Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-08 00:04:37, ended 2025-02-08 01:16:09.

JimmyCarrsCPA, chaotic female human Wizard

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                                |Y|-..........|
                                |u||..00|.....|
                                |.||....|.....|
                                |.|------.----|
                                |.|    |..%...|
                                |.------......|
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JimmyCarrs the Conjurer   St:10 Dx:16 Co:15 In:17 Wi:10 Ch:10  Chaotic
Dlvl:5  $:187 HP:0(41) Pw:54(54) AC:3  Exp:5 T:3145 

Latest messages:
 You hit the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 Monsterbait bites the ape.
 The ape hits Monsterbait.
 The ape hits Monsterbait.
 The ape bites Monsterbait.
 Monsterbait is killed!
 You miss the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 You miss the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 The pony misses the ape.
 The pony misses the ape.
 You miss the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 The pony misses the ape.
 The pony bites the ape.
 The ape misses the pony.
 The ape hits the pony.
 The ape misses the pony.
 What do you want to throw? [$aGIQVY or ?*]
 In what direction?
 The vial crashes on the ape's head and breaks into shards.
 The potion of sleeping evaporates.
 The ape falls asleep.
 You feel rather tired.
 The pony misses the ape.
 The pony bites the ape.
 The pony hits the ape.
 The pony bites the ape.
 The pony misses the ape.
 The pony misses the ape.
 The pony misses the ape.
 The pony bites the ape.
 The pony misses the ape.
 The pony bites the ape.
 You can move again.
 You hit the ape.
 The ape misses!
 The ape misses!
 The ape bites!
 You die...

Inventory:
 Coins
  $ - 187 gold pieces
 Weapons
  V - 10 +0 darts
  Y - 12 cursed -1 darts
  I - 6 +0 daggers named +0 (at the ready)
  a - a +1 elven dagger named +1 (weapon in hand)
  Q - 2 +0 orcish daggers named +0
  G - a blessed +1 quarterstaff
 Armor
  u - an uncursed +0 orcish helm (being worn)
  F - an uncursed +0 cloak of magic resistance (being worn)
  v - an uncursed +0 mummy wrapping
  R - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  n - an uncursed lingonberry
  U - an uncursed cream pie
  B - 3 uncursed food rations
  X - an uncursed fortune cookie
  H - 3 uncursed tripe rations
 Scrolls
  S - an uncursed scroll of charging
  l - 2 uncursed scrolls of earth
  q - a cursed scroll of earth
  M - a cursed scroll of enchant weapon
  f - an uncursed scroll of identify
  z - 2 uncursed scrolls of identify
  i - an uncursed scroll of light
  Z - an uncursed scroll of light
  h - an uncursed scroll of magic mapping
  T - a blessed scroll of punishment
  j - an uncursed scroll of taming
 Potions
  b - an uncursed potion of object detection
 Rings
  o - an uncursed ring of cold resistance
  e - an uncursed ring of poison resistance
  d - an uncursed +1 ring of protection
 Wands
  t - a wand of create monster (0:14)
  p - a wand of create monster (0:12)
  c - a wand of probing (0:8)
 Tools
  k - an uncursed lock pick
  m - a magic marker (0:63)
  E - an uncursed mirror
  K - an uncursed oil lamp

JimmyCarrsCPA the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in Sokoban, on level 5.
 You entered the dungeon 3145 turns ago.
 It was nighttime.
 You had 172 experience points, 148 more were needed to attain level 6.

Basics:
 You had 0 out of 41 hit points.
 You had all 54 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 187 zorkmids.
 Autopickup was on for '$/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were guarded.
 You are dead.

Vanquished creatures:
  a dwarf mummy
  a housecat
  a yellow light
  a ghoul
  a baby crocodile
  2 giant ants
  a kitten
  a dwarf
  5 hill orcs
  2 rothes
  a monkey
  2 orc zombies
  a dwarf zombie
  a coyote
  3 hobbits
  2 cave spiders
  a green mold
  2 gnomes
  3 geckos
  8 jackals
  4 foxes
  a kobold
  a goblin
  4 grid bugs
  9 lichens
  6 newts
65 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2: "Stash down"
      A general store.
   Level 3:
      A fountain, a sink.
   Level 4:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      A general store.
      Stairs up to Sokoban, level 5.
The Gnomish Mines:
   Level 5:
Sokoban:
   Level 5: <- You were here.
      Solved.
      Final resting place for
         you, killed by an ape.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  JimmyCarrsCPA   |
                  |      187 Au      |
                  | killed by an ape |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye JimmyCarrsCPA the Wizard...

You died in Sokoban on dungeon level 5 with 1117 points,
and 187 pieces of gold, after 3145 moves.
You were level 5 with a maximum of 41 hit points when you died.

