins
  a sewer rat
  2 lichens
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2: "Stash up"
      A sink.
   Level 3:
      An armor shop, a fountain.
   Level 4:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a straw golem.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  JimmyCarrsCPA   |
                  |      123 Au      |
                  |   killed by a    |
                  |   straw golem    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JimmyCarrsCPA the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 657 points,
and 123 pieces of gold, after 1358 moves.
You were level 3 with a maximum of 23 hit points when you died.

