Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-19 18:52:56, ended 2025-02-22 04:17:11.

JimmyCarrsCPA, chaotic female elven Ranger

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JimmyCarrs the Reconnoiteress  St:18 Dx:15 Co:16 In:18 Wi:20 Ch:10  Chaotic
Dlvl:1  $:0  HP:101(101) Pw:130(130) AC:-19 Exp:12 T:23476 

Latest messages:
 You hit the wraith!
 You destroy the wraith!
 You see here a rock.
 Where do you want to travel to?
 (For instructions type a '?')
 You see here a statue of a gecko.
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear someone cursing shoplifters.
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 The door opens.
 You hear someone cursing shoplifters.
 Where do you want to travel to?
 (For instructions type a '?')
 You kill the newt!
 You see here a candy bar.
 There is a candy bar here; eat it? [ynq] (n)
 This candy bar is delicious!
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You kill the lichen!
 You see here a pair of leather gloves.
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear bubbling water.
 Where do you want to travel to?
 (For instructions type a '?')
 There's some graffiti on the floor here.
 You read: "X <  - Yo? a?e her?.".
 Where do you want to travel to?
 (For instructions type a '?')
 What do you want to drink? [z or ?*]
 Your legs get new energy.
 Beware, there will be no return!  Still climb? [yn] (n)

Inventory:
 Weapons
  H - 20 blessed +6 elven arrows (in quiver)
  V - a +1 elven bow (alternate weapon; not wielded)
  a - a +6 elven dagger (weapon in hand)
  l - the fireproof +0 Orcrist
 Armor
  F - an uncursed +0 dwarvish iron helm (being worn)
  K - a blessed +1 pair of leather gloves (being worn)
  s - a blessed +5 pair of speed boots (being worn)
  A - an uncursed +2 elven shield (being worn)
  e - a blessed +2 elven cloak (being worn)
  P - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  D - an uncursed lingonberry
  U - an uncursed C-ration
  I - 2 uncursed food rations
  f - an uncursed fortune cookie
  Z - an uncursed K-ration
  y - an uncursed lizard corpse
 Scrolls
  v - an uncursed scroll of teleportation
 Rings
  L - an uncursed ring of cold resistance
  d - an uncursed ring of conflict
  i - an uncursed ring of fire resistance
  x - an uncursed ring of fire resistance
  E - an uncursed ring of fire resistance
  r - an uncursed ring of free action
  B - a blessed +1 ring of gain constitution
  R - an uncursed -1 ring of gain constitution
  N - an uncursed -1 ring of increase damage
  t - an uncursed ring of protection from shape changers
  Y - an uncursed ring of searching
  M - an uncursed ring of shock resistance
  b - a cursed ring of stealth
  G - an uncursed ring of sustain ability
 Wands
  g - a wand of cold (0:4)
  o - a wand of cold (0:4)
  p - a blessed wand of digging (0:4)
  q - a wand of digging (0:3)
  j - a wand of light (0:14)
  J - a wand of lightning (0:6)
  O - a wand of magic missile (0:3)
  Q - a wand of speed monster (0:8)
  S - a wand of teleportation (0:5)
  X - a wand of undead turning (0:6)
 Tools
  u - an uncursed oilskin sack containing 16 items
  h - an uncursed bugle
  n - an uncursed blindfold
  W - a blessed magic lamp (lit)
  w - an uncursed magic whistle
  C - an uncursed mirror
  k - an uncursed skeleton key
  c - an uncursed stethoscope
  T - a blessed +0 unicorn horn
 Gems/Stones
  m - a blessed luckstone

Contents of the oilskin sack:
  an uncursed amulet of restful sleep
  3 uncursed amethyst stones
  2 uncursed aquamarine stones
  an uncursed black opal
  2 uncursed chrysoberyl stones
  3 uncursed diamonds
  3 uncursed emeralds
  an uncursed jade stone
  an uncursed jasper stone
  an uncursed obsidian stone
  an uncursed ruby
  an uncursed sapphire
  4 uncursed topaz stones
  an uncursed luckstone
  a blessed touchstone
  an uncursed touchstone

JimmyCarrsCPA the Ranger's attributes:

Background:
 You were a Reconnoiteress, a level 12 female elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 23476 turns ago.
 It was nighttime.
 You had 26556 experience points, 13444 more were needed to attain level 13.

