Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-07 13:49:16, ended 2025-05-08 00:11:12.

Kduk, chaotic female human Wizard

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Kduk the Thaumaturge      St:15 Dx:14 Co:18 In:18 Wi:13 Ch:9  Chaotic
Dlvl:4  $:0  HP:0(75) Pw:26(86) AC:5  Exp:9 T:10395  Blind

Latest messages:
 In what direction? 7
 You kill the gray unicorn!
 The bolt of lightning misses Adjama.
 j - a circular amulet.
 You try to feel what is lying here on the ground.
 You hear a nearby zap.
 Boing!
 What do you want to zap? [chrB or ?*] ?
 In what direction? 8
 The bolt of lightning hits Adjama!
 You hear a chugging sound.
 What do you want to zap? [chrB or ?*] ?
 In what direction? 8
 The wand misses Adjama.
 You hear a nearby zap.
 Boing!
 You hear a nearby zap.
 Boing!
 What do you want to zap? [chrB or ?*] ?
 In what direction? 8
 The wand misses Adjama.
 You hear something shatter!
 You miss Adjama.
 You hear a nearby zap.
 Boing!
 The wand misses the dog.
 You hit Adjama.
 You hear a nearby zap.
 Boing!
 The magic-absorbing blade stuns Adjama!
 You hear a nearby zap.
 Boing!
 You hear a nearby zap.
 Boing!
 You hit Adjama.
 You hear a nearby zap.
 Boing!
 Adjama hits!
 Adjama hits!
 Adjama hits!
 Adjama hits!
 Adjama hits!
 Adjama hits!
 You die...
 Adjama takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  j - an uncursed amulet of life saving
  u - an uncursed amulet versus poison (being worn)
 Weapons
  m - the blessed greased rustproof +1 Magicbane (weapon in hand)
 Armor
  F - an uncursed +0 pair of leather gloves (being worn)
  D - a blessed greased +0 cloak of magic resistance (being worn)
  A - an uncursed +0 studded leather armor (being worn)
 Comestibles
  L - an uncursed slime mold
  U - an uncursed apple
 Scrolls
  K - an uncursed scroll of teleportation
 Potions
  v - an uncursed potion of sickness
 Rings
  e - an uncursed ring of shock resistance (on left hand)
 Wands
  c - a wand of digging (0:3)
  r - a wand of lightning (0:0)
  B - a cursed wand of speed monster (0:4)
  h - a wand of striking (0:5)
 Tools
  b - an uncursed bag of holding containing 10 items
  z - an uncursed leash
  w - an uncursed magic whistle
  l - an uncursed oil lamp
  t - an uncursed towel

Contents of the bag of holding:
  3 +0 daggers
  a +0 dwarvish mattock
  the blessed rustproof +0 Fire Brand
  a blessed +3 quarterstaff
  4 uncursed lembas wafers
  a blessed scroll of enchant weapon
  an uncursed potion of restore ability
  3 potions of holy water
  an uncursed ring of poison resistance
  an uncursed ring of sustain ability

Kduk the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 10395 turns ago.
 It was the midnight hour.
 You had 2816 experience points, 2304 more were needed to attain level 10.

Basics:
 You had 0 out of 75 hit points.
 You had 26 out of 86 energy points (spell power).
 Your armor class was 5.
 Your wallet was empty.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were shock resistant.
 You were poison resistant.
 You were telepathic.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
  a water demon
  a large cat
  a dwarf king
  2 giant beetles
  a wolf
  a panther
  4 leprechauns
 an iron piercer
 an owlbear
  a lizard
  2 dingoes
  a dog
  2 housecats
  a jaguar
  a dwarf lord
  a gray unicorn
  2 snakes
  3 water moccasins
  4 apes
  a human zombie
  a rope golem
  2 soldier ants
  5 bugbears
 an imp
  a quasit
  3 rock piercers
  2 rock moles
  2 yellow lights
  2 shriekers
 11 gnome lords
  a gnomish wizard
  3 kobold mummies
  2 giant ants
  7 floating eyes
  2 kittens
  7 dwarves
  3 kobold lords
  2 kobold shamans
  2 centipedes
  3 giant bats
  a monkey
  2 orc zombies
  3 dwarf zombies
  a wererat
  a werejackal
  4 iguanas
 17 killer bees
  2 acid blobs
  4 coyotes
  4 hobbits
  2 large kobolds
 13 hobgoblins
  a giant rat
  4 cave spiders
  a brown mold
  a yellow mold
  a green mold
  a red mold
 26 gnomes
  2 geckos
 19 jackals
  2 kobolds
  6 goblins
  7 sewer rats
  3 grid bugs
  2 bats
  7 lichens
  a kobold zombie
 10 newts
243 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2:
   Level 3:
   Level 4: <- You were here.
      A general store, an altar to Anhur.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by Mr. Adjama; the shopkeeper.
   Level 5:
      A fountain, a grave.
   Level 6:
      An altar to Anhur.
   Level 7:
      A potion shop.
      Final resting place for
         groffey11-Pri-Hum-Fem-Law, killed by a soldier ant.
   Level 8:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Kduk       |
                  |       0 Au       |
                  |  killed by Mr.   |
                  |   Adjama; the    |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kduk the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 11634 points,
and 0 pieces of gold, after 10395 moves.
You were level 9 with a maximum of 75 hit points when you died.

