Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-02 09:10:28, ended 2025-01-02 17:54:53.

Jimsonberry, chaotic male human Monk

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Jimsonberr the Initiate         St:16 Dx:12 Co:13 In:9 Wi:17 Ch:12  Chaotic
Dlvl:10 $:574 HP:0(44) Pw:43(43) AC:1  Exp:6 T:3813  Burdened

Latest messages:
 You see here a scroll of identify.
 You have a little trouble lifting C - a scroll of identify.
 You swap places with your dog.
 You swap places with your dog.
 You swap places with your dog.
 You see here 57 gold pieces.
 You have a little trouble lifting $ - 57 gold pieces.
 You find a hidden passage.
 A trap door opens up under you!
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 The door resists!
 The door opens.
 The door opens.
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 You see here 79 gold pieces.
 You have a little trouble lifting $ - 79 gold pieces.
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 With great effort you move the boulder.
 The door resists!
 The door opens.
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 What do you want to zap? [djl-nzN or ?*] d
 A lit field surrounds you!
 The gargoyle misses!
 The gargoyle hits!
 The gargoyle misses!
 You miss the gargoyle.
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You miss the gargoyle.
 You hit the gargoyle!
 The gargoyle hits!
 The gargoyle misses!
 The gargoyle bites!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins
  $ - 574 gold pieces
 Amulets
  s - an uncursed amulet of unchanging
 Weapons
  O - 12 +0 darts (at the ready)
  J - a blessed +1 dagger
  P - a +0 orcish dagger
  K - the +0 Fire Brand
 Armor
  B - an uncursed +0 helm of brilliance (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  D - an uncursed +0 pair of high boots (being worn)
  p - an uncursed +1 robe (being worn)
 Comestibles
  o - an uncursed slime mold
  g - 5 uncursed apples
  X - an uncursed clove of garlic
  f - 3 uncursed food rations
  v - 3 uncursed food rations
  T - an uncursed food ration
  h - 5 uncursed oranges
  F - an uncursed sprig of wolfsbane
  G - an uncursed sprig of wolfsbane
  x - an uncursed tripe ration
  S - an uncursed egg
 Scrolls
  t - an uncursed scroll of identify
  R - an uncursed scroll of identify
  C - a cursed scroll of identify
  Y - 3 uncursed scrolls of light named lite
  q - a blessed scroll of magic mapping
  A - an uncursed scroll of punishment
  M - an uncursed scroll of remove curse
  Q - an uncursed scroll of teleportation
 Potions
  e - 3 uncursed potions of healing
  I - 2 uncursed potions of healing
  Z - an uncursed potion of monster detection
 Rings
  i - a cursed ring of hunger
  u - an uncursed ring of poison resistance
  y - an uncursed +1 ring of protection
 Wands
  n - a wand of light (0:15)
  N - a wand of light (0:15)
  d - a wand of light (0:5)
  z - a wand of speed monster (0:5)
  j - a wand of speed monster (0:4)
  l - a wand of teleportation (0:5)
  m - a wand of undead turning (0:3)
 Tools
  b - an uncursed bag of holding containing 16 items
  r - a can of grease (0:18)
  k - an uncursed lock pick
  w - an uncursed magic whistle
 Gems/Stones
  V - an uncursed agate stone
  H - an uncursed chrysoberyl stone
  E - an uncursed garnet stone
  c - an uncursed topaz stone
  U - 2 uncursed worthless pieces of yellow glass

Contents of the bag of holding:
  an uncursed amulet of unchanging
  a blessed rotted +1 dwarvish cloak
  an uncursed lichen corpse
  a cursed scroll of destroy armor
  an uncursed scroll of food detection
  a blessed scroll of remove curse
  an uncursed spellbook of charm monster
  an uncursed spellbook of create familiar
  a blessed spellbook of healing
  an uncursed spellbook of protection
  an uncursed spellbook of sleep
  an uncursed potion of extra healing
  2 uncursed potions of object detection
  a blessed potion of restore ability
  an uncursed potion of sleeping
  a tinning kit (0:56)

Jimsonberry the Monk's attributes:

Background:
 You were an Initiate, a level 6 male human Monk.
 You were chaotic, nominally on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 3813 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 522 experience points, 118 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had all 43 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 574 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were empty handed.
 You had basic skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  4 small mimics
  a lynx
  a brown pudding
  a lizard
 an orc shaman
  a pony
  a fog cloud
  a shrieker
  a guardian naga hatchling
  a straw golem
  5 giant ants
  2 floating eyes
  a rothe
  a dwarf zombie
 an acid blob
  a hobbit
  2 large kobolds
  a hobgoblin
  4 giant rats
  4 cave spiders
  2 yellow molds
  2 geckos
  4 jackals
  2 foxes
  a kobold
  3 goblins
  2 grid bugs
  a bat
  4 lichens
  2 kobold zombies
  4 newts
62 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      A general store.
   Level 3:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A fountain.
   Level 7:
   Level 8:
      A general store.
   Level 9:
      A grave.
   Level 10: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a gargoyle.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   Jimsonberry    |
                  |      574 Au      |
                  |   killed by a    |
                  |     gargoyle     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jimsonberry the Monk...

You died in The Dungeons of Doom on dungeon level 10 with 2981 points,
and 574 pieces of gold, after 3813 moves.
You were level 6 with a maximum of 44 hit points when you died.