Basics:
 You had all 101 hit points.
 You had all 130 energy points (spell power).
 Your armor class was -19.
 Your wallet was empty.
 Autopickup was on for '$/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were invisible.
 You were stealthy.
 You could teleport.
 You had a moderate defense bonus (+6).
 You were guarded.
 You were very fast.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a storm giant
  a minotaur
  a vampire lord
  a lich
  a lieutenant
  a watch captain
  a ghost
  a mind flayer
  2 giant mimics
  a long worm
  3 ogre kings
  2 ice trolls
  a rock troll
  2 flesh golems
  a doppelganger
  a large mimic
  a wumpus
  2 baby purple worms
  2 couatls
 an air elemental
  2 earth elementals
  a water elemental
 an elf-lord
  4 sergeants
  3 wargs
  2 small mimics
  a glass piercer
  a warhorse
  a xan
 an ettin mummy
  2 ogre lords
  3 quantum mechanics
  3 trolls
  4 gelatinous cubes
  a pyrolisk
  4 large dogs
  a freezing sphere
  a flaming sphere
  3 shocking spheres
  4 tigers
  2 gargoyles
  a tengu
  2 ochre jellies
  2 leocrottas
 an energy vortex
  a stone giant
 an elf mummy
  2 human mummies
  a red naga
  2 pythons
  2 wraiths
  a carnivorous ape
  a leather golem
  a Grey-elf
  3 soldiers
  4 watchmen
 an incubus
  2 chameleons
  3 crocodiles
  2 giant beetles
  a quivering blob
  4 cockatrices
  4 wolves
  a winter wolf cub
  2 lynxes
  2 panthers
  a gremlin
  2 spotted jellies
  7 leprechauns
  2 orc-captains
  3 iron piercers
  2 giant spiders
  2 scorpions
  2 horses
  3 ice vortices
  a baby long worm
  3 black lights
  3 vampire bats
 24 forest centaurs
  6 gnome kings
  2 dwarf mummies
  2 brown puddings
  a rust monster
 an owlbear
  3 yetis
  a gold golem
  2 werewolves
  a Green-elf
  2 lizards
  a dingo
  2 housecats
  2 jaguars
  a dwarf lord
  2 white unicorns
  a gray unicorn
  2 dust vortices
  5 ravens
 10 plains centaurs
  2 gnome mummies
  4 snakes
  3 water moccasins
 11 human zombies
  a rope golem
 10 soldier ants
  7 fire ants
 13 bugbears
  a quasit
  a wood nymph
  7 water nymphs
  3 mountain nymphs
 22 Uruk-hai
  4 orc shamans
  3 rock piercers
  7 rock moles
  3 ponies
  a fog cloud
  3 yellow lights
  4 shriekers
  3 violet fungi
 15 gnome lords
 10 gnomish wizards
  3 kobold mummies
  a red naga hatchling
  2 golden naga hatchlings
  a guardian naga hatchling
  4 gray oozes
  3 ghouls
  4 straw golems
  3 paper golems
 10 giant ants
  8 floating eyes
  a kitten
 23 dwarves
  2 homunculi
  4 kobold lords
  3 kobold shamans
 16 hill orcs
 14 rothes
  3 rabid rats
  5 centipedes
  3 giant bats
  a monkey
  6 orc zombies
 10 dwarf zombies
  a wererat
  3 werejackals
  5 iguanas
 10 killer bees
  5 acid blobs
  8 coyotes
  2 gas spores
  9 hobbits
 11 manes
  3 large kobolds
 17 hobgoblins
  4 giant rats
  6 cave spiders
  2 brown molds
  8 yellow molds
  4 red molds
 65 gnomes
  2 garter snakes
  3 gnome zombies
 12 geckos
 13 jackals
  a kobold
  4 goblins
  a sewer rat
 13 grid bugs
  3 bats
  8 lichens
  4 kobold zombies
 12 newts
728 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 16
   Level 1: <- You left from here.
      Some fountains, many sinks.
   Level 2:
      A potion shop, a sink.
   Level 3:
      A general store.
   Level 4:
      A potion shop, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
      An altar to Mars, a fountain, a grave.
   Level 7:
      Many fountains, a grave.
   Level 8: "Unlooted vault"
      A fountain.
   Level 9:
      Some fountains.
   Level 10: "Stash soko up"
      Stairs up to Sokoban, level 9.
   Level 11:
      A throne.
   Level 12:
   Level 13:
   Level 14:
   Level 15:
      A primitive area.
   Level 16: "Stash altar"
      Some altars to Mars, some fountains.
      Summoned by Orion.
      Portal to The Quest.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
The Quest:
   Level 1:
      Many trees.
      Home.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Goodbye JimmyCarrsCPA the Ranger...

You escaped from the dungeon with 119530 points,
Orcrist (worth 2000 zorkmids and 5000 points)
       4 topaz stones (worth 3600 zorkmids),
       3 diamonds (worth 12000 zorkmids),
       3 emeralds (worth 7500 zorkmids),
       3 amethyst stones (worth 1800 zorkmids),
       2 aquamarine stones (worth 3000 zorkmids),
       2 chrysoberyl stones (worth 1400 zorkmids),
       1 ruby (worth 3500 zorkmids),
       1 sapphire (worth 3000 zorkmids),
       1 black opal (worth 2500 zorkmids),
       1 jasper stone (worth 500 zorkmids),
       1 obsidian stone (worth 200 zorkmids),
       1 jade stone (worth 300 zorkmids),
       1 amulet of restful sleep (worth 150 zorkmids),
and 0 pieces of gold, after 23476 moves.
You were level 12 with a maximum of 101 hit points when you escaped.

