Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-04 18:38:08, ended 2025-08-04 19:35:03.

Jove, chaotic male human Wizard

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Jove the Conjurer         St:25 Dx:12 Co:14 In:18 Wi:10 Ch:12  Chaotic
Dlvl:5  $:161 HP:0(27) Pw:41(41) AC:3  Xp:5/235 T:3335  Fainted  Deaf

Latest messages:
 What do you want to eat? [iZ or ?*] ?
 What do you want to eat? [iZ or ?*] <space>
 Never mind.
 Unknown command ' '.
 Unknown command ' '.
 You swap places with Deimos.
 A cloud of gas puts you to sleep!
 You wake up.
 You swap places with Fluffy.
 You swap places with Deimos.
 You swap places with Deimos.
 You swap places with Fluffy.
 A gush of water hits Fluffy's left foreleg!
 What do you want to take off? [BCGW or ?*] G
 You finish taking off your gauntlets.
 In what direction? l
 You hear a crumbling sound.
 What do you want to wear? [G or ?*] G
 You finish your dressing maneuver.
 You swap places with Deimos.
 You see here 36 rocks.
 Fluffy picks up a rock.
 Fluffy drops a rock.
 There is a rolling boulder trap here.
 You see here an aklys.
 Click!  You trigger a rolling boulder trap!
 Fortunately for you, no boulder was released.
 A - an aklys.
 Wizard needs food, badly!
 You destroy the elf zombie!
 You see here an elf corpse.
 You descend the stairs.
 You faint from lack of food.
 The gnome hits!
 The gnome just misses!
 The gnome swings his crossbow.
 The gnome hits!
 The gnome swings his crossbow.
 The gnome hits!
 The gnome hits!
 The gnome swings his crossbow.
 The gnome hits!
 The gnome swings his crossbow.
 The gnome hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 161 gold pieces
 Amulets
  v - an uncursed amulet of ESP named u (being worn)
 Weapons
  Q - 3 +0 orcish daggers (at the ready)
  x - the +0 Sting (alternate weapon; not wielded)
  A - a +3 aklys
  w - a blessed +1 quarterstaff (weapon in hands)
 Armor
  W - a blessed +1 dwarvish iron helm (being worn)
  q - an uncursed +0 dwarvish iron helm
  G - an uncursed +0 pair of gauntlets of power (being worn)
  B - an uncursed +1 pair of jumping boots (being worn)
  S - an uncursed +0 small shield
  C - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  Z - an uncursed sprig of wolfsbane
  i - 2 cursed tripe rations
 Wands
  a - a wand of locking (0:3)
  c - a wand of sleep (0:3)
 Rings
  R - an uncursed ring of fire resistance
  P - an uncursed +1 ring of increase accuracy
 Potions
  z - an uncursed potion of extra healing
 Tools
  h - an uncursed blindfold
  f - an uncursed leash
  k - an uncursed lock pick
  n - a magic marker (0:89)
  s - an uncursed stethoscope
 Gems/Stones
  g - an uncursed worthless piece of yellowish brown glass
  m - an uncursed rock

Jove the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 3335 turns ago.
 You had 235 experience points, 85 more were needed to attain level 6.

Basics:
 You had 0 out of 27 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 161 zorkmids.
 Autopickup was on for '$"=/!?+(%*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 25 (base:11, innate limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were telepathic.
 You could jump.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a gnome king
  a pony
  2 shriekers
  a gnome lord
  a gnomish wizard
 an elf zombie
  a kitten
  2 dwarves
  2 rothes
  a giant bat
 an iguana
  3 acid blobs
  2 coyotes
  a hobbit
  3 giant rats
  a green mold
  a red mold
  7 gnomes
  4 geckos
  5 jackals
  2 foxes
  5 goblins
  2 sewer rats
  5 grid bugs
  3 lichens
  a kobold zombie
 10 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar, a fountain.
   Level 2:
      An armor shop, a fountain, a sink.
   Level 3:
      An altar, some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a gnome, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Jove       |
                  |      161 Au      |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jove the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 1285 points,
and 161 pieces of gold, after 3335 moves.
You were level 5 with a maximum of 27 hit points when you died.

